Commit Graph

45954 Commits

Author SHA1 Message Date
Darkvater
ebf07edaf8 (svn r2068) - MSVC: [ 1167036 ] MSVC 6/.NET update for 2 new languages (bociusz) 2005-03-25 18:11:24 +00:00
Darkvater
c4f1d4dfed (svn r2068) - MSVC: [ 1167036 ] MSVC 6/.NET update for 2 new languages (bociusz) 2005-03-25 18:11:24 +00:00
Darkvater
2e0a7aef22 (svn r2067) - CodeChange: [ 1166931 ] Small OS/2 patch: SVN version detection (orudge) 2005-03-25 18:04:04 +00:00
Darkvater
5ce3537ef0 (svn r2067) - CodeChange: [ 1166931 ] Small OS/2 patch: SVN version detection (orudge) 2005-03-25 18:04:04 +00:00
Darkvater
4089c85653 (svn r2066) - Fix: [ 1164248 ] game crash while AI builds bridge. Also protect bridge building against invalid bridges and some safeguards when drawing. 2005-03-25 17:30:54 +00:00
Darkvater
7da3b3b92d (svn r2066) - Fix: [ 1164248 ] game crash while AI builds bridge. Also protect bridge building against invalid bridges and some safeguards when drawing. 2005-03-25 17:30:54 +00:00
truelight
44d901dba7 (svn r2065) -Fix: reverted revision 2044, because it had more negative effects than positive 2005-03-25 16:10:33 +00:00
truelight
05dbeaeba4 (svn r2065) -Fix: reverted revision 2044, because it had more negative effects than positive 2005-03-25 16:10:33 +00:00
pasky
d77530b3ab (svn r2064) - Codechange: GetVehicleSpriteGroup() cleanup - drop overriding_engine, which was around probably only for historical reasons. (Paralellily developed by HackyKid.) 2005-03-25 16:07:35 +00:00
pasky
339785dad7 (svn r2064) - Codechange: GetVehicleSpriteGroup() cleanup - drop overriding_engine, which was around probably only for historical reasons. (Paralellily developed by HackyKid.) 2005-03-25 16:07:35 +00:00
pasky
7a4d83407a (svn r2063) Fix: the 0x40 deterministic spritegroup for vehicles was wrong, modified to match the wiki again. (The wiki was partially wrong, too! ;) (Patch by HackyKid.) 2005-03-25 15:31:01 +00:00
pasky
7fceb7ea86 (svn r2063) Fix: the 0x40 deterministic spritegroup for vehicles was wrong, modified to match the wiki again. (The wiki was partially wrong, too! ;) (Patch by HackyKid.) 2005-03-25 15:31:01 +00:00
darkvater
f0cd2845d9 (svn r2062) - Set native eol-style on some OS specific files to allow cross-OS diff patching #2 2005-03-25 15:30:51 +00:00
darkvater
44f3702919 (svn r2062) - Set native eol-style on some OS specific files to allow cross-OS diff patching #2 2005-03-25 15:30:51 +00:00
Darkvater
d82e20ed7e (svn r2061) - Set native eol-style on some OS specific files to allow cross-OS diff patching 2005-03-25 15:18:00 +00:00
Darkvater
e94a921c2b (svn r2061) - Set native eol-style on some OS specific files to allow cross-OS diff patching 2005-03-25 15:18:00 +00:00
tron
77d79ed22d (svn r2060) Clean up some string construction and remove now unused macro 2005-03-25 14:19:33 +00:00
tron
9832a691fe (svn r2060) Clean up some string construction and remove now unused macro 2005-03-25 14:19:33 +00:00
truelight
6f5dae6684 (svn r2059) -Codechange: rewrote SetSignalsAfterProc so now the tiles from the PF
are checked against the vehicle-position-hash, instead all vehicles to 
the PF-position-hash. Big speed increase (function usages drops from 9% 
to 0.5%!) for maps with a lot of trains.
2005-03-25 13:37:37 +00:00
truelight
6d75cce924 (svn r2059) -Codechange: rewrote SetSignalsAfterProc so now the tiles from the PF
are checked against the vehicle-position-hash, instead all vehicles to 
the PF-position-hash. Big speed increase (function usages drops from 9% 
to 0.5%!) for maps with a lot of trains.
2005-03-25 13:37:37 +00:00
truelight
0560b88db2 (svn r2058) -Fix: hopefully this fixes the reverse-train-in-depot-bugs (plural) 2005-03-25 12:07:26 +00:00
truelight
1eab014524 (svn r2058) -Fix: hopefully this fixes the reverse-train-in-depot-bugs (plural) 2005-03-25 12:07:26 +00:00
tron
4d55d8a4bd (svn r2057) Add InlineString() to make _userstring construction a bit cleaner. 2005-03-25 11:32:58 +00:00
tron
0c325e10da (svn r2057) Add InlineString() to make _userstring construction a bit cleaner. 2005-03-25 11:32:58 +00:00
celestar
6246150d8d (svn r2056) -Fix: [ 1166999 ] Strange cast removed. Thanks Tron 2005-03-25 11:03:05 +00:00
celestar
9cde836d08 (svn r2056) -Fix: [ 1166999 ] Strange cast removed. Thanks Tron 2005-03-25 11:03:05 +00:00
celestar
0cec257797 (svn r2055) -CodeChange: Begun introducting StationID 2005-03-25 10:40:58 +00:00
celestar
6e142d523e (svn r2055) -CodeChange: Begun introducting StationID 2005-03-25 10:40:58 +00:00
celestar
ce00b71aa6 (svn r2054) -CodeChange: Removed an unused enum 2005-03-25 09:44:17 +00:00
celestar
75bc6cd7e7 (svn r2054) -CodeChange: Removed an unused enum 2005-03-25 09:44:17 +00:00
darkvater
831f7d8a46 (svn r2053) - Remove VS.NET dependencies from project file and list properly as additional dependencies. This means you no longer need the lib files for each and every working copy you have checked out. You can either put them in the /lib directory (the header files in the /include dir) or keep them where they were, that continues to work. This concerns WITH_PNG and WITH_ZLIB. 2005-03-24 20:49:17 +00:00
darkvater
b721a08ef2 (svn r2053) - Remove VS.NET dependencies from project file and list properly as additional dependencies. This means you no longer need the lib files for each and every working copy you have checked out. You can either put them in the /lib directory (the header files in the /include dir) or keep them where they were, that continues to work. This concerns WITH_PNG and WITH_ZLIB. 2005-03-24 20:49:17 +00:00
darkvater
877a9f7df7 (svn r2052) - Fix Regression: ALT+F4 once again shuts down openttd in windows and F10, etc. is fixed. 2005-03-24 20:47:21 +00:00
darkvater
602fda327f (svn r2052) - Fix Regression: ALT+F4 once again shuts down openttd in windows and F10, etc. is fixed. 2005-03-24 20:47:21 +00:00
darkvater
6c08d459d6 (svn r2051) - Remove trailing tabs from vs.net project file
- Set proper line-ending for newly added files waypoint.[ch]. PLEASE don't forget this!
2005-03-24 19:40:48 +00:00
darkvater
62b8355af0 (svn r2051) - Remove trailing tabs from vs.net project file
- Set proper line-ending for newly added files waypoint.[ch]. PLEASE don't forget this!
2005-03-24 19:40:48 +00:00
miham
802b63a5a9 (svn r2050) Weekly langfile updates 2005-03-24 18:48:20 +00:00
miham
16a3bc35c0 (svn r2050) Weekly langfile updates 2005-03-24 18:48:20 +00:00
truelight
c45c4ff5d9 (svn r2049) -Update: updated project files 2005-03-24 17:50:19 +00:00
truelight
9791068844 (svn r2049) -Update: updated project files 2005-03-24 17:50:19 +00:00
truelight
1b2aaed4ad (svn r2048) -Fix: deleted a word somehow :s (Tnx Tron!) 2005-03-24 17:33:27 +00:00
truelight
2423eaac2c (svn r2048) -Fix: deleted a word somehow :s (Tnx Tron!) 2005-03-24 17:33:27 +00:00
truelight
61c2c8da9f (svn r2047) -Fix: never commit your own personal changes... :( 2005-03-24 17:31:55 +00:00
truelight
5972d84c82 (svn r2047) -Fix: never commit your own personal changes... :( 2005-03-24 17:31:55 +00:00
truelight
d1e158d6f7 (svn r2046) -Codechange: moved all waypoint code to waypoint.c/waypoint.h
-Codechange: rewrote some functions while moving waypoint-stuff
-Add: added support for 64k waypoints
-Fix: made the waypoint struct a bit more logic (no bit-fucking)
2005-03-24 17:03:37 +00:00
truelight
83637d164e (svn r2046) -Codechange: moved all waypoint code to waypoint.c/waypoint.h
-Codechange: rewrote some functions while moving waypoint-stuff
-Add: added support for 64k waypoints
-Fix: made the waypoint struct a bit more logic (no bit-fucking)
2005-03-24 17:03:37 +00:00
truelight
625d041e99 (svn r2045) -Fix: hopefully fixed the desync problem. Please all test this revision!!
(with tnx to Celestar, Hackykid, dp-_ and Tron)
2005-03-24 15:15:06 +00:00
truelight
f86318407c (svn r2045) -Fix: hopefully fixed the desync problem. Please all test this revision!!
(with tnx to Celestar, Hackykid, dp-_ and Tron)
2005-03-24 15:15:06 +00:00
truelight
fd77153960 (svn r2044) -Fix: fix that TriggerVehicle is called from the wrong user 2005-03-24 14:43:40 +00:00
truelight
1536c3ae5a (svn r2044) -Fix: fix that TriggerVehicle is called from the wrong user 2005-03-24 14:43:40 +00:00