smatz
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e98fe27c5d
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(svn r21802) -Cleanup (r2600): remove unused _vehicle_id_ctr_day
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2011-01-15 14:20:34 +00:00 |
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smatz
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2709454040
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(svn r21802) -Cleanup (r2600): remove unused _vehicle_id_ctr_day
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2011-01-15 14:20:34 +00:00 |
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smatz
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8c421116d9
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(svn r21799) -Fix: further variables need to be reset when we loaded a TTDPatch savegame in the past
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2011-01-15 00:10:16 +00:00 |
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smatz
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1b3e2309df
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(svn r21799) -Fix: further variables need to be reset when we loaded a TTDPatch savegame in the past
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2011-01-15 00:10:16 +00:00 |
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smatz
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95d264953a
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(svn r21798) -Fix: loading a TTO savegame failed after loading a TTDP savegame with vehicle multiplier bigger than 1
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2011-01-14 22:23:09 +00:00 |
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smatz
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804542b3f3
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(svn r21798) -Fix: loading a TTO savegame failed after loading a TTDP savegame with vehicle multiplier bigger than 1
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2011-01-14 22:23:09 +00:00 |
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rubidium
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680b090ddd
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(svn r21796) -Fix [FS#4398]: drive through road stop state wasn't properly converted from TTDPatch savegames
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2011-01-14 21:54:37 +00:00 |
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rubidium
|
080a941eda
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(svn r21796) -Fix [FS#4398]: drive through road stop state wasn't properly converted from TTDPatch savegames
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2011-01-14 21:54:37 +00:00 |
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rubidium
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971252a204
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(svn r21795) -Fix (r21790): when converting TTDPatch train waypoints, convert the data on the map as well
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2011-01-14 20:52:22 +00:00 |
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rubidium
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85255ea001
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(svn r21795) -Fix (r21790): when converting TTDPatch train waypoints, convert the data on the map as well
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2011-01-14 20:52:22 +00:00 |
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smatz
|
1b062d2249
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(svn r21794) -Fix (r21790): convert train orders too (Rubidium)
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2011-01-14 19:51:50 +00:00 |
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smatz
|
75351f4043
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(svn r21794) -Fix (r21790): convert train orders too (Rubidium)
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2011-01-14 19:51:50 +00:00 |
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smatz
|
052cabb9f0
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(svn r21793) -Fix (r20446): broken usage of GetTileOwner() caused wrong conversion of old savegames
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2011-01-14 18:58:03 +00:00 |
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smatz
|
110e25e859
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(svn r21793) -Fix (r20446): broken usage of GetTileOwner() caused wrong conversion of old savegames
|
2011-01-14 18:58:03 +00:00 |
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smatz
|
27630bd63c
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(svn r21790) -Fix [FS#4398]: TTDPatch savegames can have train waypoints encoded as buoys
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2011-01-14 16:49:29 +00:00 |
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smatz
|
c58a910c8e
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(svn r21790) -Fix [FS#4398]: TTDPatch savegames can have train waypoints encoded as buoys
|
2011-01-14 16:49:29 +00:00 |
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smatz
|
4b543f10c1
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(svn r21786) -Fix [FS#4398]: don't trust rail station width and height data stored by TTDPatch, it is invalid for stations wider or higher than 7
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2011-01-14 16:20:25 +00:00 |
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smatz
|
c53c869556
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(svn r21786) -Fix [FS#4398]: don't trust rail station width and height data stored by TTDPatch, it is invalid for stations wider or higher than 7
|
2011-01-14 16:20:25 +00:00 |
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smatz
|
8e6ec374a5
|
(svn r21784) -Fix (r16909): crash when converting savegame with custom waypoint name
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2011-01-14 16:15:05 +00:00 |
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smatz
|
ff469ab352
|
(svn r21784) -Fix (r16909): crash when converting savegame with custom waypoint name
|
2011-01-14 16:15:05 +00:00 |
|
rubidium
|
1850e6fd5c
|
(svn r21731) -Fix (r21728): don't forget to update the saveload version, or to check for MSVC warnings
|
2011-01-05 07:57:10 +00:00 |
|
rubidium
|
4cc2d71d6d
|
(svn r21731) -Fix (r21728): don't forget to update the saveload version, or to check for MSVC warnings
|
2011-01-05 07:57:10 +00:00 |
|
rubidium
|
be077e030e
|
(svn r21728) -Fix/Feature [FS#4331]: (configurably) limit amount of tiles that can be cleared/terraformed by a company
|
2011-01-04 22:50:09 +00:00 |
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rubidium
|
eab47d2227
|
(svn r21728) -Fix/Feature [FS#4331]: (configurably) limit amount of tiles that can be cleared/terraformed by a company
|
2011-01-04 22:50:09 +00:00 |
|
terkhen
|
1af95597cf
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(svn r21718) -Feature: Show a list of companies in the owner legend.
|
2011-01-04 20:57:11 +00:00 |
|
terkhen
|
2103f7e91a
|
(svn r21718) -Feature: Show a list of companies in the owner legend.
|
2011-01-04 20:57:11 +00:00 |
|
peter1138
|
109e4f79f9
|
(svn r21710) -Fix (r8128): Update oldloader for change in vehicle cur_image size.
|
2011-01-04 12:22:27 +00:00 |
|
peter1138
|
1b61d234a1
|
(svn r21710) -Fix (r8128): Update oldloader for change in vehicle cur_image size.
|
2011-01-04 12:22:27 +00:00 |
|
peter1138
|
bf09d85f93
|
(svn r21709) -Fix (r8128): Vehicle sprite was cached into a 16 bit variable, causing incorrect sprites to be displayed.
|
2011-01-04 12:04:09 +00:00 |
|
peter1138
|
3408814169
|
(svn r21709) -Fix (r8128): Vehicle sprite was cached into a 16 bit variable, causing incorrect sprites to be displayed.
|
2011-01-04 12:04:09 +00:00 |
|
smatz
|
3aa6650bf8
|
(svn r21657) -Cleanup (r17107): remove superfluous semicolon
|
2010-12-29 13:47:53 +00:00 |
|
smatz
|
e7971c2971
|
(svn r21657) -Cleanup (r17107): remove superfluous semicolon
|
2010-12-29 13:47:53 +00:00 |
|
terkhen
|
f69d280f14
|
(svn r21521) -Codechange: Unify some cached values that were present in both road vehicles and trains.
|
2010-12-14 21:33:53 +00:00 |
|
terkhen
|
48b7916458
|
(svn r21521) -Codechange: Unify some cached values that were present in both road vehicles and trains.
|
2010-12-14 21:33:53 +00:00 |
|
terkhen
|
47c9189002
|
(svn r21516) -Codechange: Add IsGroundVehicle function to the Vehicle class.
|
2010-12-14 21:26:03 +00:00 |
|
terkhen
|
79e2b3153d
|
(svn r21516) -Codechange: Add IsGroundVehicle function to the Vehicle class.
|
2010-12-14 21:26:03 +00:00 |
|
rubidium
|
45344d48bb
|
(svn r21504) -Codechange: move the "lost" bit from the train's flags to vehicle flags
|
2010-12-13 21:52:39 +00:00 |
|
rubidium
|
49a77e89c4
|
(svn r21504) -Codechange: move the "lost" bit from the train's flags to vehicle flags
|
2010-12-13 21:52:39 +00:00 |
|
rubidium
|
1af7df8ba0
|
(svn r21453) -Codechange: add the view of an object to the savegame
|
2010-12-10 21:32:04 +00:00 |
|
rubidium
|
cd6180a46d
|
(svn r21453) -Codechange: add the view of an object to the savegame
|
2010-12-10 21:32:04 +00:00 |
|
rubidium
|
7bed9deb4f
|
(svn r21426) -Change: introduce a setting for the types of commands that are allowed to be executed while paused
|
2010-12-07 21:08:08 +00:00 |
|
rubidium
|
df410fd7ed
|
(svn r21426) -Change: introduce a setting for the types of commands that are allowed to be executed while paused
|
2010-12-07 21:08:08 +00:00 |
|
rubidium
|
2a577707e7
|
(svn r21395) -Codechange: move the save and load filter's interface to a header
|
2010-12-05 14:41:34 +00:00 |
|
rubidium
|
085c693289
|
(svn r21395) -Codechange: move the save and load filter's interface to a header
|
2010-12-05 14:41:34 +00:00 |
|
rubidium
|
b5771255a6
|
(svn r21394) -Codechange: split the actual savegame loading from SaveOrLoad as well
|
2010-12-05 14:37:54 +00:00 |
|
rubidium
|
5ff58155d1
|
(svn r21394) -Codechange: split the actual savegame loading from SaveOrLoad as well
|
2010-12-05 14:37:54 +00:00 |
|
rubidium
|
924aba8e67
|
(svn r21393) -Codechange: support resetting of the "base" filters, i.e. reset their read location to be begin of the file. This is needed for trying to load savegames as a "buggy format"
|
2010-12-05 14:35:55 +00:00 |
|
rubidium
|
da76d2f46f
|
(svn r21393) -Codechange: support resetting of the "base" filters, i.e. reset their read location to be begin of the file. This is needed for trying to load savegames as a "buggy format"
|
2010-12-05 14:35:55 +00:00 |
|
rubidium
|
cd053de1f5
|
(svn r21382) -Fix (r21153) [FS#4290]: the road vehicle's frame wasn't properly set upon savegame conversion *if* the vehicle would be hidden, but isn't going to be hidden anymore after the conversion
|
2010-12-04 13:04:19 +00:00 |
|
rubidium
|
e5b456f289
|
(svn r21382) -Fix (r21153) [FS#4290]: the road vehicle's frame wasn't properly set upon savegame conversion *if* the vehicle would be hidden, but isn't going to be hidden anymore after the conversion
|
2010-12-04 13:04:19 +00:00 |
|