terkhen
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55695277c8
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(svn r22540) -Codechange: Rename AcceptancePickup to GoodsEntryStatus.
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2011-06-04 21:17:07 +00:00 |
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terkhen
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5bb79b1f46
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(svn r22540) -Codechange: Rename AcceptancePickup to GoodsEntryStatus.
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2011-06-04 21:17:07 +00:00 |
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smatz
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c779ee6b58
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(svn r22487) -Fix (r15216)[FS#4622]: engine IDs for coal and mail wagons were swapped
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2011-05-22 19:18:28 +00:00 |
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smatz
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92cabe0c9f
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(svn r22487) -Fix (r15216)[FS#4622]: engine IDs for coal and mail wagons were swapped
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2011-05-22 19:18:28 +00:00 |
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planetmaker
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7aa57e4acd
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(svn r22473) -Codechange: Automatic orders are better called implicit orders as no real order influencing path finding is added
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2011-05-18 12:19:58 +00:00 |
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planetmaker
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43c8cd1d5e
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(svn r22473) -Codechange: Automatic orders are better called implicit orders as no real order influencing path finding is added
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2011-05-18 12:19:58 +00:00 |
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alberth
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a70556dac2
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(svn r22459) -Doc: Typo fixes and doxygen markup improvements.
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2011-05-14 18:35:40 +00:00 |
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alberth
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28092366ec
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(svn r22459) -Doc: Typo fixes and doxygen markup improvements.
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2011-05-14 18:35:40 +00:00 |
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rubidium
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6e9122828e
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(svn r22406) -Document: some more "random-ish" tidbits
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2011-05-01 19:51:52 +00:00 |
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rubidium
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5a620d1c65
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(svn r22406) -Document: some more "random-ish" tidbits
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2011-05-01 19:51:52 +00:00 |
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rubidium
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f23d4a7565
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(svn r22371) -Fix [FS#4596]: make sure saving has completely and utterly finished before starting a new one. Otherwise you could start a save, which would be marked as done by the previous save stopping and then yet another save could be started... and that could create a deadlock
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2011-04-22 16:09:46 +00:00 |
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rubidium
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75b87c554f
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(svn r22371) -Fix [FS#4596]: make sure saving has completely and utterly finished before starting a new one. Otherwise you could start a save, which would be marked as done by the previous save stopping and then yet another save could be started... and that could create a deadlock
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2011-04-22 16:09:46 +00:00 |
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rubidium
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2a7912d415
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(svn r22198) -Codechange: make some constants name more explicit
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2011-03-05 11:16:44 +00:00 |
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rubidium
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e48967541a
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(svn r22198) -Codechange: make some constants name more explicit
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2011-03-05 11:16:44 +00:00 |
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smatz
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b04623b63c
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(svn r22155) -Codechange: one comment in saveload/station_sl.cpp was wrong
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2011-02-27 13:59:20 +00:00 |
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smatz
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8074f123d5
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(svn r22155) -Codechange: one comment in saveload/station_sl.cpp was wrong
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2011-02-27 13:59:20 +00:00 |
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rubidium
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3b268b61bd
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(svn r22146) -Fix: don't run savegame conversion during SlNullPointers; the pointer might not be converted or be NULL at that point
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2011-02-26 17:56:51 +00:00 |
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rubidium
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ae6dca77e5
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(svn r22146) -Fix: don't run savegame conversion during SlNullPointers; the pointer might not be converted or be NULL at that point
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2011-02-26 17:56:51 +00:00 |
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alberth
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a14f4eb271
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(svn r22144) -Codechange: Unify 'while (true)' to 'for (;;)'
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2011-02-25 21:53:43 +00:00 |
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alberth
|
1dbc0a20be
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(svn r22144) -Codechange: Unify 'while (true)' to 'for (;;)'
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2011-02-25 21:53:43 +00:00 |
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smatz
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37c4cc2e71
|
(svn r22130) -Fix: failed assert when loading savegame with empty shared orderlist
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2011-02-23 00:00:50 +00:00 |
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smatz
|
678cf3553f
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(svn r22130) -Fix: failed assert when loading savegame with empty shared orderlist
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2011-02-23 00:00:50 +00:00 |
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smatz
|
c7aebed03e
|
(svn r22129) -Codechange: use simpler check to test if there any towns in the game
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2011-02-22 22:21:20 +00:00 |
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smatz
|
58c7f5c497
|
(svn r22129) -Codechange: use simpler check to test if there any towns in the game
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2011-02-22 22:21:20 +00:00 |
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rubidium
|
91fb1787fb
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(svn r22124) -Codechange: move comment to its logical place
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2011-02-20 21:10:58 +00:00 |
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rubidium
|
b6be3f2acc
|
(svn r22124) -Codechange: move comment to its logical place
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2011-02-20 21:10:58 +00:00 |
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rubidium
|
1e2a681f9c
|
(svn r22122) -Fix/change: when a NOT_REACHED in saveload can be reached due to an invalid savegame, use SlErrorCorrupt instead
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2011-02-20 20:58:32 +00:00 |
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rubidium
|
0eaa2ffa63
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(svn r22122) -Fix/change: when a NOT_REACHED in saveload can be reached due to an invalid savegame, use SlErrorCorrupt instead
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2011-02-20 20:58:32 +00:00 |
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rubidium
|
1516299bca
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(svn r22070) -Fix [FS#4503] (r21399): crashes when disconnecting after requesting the map
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2011-02-12 21:30:57 +00:00 |
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rubidium
|
befa79ba4a
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(svn r22070) -Fix [FS#4503] (r21399): crashes when disconnecting after requesting the map
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2011-02-12 21:30:57 +00:00 |
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rubidium
|
e92f2d6b9a
|
(svn r22064) -Fix [FS#4497] (r21399): crash when disconnecting and reconnecting while the server is still saving the savegame
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2011-02-11 23:20:35 +00:00 |
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rubidium
|
d8cada7563
|
(svn r22064) -Fix [FS#4497] (r21399): crash when disconnecting and reconnecting while the server is still saving the savegame
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2011-02-11 23:20:35 +00:00 |
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rubidium
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e3b44f460f
|
(svn r22062) -Fix: memory leak when saving fails mid-way
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2011-02-11 21:30:26 +00:00 |
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rubidium
|
7de823b1bd
|
(svn r22062) -Fix: memory leak when saving fails mid-way
|
2011-02-11 21:30:26 +00:00 |
|
yexo
|
2f414a017c
|
(svn r22061) -Change: when loading old savegames with long trains set the maximum train length to the length of the longest train
|
2011-02-11 20:54:49 +00:00 |
|
yexo
|
296af35741
|
(svn r22061) -Change: when loading old savegames with long trains set the maximum train length to the length of the longest train
|
2011-02-11 20:54:49 +00:00 |
|
rubidium
|
1edee577e5
|
(svn r22058) -Fix (r22050): removing broken orders happened before the "front engine" conversion was done for road vehicles, so road vehicles didn't have orders anymore
|
2011-02-11 13:38:34 +00:00 |
|
rubidium
|
b187352663
|
(svn r22058) -Fix (r22050): removing broken orders happened before the "front engine" conversion was done for road vehicles, so road vehicles didn't have orders anymore
|
2011-02-11 13:38:34 +00:00 |
|
rubidium
|
83d1ff09c6
|
(svn r22057) -Fix: waypoint conversion could (previously) silently overfill the pool and crash
|
2011-02-11 09:33:38 +00:00 |
|
rubidium
|
13fd2cd335
|
(svn r22057) -Fix: waypoint conversion could (previously) silently overfill the pool and crash
|
2011-02-11 09:33:38 +00:00 |
|
rubidium
|
720ac3afa6
|
(svn r22050) -Fix-ish [FS#4496]: in ancient savegames, e.g. TTO savegames, non primary vehicles (wagons and such) could have unitnumbers or even orders. However, these orders would not be updated when a station is removed. As such some savegames have wagons with current orders to invalid stations which triggers trouble in the load conversion. So, trash any orders/unitnumbers a non-primary vehicle has.
|
2011-02-10 18:28:25 +00:00 |
|
rubidium
|
50996e799b
|
(svn r22050) -Fix-ish [FS#4496]: in ancient savegames, e.g. TTO savegames, non primary vehicles (wagons and such) could have unitnumbers or even orders. However, these orders would not be updated when a station is removed. As such some savegames have wagons with current orders to invalid stations which triggers trouble in the load conversion. So, trash any orders/unitnumbers a non-primary vehicle has.
|
2011-02-10 18:28:25 +00:00 |
|
frosch
|
d762b17f40
|
(svn r22046) -Fix [FS#4487]: Make sure order indices stay in range when copying, sharing, unsharing or deleting all orders.
|
2011-02-09 21:40:32 +00:00 |
|
frosch
|
b7713a7e85
|
(svn r22046) -Fix [FS#4487]: Make sure order indices stay in range when copying, sharing, unsharing or deleting all orders.
|
2011-02-09 21:40:32 +00:00 |
|
smatz
|
978818195e
|
(svn r22042) -Fix: when loading a TTO/TTD savegame, verify we can allocate a CargoPacket before actually trying to do so
|
2011-02-09 18:56:40 +00:00 |
|
smatz
|
69789f3008
|
(svn r22042) -Fix: when loading a TTO/TTD savegame, verify we can allocate a CargoPacket before actually trying to do so
|
2011-02-09 18:56:40 +00:00 |
|
smatz
|
8608a7c29b
|
(svn r22025) -Fix: verify there is enough space in the pool when creating new pool items while loading old savegames
|
2011-02-08 18:34:13 +00:00 |
|
smatz
|
887a7724dc
|
(svn r22025) -Fix: verify there is enough space in the pool when creating new pool items while loading old savegames
|
2011-02-08 18:34:13 +00:00 |
|
rubidium
|
701bd8848a
|
(svn r22017) -Codechange: move MarkTileDirtyByTile to viewport_func.h
|
2011-02-07 22:29:47 +00:00 |
|
rubidium
|
faf5d899f7
|
(svn r22017) -Codechange: move MarkTileDirtyByTile to viewport_func.h
|
2011-02-07 22:29:47 +00:00 |
|