frosch
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6e61fee028
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(svn r23080) -Feature: [NewGRF] Use variable 10 to enable vehicle GRFs to draw different sprites on the map and in various GUIs.
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2011-11-01 16:51:47 +00:00 |
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frosch
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bbc3409942
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(svn r23080) -Feature: [NewGRF] Use variable 10 to enable vehicle GRFs to draw different sprites on the map and in various GUIs.
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2011-11-01 16:51:47 +00:00 |
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frosch
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e57ba5d0ae
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(svn r23074) -Codechange: Add Vehicle::GetEngine() to simplify code.
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2011-11-01 00:21:08 +00:00 |
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frosch
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72cd855978
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(svn r23074) -Codechange: Add Vehicle::GetEngine() to simplify code.
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2011-11-01 00:21:08 +00:00 |
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yexo
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047957487a
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(svn r23065) -Add: -q option to read a savegame, write some general info and exit
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2011-10-30 13:47:45 +00:00 |
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yexo
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433f74edd9
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(svn r23065) -Add: -q option to read a savegame, write some general info and exit
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2011-10-30 13:47:45 +00:00 |
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frosch
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5c854f2643
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(svn r23013) -Doc: Add a note about the savegame version used in the 1.1 branch.
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2011-10-09 11:27:54 +00:00 |
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frosch
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88f8457b83
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(svn r23013) -Doc: Add a note about the savegame version used in the 1.1 branch.
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2011-10-09 11:27:54 +00:00 |
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frosch
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4961cd06a9
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(svn r22977) -Codechange: Rename SetCachedEngineCounts() to GroupStatistics::UpdateAfterLoad().
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2011-10-03 17:20:56 +00:00 |
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frosch
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b78a459613
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(svn r22977) -Codechange: Rename SetCachedEngineCounts() to GroupStatistics::UpdateAfterLoad().
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2011-10-03 17:20:56 +00:00 |
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frosch
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7d1755403b
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(svn r22975) -Codechange: Do not store Group::num_vehicle in the savegame, but compute it like num_engines on load.
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2011-10-03 17:19:54 +00:00 |
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frosch
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7133887ed6
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(svn r22975) -Codechange: Do not store Group::num_vehicle in the savegame, but compute it like num_engines on load.
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2011-10-03 17:19:54 +00:00 |
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rubidium
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e11b817281
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(svn r22958) -Fix [FS#4778]: the savegame description and loading of savegames would crash with savegames from a patched stable (which didn't bump the savegame version)
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2011-09-23 19:49:45 +00:00 |
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rubidium
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73a3708a9e
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(svn r22958) -Fix [FS#4778]: the savegame description and loading of savegames would crash with savegames from a patched stable (which didn't bump the savegame version)
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2011-09-23 19:49:45 +00:00 |
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rubidium
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3722a0bf98
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(svn r22957) -Codechange: SPECSTR_PLAYERNAME is actually the company name, which is derived from the town name + ' Transport'. So make sure the last constant is in sync with the town name table
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2011-09-23 19:27:15 +00:00 |
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rubidium
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a6f9488ae4
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(svn r22957) -Codechange: SPECSTR_PLAYERNAME is actually the company name, which is derived from the town name + ' Transport'. So make sure the last constant is in sync with the town name table
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2011-09-23 19:27:15 +00:00 |
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yexo
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72500ddedf
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(svn r22920) -Cleanup: replace two very old town variables taht were rarely used by small functions that compute there value on-the-fly when necessary
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2011-09-11 11:47:18 +00:00 |
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yexo
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40d5419cd2
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(svn r22920) -Cleanup: replace two very old town variables taht were rarely used by small functions that compute there value on-the-fly when necessary
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2011-09-11 11:47:18 +00:00 |
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yexo
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561d6503be
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(svn r22915) -Fix (r22743): TTO savegames with any aircraft not in an hangar caused crashes during load
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2011-09-09 21:27:57 +00:00 |
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yexo
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bc3b725812
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(svn r22915) -Fix (r22743): TTO savegames with any aircraft not in an hangar caused crashes during load
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2011-09-09 21:27:57 +00:00 |
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rubidium
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b7722dbe86
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(svn r22914) -Fix [FS#4716]: old TTO/TTD savegames could get non-stop via orders upon savegame loading, even when those orders did not exist back then. This 'conversion' feature is something for TTDPatch and old OpenTTD savegames
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2011-09-09 21:12:52 +00:00 |
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rubidium
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a8889fd0e0
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(svn r22914) -Fix [FS#4716]: old TTO/TTD savegames could get non-stop via orders upon savegame loading, even when those orders did not exist back then. This 'conversion' feature is something for TTDPatch and old OpenTTD savegames
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2011-09-09 21:12:52 +00:00 |
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frosch
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7337332026
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(svn r22880) -Cleanup: SIZE_MAX is now defined in stdafx.h
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2011-09-03 12:17:36 +00:00 |
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frosch
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275a394bc1
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(svn r22880) -Cleanup: SIZE_MAX is now defined in stdafx.h
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2011-09-03 12:17:36 +00:00 |
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planetmaker
|
142e244df6
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(svn r22843) -Fix [FS#4748]: Harden savegame load against too many ai config settings (monoid)
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2011-08-25 16:37:27 +00:00 |
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planetmaker
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ef09794faa
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(svn r22843) -Fix [FS#4748]: Harden savegame load against too many ai config settings (monoid)
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2011-08-25 16:37:27 +00:00 |
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rubidium
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62886dfeed
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(svn r22827) -Codechange: pass the/a more proper sub directory when opening (some) files instead of the default one
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2011-08-24 13:53:34 +00:00 |
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rubidium
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b4edc30c64
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(svn r22827) -Codechange: pass the/a more proper sub directory when opening (some) files instead of the default one
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2011-08-24 13:53:34 +00:00 |
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rubidium
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5928dbb8a3
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(svn r22811) -Change: don't try to load static NewGRFs when loading the intro game for the first time
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2011-08-22 12:54:17 +00:00 |
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rubidium
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21f194bbf2
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(svn r22811) -Change: don't try to load static NewGRFs when loading the intro game for the first time
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2011-08-22 12:54:17 +00:00 |
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rubidium
|
56fedc4db9
|
(svn r22767) -Add: river generation
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2011-08-20 14:14:17 +00:00 |
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rubidium
|
0041408e4f
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(svn r22767) -Add: river generation
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2011-08-20 14:14:17 +00:00 |
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rubidium
|
d6a0e5f240
|
(svn r22737) -Fix [FS#4717]: some corrupted savegames could crash OpenTTD instead of showing the "savegame corrupted" message
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2011-08-12 18:36:47 +00:00 |
|
rubidium
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81074e0ca2
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(svn r22737) -Fix [FS#4717]: some corrupted savegames could crash OpenTTD instead of showing the "savegame corrupted" message
|
2011-08-12 18:36:47 +00:00 |
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rubidium
|
e01b2e26c3
|
(svn r22736) -Codechange: constify some numbers
|
2011-08-12 18:34:09 +00:00 |
|
rubidium
|
c8f19a608d
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(svn r22736) -Codechange: constify some numbers
|
2011-08-12 18:34:09 +00:00 |
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michi_cc
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d25840978c
|
(svn r22713) -Feature: [NewGRF] Per vehicle custom cargo ageing period.
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2011-08-03 20:55:08 +00:00 |
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michi_cc
|
08b7981f37
|
(svn r22713) -Feature: [NewGRF] Per vehicle custom cargo ageing period.
|
2011-08-03 20:55:08 +00:00 |
|
frosch
|
31ad03e4d2
|
(svn r22693) -Fix [FS#4691]: The override managers were not reset in some cases like creating a new scenario.
|
2011-07-29 22:23:17 +00:00 |
|
frosch
|
c9e920f1eb
|
(svn r22693) -Fix [FS#4691]: The override managers were not reset in some cases like creating a new scenario.
|
2011-07-29 22:23:17 +00:00 |
|
frosch
|
78e4abbed0
|
(svn r22644) -Codechange: Use IsShipDepotTile() instead of single water- and depottests. (adf88)
|
2011-07-09 18:10:48 +00:00 |
|
frosch
|
570da01d3a
|
(svn r22644) -Codechange: Use IsShipDepotTile() instead of single water- and depottests. (adf88)
|
2011-07-09 18:10:48 +00:00 |
|
frosch
|
1bf9bc70a3
|
(svn r22625) -Fix (r22050)[FS#4642]: Do not zero the orders of disaster vehicles when converting savegames.
|
2011-07-02 21:20:37 +00:00 |
|
frosch
|
9c015d369e
|
(svn r22625) -Fix (r22050)[FS#4642]: Do not zero the orders of disaster vehicles when converting savegames.
|
2011-07-02 21:20:37 +00:00 |
|
terkhen
|
fbf8b6c5ed
|
(svn r22573) -Fix (r22567): Fix operator precedence.
|
2011-06-13 06:13:57 +00:00 |
|
terkhen
|
729d786d5e
|
(svn r22573) -Fix (r22567): Fix operator precedence.
|
2011-06-13 06:13:57 +00:00 |
|
terkhen
|
2eb8903dce
|
(svn r22568) -Change: Add a list of persistent storages to the Town class.
|
2011-06-12 20:49:07 +00:00 |
|
terkhen
|
7ffc8c0173
|
(svn r22568) -Change: Add a list of persistent storages to the Town class.
|
2011-06-12 20:49:07 +00:00 |
|
terkhen
|
7e0daae1ec
|
(svn r22567) -Codechange: Store persistent storages inside a pool.
|
2011-06-12 20:47:45 +00:00 |
|
terkhen
|
00e5c1df18
|
(svn r22567) -Codechange: Store persistent storages inside a pool.
|
2011-06-12 20:47:45 +00:00 |
|