Commit Graph

41941 Commits

Author SHA1 Message Date
frosch
6f6708e844 (svn r11983) -Codechange: Add some helper functions for slopes and use them. 2008-01-25 15:47:58 +00:00
frosch
d13311e710 (svn r11982) -Revert (r8738): Now we have shores in corners. No need to remove them from TTDP games. 2008-01-25 13:54:27 +00:00
frosch
d11aeb118c (svn r11982) -Revert (r8738): Now we have shores in corners. No need to remove them from TTDP games. 2008-01-25 13:54:27 +00:00
peter1138
e37b88ebfc (svn r11981) -Fix [FS#1698]: Use unicode glyph mapping to fix up missing/shuffled sprites in original data files instead of shuffling or skipping
sprites directly. Some required glyphs were not loaded.
-Fix: Large capital U with grave (Ù) along with some other glyphs are broken in the original data files, so do no display them.
2008-01-25 13:48:39 +00:00
peter1138
eeeeeb9336 (svn r11981) -Fix [FS#1698]: Use unicode glyph mapping to fix up missing/shuffled sprites in original data files instead of shuffling or skipping
sprites directly. Some required glyphs were not loaded.
-Fix: Large capital U with grave (Ù) along with some other glyphs are broken in the original data files, so do no display them.
2008-01-25 13:48:39 +00:00
rubidium
f037d98ef4 (svn r11979) -Codechange: drop MSVC 2003 support because MSVC 2003 is broken in such a manner that it triggers an internal compiler error without any clue what of the code is wrong. Even trying to bisect the problem does not give a single line of code that causes the trouble. 2008-01-24 18:47:05 +00:00
rubidium
bbdc5a9314 (svn r11979) -Codechange: drop MSVC 2003 support because MSVC 2003 is broken in such a manner that it triggers an internal compiler error without any clue what of the code is wrong. Even trying to bisect the problem does not give a single line of code that causes the trouble. 2008-01-24 18:47:05 +00:00
skidd13
99325b0553 (svn r11978) -Codechange: Replace some global variables with window owned ones 2008-01-24 18:35:35 +00:00
skidd13
4991dcecc7 (svn r11978) -Codechange: Replace some global variables with window owned ones 2008-01-24 18:35:35 +00:00
belugas
7c50416d64 (svn r11977) -Fix(r11976): not a typo, not a bug. Just a removal that should have been done.
Would help to compile first...
2008-01-24 18:28:52 +00:00
belugas
44d085af6c (svn r11977) -Fix(r11976): not a typo, not a bug. Just a removal that should have been done.
Would help to compile first...
2008-01-24 18:28:52 +00:00
belugas
e918b8d31b (svn r11976) -Fix: It seems that industries using results 0D/0E on callback cb29/35 were a bit too eager to close down. 2008-01-24 18:16:04 +00:00
belugas
1fc0c0d2dc (svn r11976) -Fix: It seems that industries using results 0D/0E on callback cb29/35 were a bit too eager to close down. 2008-01-24 18:16:04 +00:00
frosch
51f03faf83 (svn r11974) -Fix [FS#1684]: Shore and sea tiles under bridges were converted to canals in old savegames. 2008-01-24 14:57:43 +00:00
frosch
da754951f1 (svn r11974) -Fix [FS#1684]: Shore and sea tiles under bridges were converted to canals in old savegames. 2008-01-24 14:57:43 +00:00
frosch
4a1ad2c85f (svn r11973) -Fix (r11726, r11947)[FS#1683]: Use grass tiles for corner shores, if shores got replaced by ActionA. 2008-01-24 14:49:40 +00:00
frosch
79aa7247c0 (svn r11973) -Fix (r11726, r11947)[FS#1683]: Use grass tiles for corner shores, if shores got replaced by ActionA. 2008-01-24 14:49:40 +00:00
smatz
773446df5e (svn r11972) -Fix: old AI shouldn't build fast planes with a small airport in orders 2008-01-24 14:22:10 +00:00
smatz
5f9a877376 (svn r11972) -Fix: old AI shouldn't build fast planes with a small airport in orders 2008-01-24 14:22:10 +00:00
peter1138
f8255e10d5 (svn r11971) -Codechange: use of FOR_ALL_ENGINES/ENGINEIDS_OF_TYPE instead of for-loops 2008-01-24 10:47:44 +00:00
peter1138
697b07c99c (svn r11971) -Codechange: use of FOR_ALL_ENGINES/ENGINEIDS_OF_TYPE instead of for-loops 2008-01-24 10:47:44 +00:00
peter1138
7ef297187e (svn r11970) -Cleanup: Remove old comment 2008-01-24 10:41:12 +00:00
peter1138
9c65bcea7d (svn r11970) -Cleanup: Remove old comment 2008-01-24 10:41:12 +00:00
smatz
c22723c643 (svn r11969) -Codechange: documentation update, there are no 'track bits under bridge' anymore 2008-01-23 23:22:47 +00:00
smatz
541247c830 (svn r11969) -Codechange: documentation update, there are no 'track bits under bridge' anymore 2008-01-23 23:22:47 +00:00
smatz
74af65e556 (svn r11968) -Codechange: remove redundant FindLengthOfTunnel(), use GetTunnelBridgeLength() and/or GetOtherTunnelEnd() instead 2008-01-23 22:34:04 +00:00
smatz
5a7c903770 (svn r11968) -Codechange: remove redundant FindLengthOfTunnel(), use GetTunnelBridgeLength() and/or GetOtherTunnelEnd() instead 2008-01-23 22:34:04 +00:00
smatz
dbd4d7d6a8 (svn r11967) -Fix (r1400): MP_ROAD can have railbits too - OPF searching over rail of diffent owner behind crossing 2008-01-23 20:02:30 +00:00
smatz
b5641ae0f2 (svn r11967) -Fix (r1400): MP_ROAD can have railbits too - OPF searching over rail of diffent owner behind crossing 2008-01-23 20:02:30 +00:00
smatz
c19fd4fcde (svn r11966) -Fix: OPF was searching through depots and normal road stops
In effect, it also fixes old AI bugs like FS#1403 and FS#1506
2008-01-23 19:31:11 +00:00
smatz
e40944f8e0 (svn r11966) -Fix: OPF was searching through depots and normal road stops
In effect, it also fixes old AI bugs like FS#1403 and FS#1506
2008-01-23 19:31:11 +00:00
smatz
75784655b7 (svn r11965) -Codechange: simplified tunnel/bridge code in TPFMode1 2008-01-23 18:24:04 +00:00
smatz
4cb91fa591 (svn r11965) -Codechange: simplified tunnel/bridge code in TPFMode1 2008-01-23 18:24:04 +00:00
peter1138
18df5480ba (svn r11964) -Fix [FS#1685]: Tropic zone data was returned incorrectly. 2008-01-23 17:45:48 +00:00
peter1138
b718cae67d (svn r11964) -Fix [FS#1685]: Tropic zone data was returned incorrectly. 2008-01-23 17:45:48 +00:00
belugas
ba1f3b4834 (svn r11963) -Fix(r11961): Forgot to specify the meaning of the magical 6 substraction 2008-01-23 17:40:37 +00:00
belugas
9c16461c29 (svn r11963) -Fix(r11961): Forgot to specify the meaning of the magical 6 substraction 2008-01-23 17:40:37 +00:00
smatz
881b74e882 (svn r11962) -Cleanup: OPF is no longer used to update signals 2008-01-23 17:30:28 +00:00
smatz
d6eaf1a11a (svn r11962) -Cleanup: OPF is no longer used to update signals 2008-01-23 17:30:28 +00:00
belugas
fa39916fe9 (svn r11961) -Feature[newGRF]: Add support for Action 0D, var 13: informations about current map size. 2008-01-23 17:08:35 +00:00
belugas
4a3e135086 (svn r11961) -Feature[newGRF]: Add support for Action 0D, var 13: informations about current map size. 2008-01-23 17:08:35 +00:00
smatz
8be486c27e (svn r11960) -Cleanup: simplify some IsTunnel(Tile) / IsBridge(Tile) conditions 2008-01-23 14:51:36 +00:00
smatz
0b888ccc00 (svn r11960) -Cleanup: simplify some IsTunnel(Tile) / IsBridge(Tile) conditions 2008-01-23 14:51:36 +00:00
peter1138
622f251197 (svn r11959) -Codechange: Use macro to loop for specific engine types instead of using specific indexes each time.
-Codechange: Minor scope changes in said loops.
2008-01-23 13:20:51 +00:00
peter1138
9515328962 (svn r11959) -Codechange: Use macro to loop for specific engine types instead of using specific indexes each time.
-Codechange: Minor scope changes in said loops.
2008-01-23 13:20:51 +00:00
smatz
51d7692aca (svn r11958) -Fix (r11204): NewAI couldn't build any road vehicles when there were any tram grfs loaded 2008-01-23 13:06:00 +00:00
smatz
a31ebdb2be (svn r11958) -Fix (r11204): NewAI couldn't build any road vehicles when there were any tram grfs loaded 2008-01-23 13:06:00 +00:00
peter1138
f8b5b6667f (svn r11957) -Codechange [FS#1678]: Minor simplification and optimisation when checking for available road/rail types (bilbo) 2008-01-23 09:43:53 +00:00
peter1138
e35cf20a23 (svn r11957) -Codechange [FS#1678]: Minor simplification and optimisation when checking for available road/rail types (bilbo) 2008-01-23 09:43:53 +00:00
peter1138
a2d416b253 (svn r11956) -Fix [FS#1675]: Disallow building locks and docks on rapids. 2008-01-23 08:47:49 +00:00