Jonathan G Rennison
07f2984d06
Allow generating new default name for station
...
Ctrl-click default button in rename station query window
2023-04-11 18:18:13 +01:00
Jonathan G Rennison
19a42a879f
Fix e8c1920e
: Incorrect string codes in translation
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STR_DEPARTURES_TERMINUS_VIA* in Korean
2023-04-11 18:04:35 +01:00
Jonathan G Rennison
e8c1920e7f
Departure board: Add support for dual via
2023-04-11 00:29:58 +01:00
Jonathan G Rennison
9c830aadcc
Departure board: Refactor string handling
2023-04-11 00:29:58 +01:00
Jonathan G Rennison
6297012ad6
Fix save/load and GUI for locale.units_velocity_nautical setting
2023-04-11 00:29:58 +01:00
translators
9e69556e2f
Update: Translations from eints
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english (au): 13 changes by krysclarke
english (us): 15 changes by 2TallTyler
russian: 12 changes by Ln-Wolf
2023-04-10 18:39:57 +00:00
PeterN
ce046f6d17
Fix: Abort loading savegame if road vehicle is on invalid road type. ( #10622 )
...
This can happen if NewGRFs are missing so that engine or road type definitions are wrong.
2023-04-10 19:23:18 +01:00
Jonathan G Rennison
7320eefc2e
Departures: Fix smart terminus detection with circular routes
2023-04-10 19:16:34 +01:00
Charles Pigott
ce24709576
Add: Some additional debugging information when chunk sizes are incorrect
2023-04-10 18:58:48 +01:00
Charles Pigott
8aea13a85b
Codechange: Use fmt for SlErrorCorruptFmt
2023-04-10 18:58:48 +01:00
PeterN
246ba6f00a
Fix 8361cf5a73
: Missing bounds check for house specs. ( #10625 )
2023-04-10 15:00:34 +00:00
Jonathan G Rennison
82803b98e0
Merge branch 'master' into jgrpp
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# Conflicts:
# src/game/game_gui.cpp
# src/graph_gui.cpp
# src/linkgraph/linkgraph_gui.h
# src/newgrf.cpp
# src/order_gui.cpp
# src/saveload/engine_sl.cpp
# src/saveload/saveload.h
# src/script/api/script_text.cpp
# src/script/script_gui.cpp
# src/settings_table.cpp
# src/strings.cpp
# src/table/settings/economy_settings.ini
# src/table/settings/locale_settings.ini
# src/timetable_gui.cpp
2023-04-10 15:11:53 +01:00
Jonathan G Rennison
f8f7f436ae
Documentation: Expand installation.md
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See: #503
2023-04-10 14:09:24 +01:00
dP
e2f1cd44dc
Change: Increase max cargo age and let min cargo payment approach zero. ( #10596 )
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Co-authored-by: Michael Lutz <michi@icosahedron.de >
2023-04-10 12:34:28 +02:00
Jonathan G Rennison
359fe89d2f
Don't use occupancy of unload and leave empty orders for occupancy average
2023-04-09 23:34:29 +01:00
Jonathan G Rennison
c0f7ab8071
Fix spelling mistake
2023-04-09 22:27:13 +01:00
Artin Alavi
770df65141
Update: [Dev] Improve .editorconfig with C++ formatting rules based on OpenTTD code style ( #10104 )
2023-04-09 22:39:41 +02:00
translators
58e629ca84
Update: Translations from eints
...
korean: 8 changes by telk5093
russian: 7 changes by Ln-Wolf
finnish: 8 changes by hpiirai
2023-04-09 18:39:31 +00:00
PeterN
078e27bd84
Fix #10619 : Crash loading linkgraph for older savegames. ( #10620 )
2023-04-09 19:28:55 +01:00
Rubidium
c6ff7dad68
Add: compile time "unit tests" for GetPartialZ consistent
2023-04-09 19:00:26 +02:00
Rubidium
41ef7c88af
Codechange: make a numer of Slope related functions constexpr
2023-04-09 19:00:26 +02:00
Rubidium
9d2a0f3d0b
Change: make GetPartialZ consistent, meaning Z of adjacent slopes continue
...
Previously, on a straight line of a one corner up slope with the adjacent
steep sloop the Z would increase one step every two sub pixels, except for one
case where one sub pixel is skipped. Similarly, a steep slope with two
adjacent one corner up slopes, would have a bump in the height line along the
diagonal whenever it enters/leaves the steep slope tile.
2023-04-09 19:00:26 +02:00
Rubidium
1fcd69096c
Fix: do not update a RV's Z-position when stationary while turning
...
When the direction of a RV changes the Z-position update logic was called,
which did nothing to the Z-position because that is only changed every other
step. By chance/luck this never triggered with RV's turning around, until
making the partial Z calculations consistent and moving the locations where
the Z-position is changed, causing the Z-position to be changed twice for
the RV that stayed at the same location.
2023-04-09 19:00:26 +02:00
Rubidium
e8af8daa68
Codechange: pass "ground vehicle" to GetTileSlopeZ since for tunnel/bridges there are two states
...
Previously it checked the position in non-driving direction to "guess" whether
a ground vehicle was using the function, so on tunnels/bridges it could either
return the Z of the (virtual) ground compared to the Z of the path the vehicle
would take.
2023-04-09 19:00:26 +02:00
Jonathan G Rennison
17e289015e
Adjust string names for label orders
2023-04-09 17:10:00 +01:00
Jonathan G Rennison
339a8b14c5
Reset departure board scrolling when resizing window
2023-04-09 16:13:14 +01:00
Jonathan G Rennison
bb6d45e4dc
Scroll departure boards at constant speed
...
Even when paused or fast forwarding
See: #505
2023-04-09 15:49:18 +01:00
Alberth289346
1321e48465
Fix: Update top toolbar tooltips for added features. ( #10616 )
2023-04-09 13:52:04 +02:00
Jonathan G Rennison
23319fbd4a
Document uses of xflags and xdata in OrderExtraInfo
2023-04-09 12:48:50 +01:00
Jonathan G Rennison
2ff513f0cd
Worker thread pool: Fix worker wake CV notify condition
...
The worker wake CV was only notified when the job queue was empty.
Now notify if the number of queued jobs is less than the number
of waiting workers.
2023-04-09 12:48:50 +01:00
Jonathan G Rennison
06e0f39aff
Add text label and departure board via orders
2023-04-09 12:48:50 +01:00
Tyler Trahan
97bdf99239
Codechange: Add a property to graph windows for whether to draw dates ( #10608 )
2023-04-08 19:10:17 +00:00
translators
39c6b3def1
Update: Translations from eints
...
english (au): 2 changes by krysclarke
russian: 2 changes by Ln-Wolf
2023-04-08 18:46:15 +00:00
Tyler Trahan
0de5eb53fa
Codechange: Use constants for service interval max/min/default values ( #10611 )
2023-04-08 18:04:30 +00:00
Tyler Trahan
1691640603
Fix: Specify units for value of share trading age setting ( #10612 )
2023-04-08 17:51:52 +00:00
Jonathan G Rennison
3b6f7c09ad
Allow changing colour of orders in order list and timetable windows
2023-04-08 18:13:35 +01:00
PeterN
f1144de509
Feature: Separate rail/road and sea/air velocity units, and add knots. ( #10594 )
...
This is achieved by packing vehicle type along with the velocity so that
the string system can decode and pick the appropriate unit.
2023-04-08 12:26:13 -04:00
Jonathan G Rennison
ab98af8dd2
Fix width of "extra" drop down box in timetable window
2023-04-08 17:13:42 +01:00
glx22
3a48d6e60f
Fix 991a797
: [Script] Allow STRINGN consumption to be different than expected
2023-04-08 00:14:12 +02:00
Jonathan G Rennison
43cea852a6
Fix 41b414b
: Validate RAW_STRING parameter values in game_script mode
2023-04-08 00:14:12 +02:00
Peter Nelson
47e12a8790
Codechange: Check that CompanyMask fits into 16 bits during compilation.
2023-04-07 22:09:55 +01:00
Peter Nelson
5199881a8d
Codechange: Use correct type for linkgraph company mask.
2023-04-07 22:09:55 +01:00
Peter Nelson
65e0b0dcb7
Codechange: Be consistent with how company masks are set to all.
2023-04-07 22:09:55 +01:00
Peter Nelson
08977828cc
Fix: Check ID for name is within bounds.
2023-04-07 22:09:28 +01:00
Peter Nelson
cd6c04a663
Fix: Check station ID is within bounds when copying layouts.
2023-04-07 22:09:28 +01:00
Peter Nelson
8361cf5a73
Fix: Check sprite group mapping ID is within bounds of feature.
2023-04-07 22:09:28 +01:00
Peter Nelson
96f4eb3681
Codechange: Check NewGRF feature is defined before processing any sprite group mapping.
...
Previously this was checked after loading ids, or repeatedly checked for
each item.
2023-04-07 22:09:28 +01:00
Peter Nelson
04215afe3f
Codechange: Replace roadstop spec limit magic number with constant.
2023-04-07 22:09:28 +01:00
translators
9246789fd3
Update: Translations from eints
...
spanish (mexican): 2 changes by GNosii
vietnamese: 2 changes by KhoiCanDev
czech: 1 change by jachymozo
romanian: 10 changes by bnegrut
danish: 3 changes by bscargo
2023-04-07 18:39:12 +00:00
Loïc Guilloux
e4c511d403
Fix #10578 : Allow to select any version of AI/GS from GUI ( #10604 )
2023-04-07 19:33:07 +02:00