Commit Graph

54507 Commits

Author SHA1 Message Date
darkvater
8867c00d68 (svn r1845) - Revert r1835 since it totally screws network compiling
- Fix: fix some VS.NET warnings
- Add missing file to VS.NET project file
2005-02-07 19:45:08 +00:00
truelight
034dac2c85 (svn r1844) -Fix: small protection in oldloader.c, and put the savegame on pause by default 2005-02-07 19:23:38 +00:00
truelight
c1a2be0d05 (svn r1844) -Fix: small protection in oldloader.c, and put the savegame on pause by default 2005-02-07 19:23:38 +00:00
matthijs
a3d2b0e66d (svn r1843) - Codechange: [NPF] Removed some unused code. 2005-02-07 19:01:56 +00:00
matthijs
5df36d4ead (svn r1843) - Codechange: [NPF] Removed some unused code. 2005-02-07 19:01:56 +00:00
tron
4867f6b234 (svn r1842) Fix another typo made in r1834 2005-02-07 18:51:46 +00:00
tron
be840ccd00 (svn r1842) Fix another typo made in r1834 2005-02-07 18:51:46 +00:00
celestar
0e6109d360 (svn r1841) -Fix: [ 1117538 ] non-stop orders are no longer accidently skipped 2005-02-07 12:47:29 +00:00
celestar
f758bd769b (svn r1841) -Fix: [ 1117538 ] non-stop orders are no longer accidently skipped 2005-02-07 12:47:29 +00:00
tron
701a32d048 (svn r1840) Repel str_buffr and use local buffers where possible 2005-02-07 12:32:35 +00:00
tron
b1baa4ed8b (svn r1840) Repel str_buffr and use local buffers where possible 2005-02-07 12:32:35 +00:00
tron
7d56d1d841 (svn r1839) Move GetTileSlope() and GetTileZ() into tile.[ch] and use more explicit types as parameters 2005-02-07 10:41:45 +00:00
tron
f8d97a5f61 (svn r1839) Move GetTileSlope() and GetTileZ() into tile.[ch] and use more explicit types as parameters 2005-02-07 10:41:45 +00:00
tron
c45312326a (svn r1838) Ship depots are on water, not roads 2005-02-07 10:37:12 +00:00
tron
ad837c2069 (svn r1838) Ship depots are on water, not roads 2005-02-07 10:37:12 +00:00
tron
89482008d8 (svn r1837) GetTileOwner returns Owner, not bool
Also assert() that the TileIndex is valid
2005-02-07 10:09:28 +00:00
tron
9198522307 (svn r1837) GetTileOwner returns Owner, not bool
Also assert() that the TileIndex is valid
2005-02-07 10:09:28 +00:00
tron
8f741f44c4 (svn r1836) Clean up some strange constructs concerning socket options 2005-02-07 09:56:16 +00:00
tron
552d84884f (svn r1836) Clean up some strange constructs concerning socket options 2005-02-07 09:56:16 +00:00
tron
6d3c886d4a (svn r1835) Reduce the visibility of network_core.h 2005-02-07 09:54:37 +00:00
tron
7c38b7bc01 (svn r1835) Reduce the visibility of network_core.h 2005-02-07 09:54:37 +00:00
matthijs
cc0966405b (svn r1834) - Fix: NPF does not check the owner of its target, busses try to enter other players' depots. TODO
- Add: asserts to find the v->u.rail.track == 0 problem.
- Add: IsValidDepot(), IsValidTown(), IsValidSign(), IsValidVehicle(), IsValidStation()
- Add: GetTileOwner(), IsTileOwner()
- Codechange: Replaced IsShipDepotTile(), IsTrainDepotTile(), IsRoadDepotTile() by IsTileDepotType().
- Codechange: typedeffed the MAP_OWNERS as Owner. Should be used as variable type.
- Codechange: Replaced a few uint by TileIndex.
2005-02-06 22:36:08 +00:00
matthijs
c5c5c9b17c (svn r1834) - Fix: NPF does not check the owner of its target, busses try to enter other players' depots. TODO
- Add: asserts to find the v->u.rail.track == 0 problem.
- Add: IsValidDepot(), IsValidTown(), IsValidSign(), IsValidVehicle(), IsValidStation()
- Add: GetTileOwner(), IsTileOwner()
- Codechange: Replaced IsShipDepotTile(), IsTrainDepotTile(), IsRoadDepotTile() by IsTileDepotType().
- Codechange: typedeffed the MAP_OWNERS as Owner. Should be used as variable type.
- Codechange: Replaced a few uint by TileIndex.
2005-02-06 22:36:08 +00:00
tron
257e97c09a (svn r1833) byte -> char transition: the rest 2005-02-06 22:25:27 +00:00
tron
eed181245d (svn r1833) byte -> char transition: the rest 2005-02-06 22:25:27 +00:00
tron
6984d6cd31 (svn r1832) Next byte -> char iteration: custom names 2005-02-06 20:53:31 +00:00
tron
27dc506a03 (svn r1832) Next byte -> char iteration: custom names 2005-02-06 20:53:31 +00:00
truelight
f1610872de (svn r1831) -Fix: Scenario Editor now handles human-made roads better (try to build
a city layout before placing the city, finally that works very nice)
2005-02-06 20:29:32 +00:00
truelight
cc8fc19d4a (svn r1831) -Fix: Scenario Editor now handles human-made roads better (try to build
a city layout before placing the city, finally that works very nice)
2005-02-06 20:29:32 +00:00
truelight
29faa0095a (svn r1830) -Codechange: small stuff to make the file more beautiful (tnx Tron) 2005-02-06 19:22:54 +00:00
truelight
2bd8df54e1 (svn r1830) -Codechange: small stuff to make the file more beautiful (tnx Tron) 2005-02-06 19:22:54 +00:00
truelight
8de49defe9 (svn r1829) -Fix: fixed some compiler warnings (tnx to Tron for the Makefile-flag) 2005-02-06 18:41:15 +00:00
truelight
bedc63d75d (svn r1829) -Fix: fixed some compiler warnings (tnx to Tron for the Makefile-flag) 2005-02-06 18:41:15 +00:00
tron
a0a313490b (svn r1828) New warning flag especially for truelight (:< 2005-02-06 18:38:42 +00:00
tron
d48261aa23 (svn r1828) New warning flag especially for truelight (:< 2005-02-06 18:38:42 +00:00
tron
c644e6b742 (svn r1827) Next iteration of the byte -> char transition: some string drawing functions and buffers 2005-02-06 18:30:45 +00:00
tron
2fb453a4a5 (svn r1827) Next iteration of the byte -> char transition: some string drawing functions and buffers 2005-02-06 18:30:45 +00:00
truelight
85dc9fb637 (svn r1826) -Feature: a brand new OldLoader so OpenTTD is TTD(Patch) compatible
again.. kind of anyway. Still needs work for the extra chunks 
   TTDPatch provides, and which we use too, but not in the same way..
 - Also, no longer BE is a problem, reading is BE/LE safe. 
 - Tnx to Bjarni for the BE testing, Tron for the help on the BE, 
   Darkvater for helping out, and Mek for providing me with the correct 
   information regarding TTDPatch savegames
2005-02-06 18:28:35 +00:00
truelight
eb28e8b322 (svn r1826) -Feature: a brand new OldLoader so OpenTTD is TTD(Patch) compatible
again.. kind of anyway. Still needs work for the extra chunks 
   TTDPatch provides, and which we use too, but not in the same way..
 - Also, no longer BE is a problem, reading is BE/LE safe. 
 - Tnx to Bjarni for the BE testing, Tron for the help on the BE, 
   Darkvater for helping out, and Mek for providing me with the correct 
   information regarding TTDPatch savegames
2005-02-06 18:28:35 +00:00
tron
2d48c71e82 (svn r1825) Further style improvements:
- uint16 -> StringID where appropriate
- if cascades -> switch
- remove redundant ifs
- misc. stuff
2005-02-06 16:56:04 +00:00
tron
c513c4da96 (svn r1825) Further style improvements:
- uint16 -> StringID where appropriate
- if cascades -> switch
- remove redundant ifs
- misc. stuff
2005-02-06 16:56:04 +00:00
truelight
5143f8857a (svn r1824) -Codechange: made ChangeIndustryProduction a bit more readable 2005-02-06 15:07:29 +00:00
truelight
b0d6d59be5 (svn r1824) -Codechange: made ChangeIndustryProduction a bit more readable 2005-02-06 15:07:29 +00:00
tron
d6d33304bf (svn r1823) Get rid of some ugly cast magic concerning language packs 2005-02-06 14:47:56 +00:00
tron
92d1b6060c (svn r1823) Get rid of some ugly cast magic concerning language packs 2005-02-06 14:47:56 +00:00
tron
4683b5a97f (svn r1822) Const correctness 2005-02-06 14:27:50 +00:00
tron
d11cc22536 (svn r1822) Const correctness 2005-02-06 14:27:50 +00:00
tron
59fa465dce (svn r1821) Move generic string handling functions to string.[ch] and introduce stre{cpy,cat}, see string.h for their semantics 2005-02-06 13:41:02 +00:00
tron
b2ae5b197e (svn r1821) Move generic string handling functions to string.[ch] and introduce stre{cpy,cat}, see string.h for their semantics 2005-02-06 13:41:02 +00:00
tron
bcf4b3b913 (svn r1820) Style cleanup:
- indentation
- 0 -> '\0' in string handling
- whitespaces
- space after for, switch, etc.
- don't treat non-boolean values as boolean
- space before and after binary operators
- bracing style
2005-02-06 11:23:41 +00:00