Commit Graph

54507 Commits

Author SHA1 Message Date
tron
54a84a6e6e (svn r1795) Change CFLAGS for MorphOS (tokai) 2005-02-04 19:51:43 +00:00
tron
f88d57a72b (svn r1794) Make the dedicated server compile again under MorphOS (tokai) 2005-02-04 19:38:04 +00:00
tron
2ff6cc3135 (svn r1794) Make the dedicated server compile again under MorphOS (tokai) 2005-02-04 19:38:04 +00:00
tron
7ec7697f56 (svn r1793) Revert one instance of $(shell) back to ``, because MorphOS does The Wrong Thing(tm) when date is used within $(shell) 2005-02-04 17:57:07 +00:00
tron
f8f6132006 (svn r1793) Revert one instance of $(shell) back to ``, because MorphOS does The Wrong Thing(tm) when date is used within $(shell) 2005-02-04 17:57:07 +00:00
tron
cf5dfe6646 (svn r1792) Revert r1761 and set fallback values via ?= for CC and CXX as there seem to be platforms (MorphOS) out there which don't provide some proper defaults.
Use gcc and g++ as defaults, because cc and c++ aren't available either. *sigh*
2005-02-04 17:45:11 +00:00
tron
8eda8113d9 (svn r1792) Revert r1761 and set fallback values via ?= for CC and CXX as there seem to be platforms (MorphOS) out there which don't provide some proper defaults.
Use gcc and g++ as defaults, because cc and c++ aren't available either. *sigh*
2005-02-04 17:45:11 +00:00
tron
b5ed24e39e (svn r1791) Remove the remnants of CMD_DESTROY_INDUSTRY, which was removed a long time ago 2005-02-04 17:14:36 +00:00
tron
04921a9015 (svn r1791) Remove the remnants of CMD_DESTROY_INDUSTRY, which was removed a long time ago 2005-02-04 17:14:36 +00:00
tron
361d415b88 (svn r1790) Make CmdPlantTree() and related functions more safe and (hopefully) more readable:
- check if end tile is on the map
- uint -> TileIndex
- if cascades -> switch
2005-02-04 16:50:18 +00:00
tron
e2dab60ad1 (svn r1790) Make CmdPlantTree() and related functions more safe and (hopefully) more readable:
- check if end tile is on the map
- uint -> TileIndex
- if cascades -> switch
2005-02-04 16:50:18 +00:00
truelight
52ce9d21cc (svn r1789) -Fix: there is no need to save the index, it is done for us 2005-02-04 15:39:10 +00:00
truelight
093ae2b4b4 (svn r1789) -Fix: there is no need to save the index, it is done for us 2005-02-04 15:39:10 +00:00
truelight
d3aa3043e3 (svn r1788) -Add: Made RoadStops dynamic. You can now create up to 64k roadstops. 2005-02-04 15:31:30 +00:00
truelight
10adda0d73 (svn r1788) -Add: Made RoadStops dynamic. You can now create up to 64k roadstops. 2005-02-04 15:31:30 +00:00
truelight
98202ed119 (svn r1787) -Add: Dynamic signs (euh.. yeah, this means you can built 64k signs) 2005-02-04 14:45:32 +00:00
truelight
4f5255c36e (svn r1787) -Add: Dynamic signs (euh.. yeah, this means you can built 64k signs) 2005-02-04 14:45:32 +00:00
truelight
99f3fe4c07 (svn r1786) -Fix: unitnumber is increased to 16bit, so now you can have up to 5000
trains in one game (instead of the 240 which was the current value). 
Default max allowed vehicles per type is changed:
  Trains:  500 (old 80)
  Road:    500 (old 80)
  Ships:   200 (old 40)
  Aicraft: 300 (old 50)
(Tnx to Celestar and Darkvater for checking the patch)
2005-02-04 14:24:23 +00:00
truelight
97728357e4 (svn r1786) -Fix: unitnumber is increased to 16bit, so now you can have up to 5000
trains in one game (instead of the 240 which was the current value). 
Default max allowed vehicles per type is changed:
  Trains:  500 (old 80)
  Road:    500 (old 80)
  Ships:   200 (old 40)
  Aicraft: 300 (old 50)
(Tnx to Celestar and Darkvater for checking the patch)
2005-02-04 14:24:23 +00:00
truelight
c7eda1b15e (svn r1785) -Fix: space-correctness in road_cmd.c, and one wrong line from last
commit (tnx to DarkVater)
2005-02-04 14:05:28 +00:00
truelight
7be92db76f (svn r1785) -Fix: space-correctness in road_cmd.c, and one wrong line from last
commit (tnx to DarkVater)
2005-02-04 14:05:28 +00:00
truelight
40323bbce2 (svn r1784) -Fix: removed ClosestTownFromTile where possible, or replaced it
with _map2-data if possible (Celestar / TrueLight)
2005-02-04 13:56:51 +00:00
truelight
7241f42e9d (svn r1784) -Fix: removed ClosestTownFromTile where possible, or replaced it
with _map2-data if possible (Celestar / TrueLight)
2005-02-04 13:56:51 +00:00
truelight
f183ca5cc2 (svn r1783) -Add: Dynamic vehicles (now up to 64k of vehicles) 2005-02-04 13:23:29 +00:00
truelight
42f98c7eec (svn r1783) -Add: Dynamic vehicles (now up to 64k of vehicles) 2005-02-04 13:23:29 +00:00
tron
3153924ad1 (svn r1782) Remove line which should've been removed in r1779 and caused map generation to hang infinitely 2005-02-04 07:52:12 +00:00
tron
88ebe22d8b (svn r1782) Remove line which should've been removed in r1779 and caused map generation to hang infinitely 2005-02-04 07:52:12 +00:00
tron
92dfd1f02c (svn r1781) Fix static declaration after non-static declaration of same symbol 2005-02-03 22:09:19 +00:00
tron
a5ffbbee2d (svn r1781) Fix static declaration after non-static declaration of same symbol 2005-02-03 22:09:19 +00:00
tron
24eaed5dfa (svn r1780) Don't clear LIBS and LDFLAGS 2005-02-03 21:18:49 +00:00
tron
08f2a395a3 (svn r1780) Don't clear LIBS and LDFLAGS 2005-02-03 21:18:49 +00:00
tron
f09807920f (svn r1779) Make the map generation code slightly more readable 2005-02-03 20:52:12 +00:00
tron
5e1364daeb (svn r1779) Make the map generation code slightly more readable 2005-02-03 20:52:12 +00:00
matthijs
4c2c2c53fe (svn r1778) - Fix: [ 1115200 ] In the main menu, when starting a new game while the load game dialog is open, openttd asserts. 2005-02-03 19:23:06 +00:00
matthijs
f42e8ac3d2 (svn r1778) - Fix: [ 1115200 ] In the main menu, when starting a new game while the load game dialog is open, openttd asserts. 2005-02-03 19:23:06 +00:00
tron
d2d39cb692 (svn r1777) Fix map generation for tropical and arctic landscape on larger/smaller maps 2005-02-03 18:20:43 +00:00
tron
0601293edb (svn r1777) Fix map generation for tropical and arctic landscape on larger/smaller maps 2005-02-03 18:20:43 +00:00
truelight
3eda5e61f7 (svn r1776) -Add: Dynamic stations. You can now have up to 64k of stations 2005-02-03 17:22:35 +00:00
truelight
1938a73c90 (svn r1776) -Add: Dynamic stations. You can now have up to 64k of stations 2005-02-03 17:22:35 +00:00
truelight
aa299a8b6d (svn r1775) -Fix: The NPF patch setting was not synced in network.
REMINDER FOR ALL DEVELOPERS:
  We do have 2 patch-setting-arrays: player-based, server-based. PLEASE 
   put your new patch setting in the right one... thank you :)
2005-02-02 20:36:04 +00:00
truelight
f1d4a85f59 (svn r1775) -Fix: The NPF patch setting was not synced in network.
REMINDER FOR ALL DEVELOPERS:
  We do have 2 patch-setting-arrays: player-based, server-based. PLEASE 
   put your new patch setting in the right one... thank you :)
2005-02-02 20:36:04 +00:00
truelight
08e3e9cead (svn r1774) -Fix: fixed an other possible crash related to previous commit 2005-02-02 19:15:35 +00:00
truelight
ae3638121c (svn r1774) -Fix: fixed an other possible crash related to previous commit 2005-02-02 19:15:35 +00:00
truelight
42c3de1459 (svn r1773) -Fix: [ 1114950 ] Game crashed sometimes when there were no industries
in the map
2005-02-02 19:08:34 +00:00
truelight
74df79331d (svn r1773) -Fix: [ 1114950 ] Game crashed sometimes when there were no industries
in the map
2005-02-02 19:08:34 +00:00
truelight
8be7a90e65 (svn r1772) -Fix: [ 1114100 ] Dedicated server boots again 2005-02-02 18:28:08 +00:00
truelight
3f45338cc9 (svn r1772) -Fix: [ 1114100 ] Dedicated server boots again 2005-02-02 18:28:08 +00:00
truelight
3df76452cd (svn r1771) -Add: Industries are now dynamic (up to 64k industries). Generating
1kx1k maps should now be much faster, and give more than just oil-stuff ;)
2005-02-02 17:30:29 +00:00
truelight
83a889d678 (svn r1771) -Add: Industries are now dynamic (up to 64k industries). Generating
1kx1k maps should now be much faster, and give more than just oil-stuff ;)
2005-02-02 17:30:29 +00:00
truelight
0668a6b485 (svn r1770) -Fix: Hopefully last pieces of code that are containing a station-id
(and should be an uint16, not uint8)
2005-02-02 16:16:43 +00:00