Charles Pigott 
							
						 
					 
					
						
						
							
						
						931d32f414 
					 
					
						
						
							
							Codechange: Remove RailTypeByte type  
						
						
						
						
					 
					
						2019-04-29 17:40:22 +01:00 
						 
				 
			
				
					
						
							
							
								Charles Pigott 
							
						 
					 
					
						
						
							
						
						f20b75d712 
					 
					
						
						
							
							Codechange: Remove TownLayoutByte type  
						
						
						
						
					 
					
						2019-04-29 17:40:22 +01:00 
						 
				 
			
				
					
						
							
							
								Charles Pigott 
							
						 
					 
					
						
						
							
						
						96a4787710 
					 
					
						
						
							
							Codechange: Set ZoomLevel's base type to byte instead of using ZoomLevelByte  
						
						
						
						
					 
					
						2019-04-29 17:40:22 +01:00 
						 
				 
			
				
					
						
							
							
								Jonathan G Rennison 
							
						 
					 
					
						
						
							
						
						f54f549632 
					 
					
						
						
							
							Add SlXvCheckSpecialSavegameVersions constants to SaveLoadVersion enum  
						
						
						
						
					 
					
						2019-04-28 13:21:05 +01:00 
						 
				 
			
				
					
						
							
							
								Jonathan G Rennison 
							
						 
					 
					
						
						
							
						
						a6ea1ea408 
					 
					
						
						
							
							Allow articulated road vehicles to overtake other vehicles  
						
						... 
						
						
						
						Add setting 
						
						
					 
					
						2019-04-27 13:56:49 +01:00 
						 
				 
			
				
					
						
							
							
								Jonathan G Rennison 
							
						 
					 
					
						
						
							
						
						0d93ecb6bf 
					 
					
						
						
							
							Merge branch 'master' into jgrpp  
						
						... 
						
						
						
						# Conflicts:
#	src/core/alloc_type.hpp
#	src/group_gui.cpp
#	src/newgrf.cpp
#	src/saveload/economy_sl.cpp
#	src/saveload/map_sl.cpp
#	src/station_cmd.cpp 
						
						
					 
					
						2019-04-16 18:03:08 +01:00 
						 
				 
			
				
					
						
							
							
								Michael Lutz 
							
						 
					 
					
						
						
							
						
						4e85ccf3c0 
					 
					
						
						
							
							Codechange: Replace SmallStackSafeStackAlloc with std::array.  
						
						... 
						
						
						
						The only port that ever used it to make heap allocations instead of stack ones was the NDS port, which got thrown out some time ago. 
						
						
					 
					
						2019-04-15 22:52:50 +01:00 
						 
				 
			
				
					
						
							
							
								peter1138 
							
						 
					 
					
						
						
							
						
						4f052fc2a4 
					 
					
						
						
							
							Cleanup: Fix alignment after NULL -> nullptr change.  
						
						
						
						
					 
					
						2019-04-13 20:35:10 +01:00 
						 
				 
			
				
					
						
							
							
								Jonathan G Rennison 
							
						 
					 
					
						
						
							
						
						674732cd68 
					 
					
						
						
							
							Merge: Codechange: Use null pointer literal instead of the NULL macro  
						
						
						
						
					 
					
						2019-04-11 18:14:13 +01:00 
						 
				 
			
				
					
						
							
							
								Jonathan G Rennison 
							
						 
					 
					
						
						
							
						
						f5747bf753 
					 
					
						
						
							
							Merge branch 'master' into jgrpp  
						
						... 
						
						
						
						# Conflicts:
#	src/genworld_gui.cpp
#	src/group_gui.cpp
#	src/saveload/saveload.cpp
#	src/settings_gui.cpp
#	src/toolbar_gui.cpp
#	src/vehicle_gui.cpp
#	src/vehicle_gui_base.h
#	src/widgets/dropdown.cpp
#	src/widgets/dropdown_type.h 
						
						
					 
					
						2019-04-11 18:12:22 +01:00 
						 
				 
			
				
					
						
							
							
								Jonathan G Rennison 
							
						 
					 
					
						
						
							
						
						8c3d1b1c45 
					 
					
						
						
							
							Convert secondary rail types in AfterLoadLabelMaps  
						
						... 
						
						
						
						Handle missing rail types 
						
						
					 
					
						2019-04-11 01:58:56 +01:00 
						 
				 
			
				
					
						
							
							
								Henry Wilson 
							
						 
					 
					
						
						
							
						
						7c8e7c6b6e 
					 
					
						
						
							
							Codechange: Use null pointer literal instead of the NULL macro  
						
						
						
						
					 
					
						2019-04-10 23:22:20 +02:00 
						 
				 
			
				
					
						
							
							
								Michael Lutz 
							
						 
					 
					
						
						
							
						
						8b1880187a 
					 
					
						
						
							
							Remove: AutoFreeSmallVector.  
						
						... 
						
						
						
						The last use was for storing a list of memory blocks. As the way these lists are accessed is very
specific, it is easier to just write an explicit destructor instead of trying to exactly match the behaviour. 
						
						
					 
					
						2019-04-09 22:45:15 +02:00 
						 
				 
			
				
					
						
							
							
								Michael Lutz 
							
						 
					 
					
						
						
							
						
						e804173595 
					 
					
						
						
							
							Codechange: If something is a vector of strings, use a vector of strings instead of an AutoFreeSmallVector.  
						
						
						
						
					 
					
						2019-04-09 22:45:15 +02:00 
						 
				 
			
				
					
						
							
							
								Michael Lutz 
							
						 
					 
					
						
						
							
						
						d3e113eb5f 
					 
					
						
						
							
							Codechange: Use std::vector instead of AutoDeleteSmallVector in GS text handling.  
						
						
						
						
					 
					
						2019-04-09 22:45:15 +02:00 
						 
				 
			
				
					
						
							
							
								Jonathan G Rennison 
							
						 
					 
					
						
						
							
						
						361758b516 
					 
					
						
						
							
							Merge branches 'crashlog_improvements', 'save_ext' into jgrpp  
						
						... 
						
						
						
						# Conflicts:
#	Makefile.src.in
#	projects/openttd_vs140.vcxproj
#	projects/openttd_vs140.vcxproj.filters
#	projects/openttd_vs141.vcxproj
#	projects/openttd_vs141.vcxproj.filters
#	projects/openttd_vs142.vcxproj
#	projects/openttd_vs142.vcxproj.filters
#	src/core/smallstack_type.hpp
#	src/linkgraph/linkgraphjob.cpp
#	src/linkgraph/linkgraphjob.h
#	src/misc.cpp
#	src/network/network_udp.cpp
#	src/openttd.cpp
#	src/saveload/saveload.cpp 
						
						
					 
					
						2019-04-09 19:06:26 +01:00 
						 
				 
			
				
					
						
							
							
								Jonathan G Rennison 
							
						 
					 
					
						
						
							
						
						d5ee9d34da 
					 
					
						
						
							
							Merge branch 'cpp-11' into crashlog_improvements  
						
						... 
						
						
						
						# Conflicts:
#	Makefile.src.in
#	projects/determineversion.vbs
#	source.list
#	src/crashlog.cpp
#	src/misc.cpp
#	src/os/unix/crashlog_unix.cpp
#	src/os/windows/crashlog_win.cpp
#	src/rev.h
#	src/thread/thread.h
#	src/thread/thread_morphos.cpp
#	src/thread/thread_none.cpp
#	src/thread/thread_os2.cpp
#	src/thread/thread_pthread.cpp
#	src/thread/thread_win32.cpp 
						
						
					 
					
						2019-04-09 19:21:39 +01:00 
						 
				 
			
				
					
						
							
							
								Jonathan G Rennison 
							
						 
					 
					
						
						
							
						
						7f80884047 
					 
					
						
						
							
							Merge branch 'cpp-11' into save_ext  
						
						... 
						
						
						
						# Conflicts:
#	src/saveload/saveload.cpp
#	src/settings.cpp
#	src/settings_gui.cpp 
						
						
					 
					
						2019-04-09 18:54:02 +01:00 
						 
				 
			
				
					
						
							
							
								Michael Lutz 
							
						 
					 
					
						
						
							
						
						94c5269fa7 
					 
					
						
						
							
							Codechange: Use atomic variables for thread synchronization where useful.  
						
						
						
						
					 
					
						2019-04-06 11:27:39 +02:00 
						 
				 
			
				
					
						
							
							
								Michael Lutz 
							
						 
					 
					
						
						
							
						
						05bc2ed7cb 
					 
					
						
						
							
							Codechange: Replace custom thread code with C++11 thread objects.  
						
						... 
						
						
						
						We assume a conforming C++11 compiler environment that has a valid <thread>-header.
Failure to run a real thread is handled gracefully. 
						
						
					 
					
						2019-04-06 11:27:39 +02:00 
						 
				 
			
				
					
						
							
							
								Jonathan G Rennison 
							
						 
					 
					
						
						
							
						
						53ff27370d 
					 
					
						
						
							
							Do not update viewport sign kd tree in network dedicated mode, or during savegame conversion  
						
						
						
						
					 
					
						2019-04-02 03:48:19 +01:00 
						 
				 
			
				
					
						
							
							
								Jonathan G Rennison 
							
						 
					 
					
						
						
							
						
						c7d96d037b 
					 
					
						
						
							
							Fix RebuildViewportKdtree being called too early in AfterLoadGame  
						
						
						
						
					 
					
						2019-04-01 18:17:48 +01:00 
						 
				 
			
				
					
						
							
							
								Jonathan G Rennison 
							
						 
					 
					
						
						
							
						
						58433c7667 
					 
					
						
						
							
							Merge branch 'master' into jgrpp  
						
						... 
						
						
						
						# Conflicts:
#	src/core/smallmap_type.hpp
#	src/lang/korean.txt
#	src/network/network_content.cpp
#	src/smallmap_gui.cpp
#	src/station_cmd.cpp 
						
						
					 
					
						2019-03-30 20:45:58 +00:00 
						 
				 
			
				
					
						
							
							
								glx22 
							
						 
					 
					
						
						
							
						
						66dd7c3879 
					 
					
						
						
							
							Fix: MSVC warnings ( #7423 )  
						
						
						
						
					 
					
						2019-03-28 00:09:33 +01:00 
						 
				 
			
				
					
						
							
							
								Jonathan G Rennison 
							
						 
					 
					
						
						
							
						
						ba34ec7ade 
					 
					
						
						
							
							Merge branch 'master' into jgrpp  
						
						... 
						
						
						
						Replace build and refit, and group collapse implementations
Fix template creation build and refit
# Conflicts:
#	Makefile.bundle.in
#	config.lib
#	src/animated_tile.cpp
#	src/blitter/32bpp_anim.hpp
#	src/blitter/32bpp_base.hpp
#	src/blitter/8bpp_base.hpp
#	src/blitter/null.hpp
#	src/build_vehicle_gui.cpp
#	src/command.cpp
#	src/command_func.h
#	src/console_gui.cpp
#	src/core/smallstack_type.hpp
#	src/date.cpp
#	src/debug.cpp
#	src/genworld_gui.cpp
#	src/ground_vehicle.hpp
#	src/group_gui.cpp
#	src/lang/korean.txt
#	src/linkgraph/linkgraph_gui.h
#	src/main_gui.cpp
#	src/misc_gui.cpp
#	src/network/core/game.h
#	src/network/core/packet.cpp
#	src/network/core/udp.cpp
#	src/network/core/udp.h
#	src/network/network_content.cpp
#	src/network/network_type.h
#	src/network/network_udp.cpp
#	src/newgrf_house.h
#	src/openttd.cpp
#	src/order_cmd.cpp
#	src/order_gui.cpp
#	src/os/unix/crashlog_unix.cpp
#	src/os/windows/crashlog_win.cpp
#	src/osk_gui.cpp
#	src/pathfinder/opf/opf_ship.cpp
#	src/rail_cmd.cpp
#	src/rail_gui.cpp
#	src/saveload/saveload.cpp
#	src/settings.cpp
#	src/settings_gui.cpp
#	src/smallmap_gui.h
#	src/station_base.h
#	src/station_cmd.cpp
#	src/table/gameopt_settings.ini
#	src/table/newgrf_debug_data.h
#	src/table/settings.ini
#	src/timetable_gui.cpp
#	src/toolbar_gui.cpp
#	src/train_gui.cpp
#	src/vehicle.cpp
#	src/vehicle_gui.cpp
#	src/vehiclelist.cpp
#	src/viewport.cpp
#	src/widgets/dropdown.cpp
#	src/window_gui.h 
						
						
					 
					
						2019-03-27 18:12:04 +00:00 
						 
				 
			
				
					
						
							
							
								Henry Wilson 
							
						 
					 
					
						
						
							
						
						cc62f4163f 
					 
					
						
						
							
							Cleanup: Remove unused size template parameters from SmallMap and Auto[Free|Delete]SmallVector  
						
						
						
						
					 
					
						2019-03-26 20:15:57 +00:00 
						 
				 
			
				
					
						
							
							
								Henry Wilson 
							
						 
					 
					
						
						
							
						
						c01a2e2a81 
					 
					
						
						
							
							Codechange: Removed SmallVector completely  
						
						
						
						
					 
					
						2019-03-26 20:15:57 +00:00 
						 
				 
			
				
					
						
							
							
								Henry Wilson 
							
						 
					 
					
						
						
							
						
						ab711e6942 
					 
					
						
						
							
							Codechange: Replaced SmallVector::[Begin|End]() with std alternatives  
						
						
						
						
					 
					
						2019-03-26 20:15:57 +00:00 
						 
				 
			
				
					
						
							
							
								Henry Wilson 
							
						 
					 
					
						
						
							
						
						a0f36a50e6 
					 
					
						
						
							
							Codechange: Replaced SmallVector::Append() with std::vector::[push|emplace]_back()  
						
						
						
						
					 
					
						2019-03-26 20:15:57 +00:00 
						 
				 
			
				
					
						
							
							
								Henry Wilson 
							
						 
					 
					
						
						
							
						
						f3938fdb83 
					 
					
						
						
							
							Codechange: Replaced SmallVector::Reset() with std::vector::clear() + shrink_to_fit()  
						
						
						
						
					 
					
						2019-03-26 20:15:57 +00:00 
						 
				 
			
				
					
						
							
							
								Henry Wilson 
							
						 
					 
					
						
						
							
						
						a690936ed7 
					 
					
						
						
							
							Codechange: Replace SmallVector::Length() with std::vector::size()  
						
						
						
						
					 
					
						2019-03-26 20:15:57 +00:00 
						 
				 
			
				
					
						
							
							
								Henry Wilson 
							
						 
					 
					
						
						
							
						
						bfd79e59dc 
					 
					
						
						
							
							Codechange: Replace SmallVector::Clear() with std::vector::clear()  
						
						
						
						
					 
					
						2019-03-26 20:15:57 +00:00 
						 
				 
			
				
					
						
							
							
								Peter Nelson 
							
						 
					 
					
						
						
							
						
						f6264e5212 
					 
					
						
						
							
							Change: Bump savegame version for tree tile water class conversion.  
						
						
						
						
					 
					
						2019-03-24 15:16:54 +00:00 
						 
				 
			
				
					
						
							
							
								Peter Nelson 
							
						 
					 
					
						
						
							
						
						76e77aefad 
					 
					
						
						
							
							Fix   #7400 : Water class for tree tiles was not converted for old saves preventing industry creation.  
						
						... 
						
						
						
						As the information is always available from the tree ground type, unconditionally
update the map array for tree tiles. 
						
						
					 
					
						2019-03-24 15:16:54 +00:00 
						 
				 
			
				
					
						
							
							
								Henry Wilson 
							
						 
					 
					
						
						
							
						
						af7d9020a1 
					 
					
						
						
							
							Codechange: Use override specifer for overriding member declarations  
						
						... 
						
						
						
						This is a C++11 feature that allows the compiler to check that a virtual
member declaration overrides a base-class member with the same signature.
Also src/blitter/32bpp_anim_sse4.hpp +38 is no longer erroneously marked
as virtual despite being a template. 
						
						
					 
					
						2019-03-24 16:10:04 +01:00 
						 
				 
			
				
					
						
							
							
								Charles Pigott 
							
						 
					 
					
						
						
							
						
						fe448a2616 
					 
					
						
						
							
							Remove: OPF  
						
						
						
						
					 
					
						2019-03-16 22:30:11 +00:00 
						 
				 
			
				
					
						
							
							
								Jonathan G Rennison 
							
						 
					 
					
						
						
							
						
						5e6d283463 
					 
					
						
						
							
							Merge branch 'master' into jgrpp  
						
						... 
						
						
						
						Remove the viewport sign cache as this is now superseded by the kd tree
implementation
# Conflicts:
#	src/crashlog.cpp
#	src/lang/english.txt
#	src/misc.cpp
#	src/pathfinder/follow_track.hpp
#	src/pbs.cpp
#	src/rail_cmd.cpp
#	src/saveload/vehicle_sl.cpp
#	src/settings.cpp
#	src/settings_gui.cpp
#	src/ship_cmd.cpp
#	src/station.cpp
#	src/station_base.h
#	src/station_cmd.cpp
#	src/table/settings.ini
#	src/thread/thread_morphos.cpp
#	src/town_cmd.cpp
#	src/train_cmd.cpp
#	src/viewport.cpp
#	src/waypoint.cpp 
						
						
					 
					
						2019-03-13 03:38:26 +00:00 
						 
				 
			
				
					
						
							
							
								Patric Stout 
							
						 
					 
					
						
						
							
						
						7adae09897 
					 
					
						
						
							
							Codechange: liblzma is called liblzma, how ever strange that might be  
						
						... 
						
						
						
						It is the only library we use that calls itself with 'lib' in the
name. This might be confusing, but with the arrival of cmake a lot
of these things are automated. And detection will find 'liblzma',
not 'lzma', like with 'lzo', 'zlib', .. 
						
						
					 
					
						2019-03-11 10:16:00 +01:00 
						 
				 
			
				
					
						
							
							
								Niels Martin Hansen 
							
						 
					 
					
						
						
							
						
						e8d397e4ee 
					 
					
						
						
							
							Codechange: Make a merged k-d tree index of all viewport signs  
						
						
						
						
					 
					
						2019-03-09 20:27:11 +01:00 
						 
				 
			
				
					
						
							
							
								Niels Martin Hansen 
							
						 
					 
					
						
						
							
						
						d84b67e54d 
					 
					
						
						
							
							Codechange: Make a k-d tree index of stations  
						
						
						
						
					 
					
						2019-03-09 20:27:11 +01:00 
						 
				 
			
				
					
						
							
							
								Niels Martin Hansen 
							
						 
					 
					
						
						
							
						
						7b56be0f3a 
					 
					
						
						
							
							Codechange: Make a k-d tree index of towns  
						
						
						
						
					 
					
						2019-03-09 20:27:11 +01:00 
						 
				 
			
				
					
						
							
							
								Peter Nelson 
							
						 
					 
					
						
						
							
						
						8b1b3fd0f9 
					 
					
						
						
							
							Feature: Non-rectangular sparse station catchment area.  
						
						
						
						
					 
					
						2019-03-09 16:33:47 +00:00 
						 
				 
			
				
					
						
							
							
								PeterN 
							
						 
					 
					
						
						
							
						
						6c6971fb43 
					 
					
						
						
							
							Add: Road vehicle path cache. ( #7261 )  
						
						
						
						
					 
					
						2019-03-08 23:52:45 +00:00 
						 
				 
			
				
					
						
							
							
								PeterN 
							
						 
					 
					
						
						
							
						
						dd20ccee88 
					 
					
						
						
							
							Feature: Industries with neutral stations (e.g. Oil Rig) only supply/accept cargo to/from their neutral station. ( #7234 )  
						
						... 
						
						
						
						This change is a controlled by a game setting, located under Environment ->
Industries which allows toggling the behaviour. It defaults to enabled.
"Company stations can serve industries with attached neutral stations"
When enabled, industries with attached neutral station (such as Oil Rigs) may
also be served by company-owned stations built nearby. This is the traditional
behaviour.
When disabled, these industries may only be served by their neutral station.
Any nearby company-owned stations won't be able to serve them, nor will the
neutral station serve anything else other than the industry. 
						
						
					 
					
						2019-03-08 18:30:44 +00:00 
						 
				 
			
				
					
						
							
							
								Peter Nelson 
							
						 
					 
					
						
						
							
						
						b8a0107ad1 
					 
					
						
						
							
							Change: Add configurable curve penalty for ships.  
						
						
						
						
					 
					
						2019-03-08 16:52:08 +01:00 
						 
				 
			
				
					
						
							
							
								Niels Martin Hansen 
							
						 
					 
					
						
						
							
						
						52572cafa6 
					 
					
						
						
							
							Add: Option for population-linear town cargo generation  
						
						... 
						
						
						
						Introduce a new default algorithm for town cargo generation (passengers and mail), and a game setting to choose between the new and original algorithm.
The original town cargo generation algorithm has the property of the generated amount relating to the square of each building's population, meaning large towns easily produce more cargo than can realistically be transported. The problem is excessive cargo is amplified if playing with cargodist.
The new algorithm introduced instead has a linear relation to the population. The result is that smaller towns will produce slightly more cargo, while the largest towns will produce about a fourth of what they would with the original algorithm.
Existing savegames will use the original algorithm, while new games will default to the new algorithm. 
						
						
					 
					
						2019-03-04 20:19:44 +01:00 
						 
				 
			
				
					
						
							
							
								Jonathan G Rennison 
							
						 
					 
					
						
						
							
						
						718554d255 
					 
					
						
						
							
							Set tree water class for old savegames for chunnel support  
						
						
						
						
					 
					
						2019-03-04 01:19:12 +00:00 
						 
				 
			
				
					
						
							
							
								Jonathan G Rennison 
							
						 
					 
					
						
						
							
						
						7ff252c58d 
					 
					
						
						
							
							Merge branch 'master' into jgrpp  
						
						... 
						
						
						
						# Conflicts:
#	Makefile.src.in
#	findversion.sh
#	projects/determineversion.vbs
#	src/aircraft_cmd.cpp
#	src/lang/dutch.txt
#	src/linkgraph/linkgraph_gui.cpp
#	src/linkgraph/linkgraph_gui.h
#	src/order_cmd.cpp
#	src/settings_gui.cpp
#	src/smallmap_gui.cpp
#	src/town_cmd.cpp
#	src/viewport.cpp
#	src/water_map.h 
						
						
					 
					
						2019-03-04 01:18:25 +00:00 
						 
				 
			
				
					
						
							
							
								frosch 
							
						 
					 
					
						
						
							
						
						a67ee02529 
					 
					
						
						
							
							Change: Heading for 1.10 now ( #7319 )  
						
						
						
						
					 
					
						2019-03-03 20:51:57 +01:00 
						 
				 
			
				
					
						
							
							
								Jonathan G Rennison 
							
						 
					 
					
						
						
							
						
						b3a7a04cf2 
					 
					
						
						
							
							Linkgraph: Pause game on load if a link graph join is immediately due  
						
						
						
						
					 
					
						2019-02-25 18:43:38 +00:00