frosch
|
c1b1513815
|
(svn r22626) -Fix [FS#4622]: Also initialise _old_vds with newgame settings; TTD savegames do not contain these settings.
|
2011-07-03 10:59:25 +00:00 |
|
frosch
|
d29def43b0
|
(svn r22626) -Fix [FS#4622]: Also initialise _old_vds with newgame settings; TTD savegames do not contain these settings.
|
2011-07-03 10:59:25 +00:00 |
|
alberth
|
cae2d84af3
|
(svn r22512) -Add: Save heightmap.
|
2011-05-28 13:55:34 +00:00 |
|
alberth
|
f1cae9960f
|
(svn r22512) -Add: Save heightmap.
|
2011-05-28 13:55:34 +00:00 |
|
rubidium
|
1ef751e855
|
(svn r22423) -Document: some network stuff
|
2011-05-04 20:24:23 +00:00 |
|
rubidium
|
944a5cb7aa
|
(svn r22423) -Document: some network stuff
|
2011-05-04 20:24:23 +00:00 |
|
frosch
|
74e71380ef
|
(svn r22419) -Change: Always use the DOS palette for drawing.
-Remove: the '-i' option for palette selection.
|
2011-05-04 17:12:37 +00:00 |
|
frosch
|
bbcd2bab5d
|
(svn r22419) -Change: Always use the DOS palette for drawing.
-Remove: the '-i' option for palette selection.
|
2011-05-04 17:12:37 +00:00 |
|
rubidium
|
2e5b1f178e
|
(svn r22202) -Codechange: make MusicFileSettings a proper citizen of the client settings
|
2011-03-05 18:00:48 +00:00 |
|
rubidium
|
f90044d343
|
(svn r22202) -Codechange: make MusicFileSettings a proper citizen of the client settings
|
2011-03-05 18:00:48 +00:00 |
|
alberth
|
9222a30173
|
(svn r22145) -Codechange: Do explicit test for non-bool values.
|
2011-02-25 22:04:38 +00:00 |
|
alberth
|
31386c42a7
|
(svn r22145) -Codechange: Do explicit test for non-bool values.
|
2011-02-25 22:04:38 +00:00 |
|
smatz
|
c85e1c3089
|
(svn r22116) -Codechange: use PoolBase::Clean() at more places
|
2011-02-19 23:05:47 +00:00 |
|
smatz
|
756cc6cf65
|
(svn r22116) -Codechange: use PoolBase::Clean() at more places
|
2011-02-19 23:05:47 +00:00 |
|
smatz
|
9c40059641
|
(svn r22115) -Fix (r22114): some comments and code ordering were wrong
|
2011-02-19 18:55:10 +00:00 |
|
smatz
|
642fb19d4f
|
(svn r22115) -Fix (r22114): some comments and code ordering were wrong
|
2011-02-19 18:55:10 +00:00 |
|
smatz
|
07736a02b1
|
(svn r22113) -Codechange: use PoolBase::CleanAll() to clean all pools at game exit
|
2011-02-19 18:25:24 +00:00 |
|
smatz
|
1d9cae9afa
|
(svn r22113) -Codechange: use PoolBase::CleanAll() to clean all pools at game exit
|
2011-02-19 18:25:24 +00:00 |
|
alberth
|
95b6644592
|
(svn r22098) -Codechange: Have an array of option data, use it in the option parsing routine. Adapt openttd option processing too.
|
2011-02-18 20:28:25 +00:00 |
|
alberth
|
8c2fc45153
|
(svn r22098) -Codechange: Have an array of option data, use it in the option parsing routine. Adapt openttd option processing too.
|
2011-02-18 20:28:25 +00:00 |
|
alberth
|
1983b8d558
|
(svn r22096) -Codechange: Move openttd getopt implementation to its own file.
|
2011-02-18 20:14:30 +00:00 |
|
alberth
|
9d0ff9d692
|
(svn r22096) -Codechange: Move openttd getopt implementation to its own file.
|
2011-02-18 20:14:30 +00:00 |
|
rubidium
|
1516299bca
|
(svn r22070) -Fix [FS#4503] (r21399): crashes when disconnecting after requesting the map
|
2011-02-12 21:30:57 +00:00 |
|
rubidium
|
befa79ba4a
|
(svn r22070) -Fix [FS#4503] (r21399): crashes when disconnecting after requesting the map
|
2011-02-12 21:30:57 +00:00 |
|
rubidium
|
8183922813
|
(svn r22021) -Fix (r22019): ofcourse make doesn't notice files are gone, so it doesn't recompile everything that needs to be recompiled...
|
2011-02-07 22:49:38 +00:00 |
|
rubidium
|
1d0d7635e0
|
(svn r22021) -Fix (r22019): ofcourse make doesn't notice files are gone, so it doesn't recompile everything that needs to be recompiled...
|
2011-02-07 22:49:38 +00:00 |
|
rubidium
|
c163f3c0f7
|
(svn r22007) -Change: only show one AI per unique ID instead of all versions in the output of "openttd -h"
|
2011-02-07 09:51:16 +00:00 |
|
rubidium
|
79fd8a362b
|
(svn r22007) -Change: only show one AI per unique ID instead of all versions in the output of "openttd -h"
|
2011-02-07 09:51:16 +00:00 |
|
rubidium
|
4f291ca982
|
(svn r21896) -Cleanup: remove the unused StartScenario
|
2011-01-22 23:13:39 +00:00 |
|
rubidium
|
1339d75f75
|
(svn r21896) -Cleanup: remove the unused StartScenario
|
2011-01-22 23:13:39 +00:00 |
|
rubidium
|
f775da140c
|
(svn r21894) -Cleanup: get rid of the unused SM_START_SCENARIO
|
2011-01-22 23:08:18 +00:00 |
|
rubidium
|
7eadf07e44
|
(svn r21894) -Cleanup: get rid of the unused SM_START_SCENARIO
|
2011-01-22 23:08:18 +00:00 |
|
rubidium
|
05199a641a
|
(svn r21890) -Cleanup: remove some unneeded includes
|
2011-01-22 14:52:20 +00:00 |
|
rubidium
|
7eba2bf4d3
|
(svn r21890) -Cleanup: remove some unneeded includes
|
2011-01-22 14:52:20 +00:00 |
|
rubidium
|
f1e42dc23b
|
(svn r21854) -Codechange: refactor the password setting methods to make it possible to change the password of other companies (on the server)
|
2011-01-19 16:47:40 +00:00 |
|
rubidium
|
795a528328
|
(svn r21854) -Codechange: refactor the password setting methods to make it possible to change the password of other companies (on the server)
|
2011-01-19 16:47:40 +00:00 |
|
rubidium
|
2ae8216363
|
(svn r21833) -Fix [FS#4427]: desync debug savegames might not be actually saved in case threading is enabled, which is enabled by default
|
2011-01-18 18:14:14 +00:00 |
|
rubidium
|
6a17bf91e3
|
(svn r21833) -Fix [FS#4427]: desync debug savegames might not be actually saved in case threading is enabled, which is enabled by default
|
2011-01-18 18:14:14 +00:00 |
|
rubidium
|
be077e030e
|
(svn r21728) -Fix/Feature [FS#4331]: (configurably) limit amount of tiles that can be cleared/terraformed by a company
|
2011-01-04 22:50:09 +00:00 |
|
rubidium
|
eab47d2227
|
(svn r21728) -Fix/Feature [FS#4331]: (configurably) limit amount of tiles that can be cleared/terraformed by a company
|
2011-01-04 22:50:09 +00:00 |
|
rubidium
|
6ed9a8fb77
|
(svn r21698) -Fix: incorrectly named global variable
|
2011-01-02 18:12:39 +00:00 |
|
rubidium
|
ad15cd37a6
|
(svn r21698) -Fix: incorrectly named global variable
|
2011-01-02 18:12:39 +00:00 |
|
terkhen
|
f69d280f14
|
(svn r21521) -Codechange: Unify some cached values that were present in both road vehicles and trains.
|
2010-12-14 21:33:53 +00:00 |
|
terkhen
|
48b7916458
|
(svn r21521) -Codechange: Unify some cached values that were present in both road vehicles and trains.
|
2010-12-14 21:33:53 +00:00 |
|
terkhen
|
74c061c29a
|
(svn r21518) -Codechange: Rename AccelerationCache to GroundVehicleCache.
|
2010-12-14 21:28:45 +00:00 |
|
terkhen
|
12c86a1391
|
(svn r21518) -Codechange: Rename AccelerationCache to GroundVehicleCache.
|
2010-12-14 21:28:45 +00:00 |
|
rubidium
|
2074b4ddce
|
(svn r21512) -Change/Feature: make the delay of the chat messages timing out unrelated to the number of passed game days, i.e. don't stop aging chat messages when the server is paused
|
2010-12-14 14:57:51 +00:00 |
|
rubidium
|
e68efb9e71
|
(svn r21512) -Change/Feature: make the delay of the chat messages timing out unrelated to the number of passed game days, i.e. don't stop aging chat messages when the server is paused
|
2010-12-14 14:57:51 +00:00 |
|
rubidium
|
97623b6fc1
|
(svn r21430) -Feature [FS#1521]: building while paused always works in the scenario editor
|
2010-12-07 21:13:00 +00:00 |
|
rubidium
|
5dbd80ff3c
|
(svn r21430) -Feature [FS#1521]: building while paused always works in the scenario editor
|
2010-12-07 21:13:00 +00:00 |
|