Commit Graph

397 Commits

Author SHA1 Message Date
Jonathan G Rennison
74b6981d97 Merge branch 'master' into jgrpp
# Conflicts:
#	src/os/macosx/macos.mm
#	src/video/cocoa/cocoa_v.mm
#	src/video/cocoa/fullscreen.mm
#	src/video/cocoa/wnd_quartz.mm
#	src/video/cocoa/wnd_quickdraw.mm
2020-04-30 23:59:06 +01:00
Jonathan G Rennison
bee840bc44 Increase verbosity of height asserts in Blitter_32bppBase::ScrollBuffer 2020-04-27 17:14:10 +01:00
Michael Lutz
9dd8b3d430 Remove: [OSX] Stuff that is pre-10.7 from the Cocoa/Quartz video driver. 2020-04-12 18:44:43 +02:00
Jonathan G Rennison
a152e2327c Viewport: Reduce unnecessary region redraws when scrolling viewports 2020-02-09 10:54:32 +00:00
Jonathan G Rennison
cbdd9f84d8 Merge branch 'master' into jgrpp
# Conflicts:
#	src/console_gui.cpp
#	src/lang/korean.txt
#	src/video/sdl2_v.cpp
#	src/video/sdl2_v.h
#	src/window.cpp
#	src/window_gui.h
2019-11-12 18:43:10 +00:00
S. D. Cloudt
13cc8a0cee Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
Jonathan G Rennison
edfd378e93 Merge branch 'master' into jgrpp
# Conflicts:
#	source.list
#	src/blitter/32bpp_anim.cpp
#	src/linkgraph/linkgraphjob.cpp
#	src/order_cmd.cpp
#	src/vehicle.cpp
#	src/vehicle_type.h
2019-10-05 21:45:54 +01:00
JMcKiern
04f659e768 Fix: Some typos found using codespell 2019-09-29 21:27:32 +01:00
Jonathan G Rennison
1f535915d1 Merge branch 'master' into jgrpp-nrt
# Conflicts:
#	config.lib
#	src/core/bitmath_func.hpp
#	src/lang/korean.txt
#	src/main_gui.cpp
#	src/order_gui.cpp
#	src/script/api/script_object.cpp
#	src/station_cmd.cpp
#	src/video/cocoa/wnd_quartz.mm
2019-09-18 01:18:28 +01:00
glx22
2ed88d6898 Fix: inconsistent description for 32bpp-sse4-anim blitter (#7740) 2019-09-14 16:52:35 +02:00
Jonathan G Rennison
674732cd68 Merge: Codechange: Use null pointer literal instead of the NULL macro 2019-04-11 18:14:13 +01:00
Henry Wilson
7c8e7c6b6e Codechange: Use null pointer literal instead of the NULL macro 2019-04-10 23:22:20 +02:00
Jonathan G Rennison
ba34ec7ade Merge branch 'master' into jgrpp
Replace build and refit, and group collapse implementations
Fix template creation build and refit

# Conflicts:
#	Makefile.bundle.in
#	config.lib
#	src/animated_tile.cpp
#	src/blitter/32bpp_anim.hpp
#	src/blitter/32bpp_base.hpp
#	src/blitter/8bpp_base.hpp
#	src/blitter/null.hpp
#	src/build_vehicle_gui.cpp
#	src/command.cpp
#	src/command_func.h
#	src/console_gui.cpp
#	src/core/smallstack_type.hpp
#	src/date.cpp
#	src/debug.cpp
#	src/genworld_gui.cpp
#	src/ground_vehicle.hpp
#	src/group_gui.cpp
#	src/lang/korean.txt
#	src/linkgraph/linkgraph_gui.h
#	src/main_gui.cpp
#	src/misc_gui.cpp
#	src/network/core/game.h
#	src/network/core/packet.cpp
#	src/network/core/udp.cpp
#	src/network/core/udp.h
#	src/network/network_content.cpp
#	src/network/network_type.h
#	src/network/network_udp.cpp
#	src/newgrf_house.h
#	src/openttd.cpp
#	src/order_cmd.cpp
#	src/order_gui.cpp
#	src/os/unix/crashlog_unix.cpp
#	src/os/windows/crashlog_win.cpp
#	src/osk_gui.cpp
#	src/pathfinder/opf/opf_ship.cpp
#	src/rail_cmd.cpp
#	src/rail_gui.cpp
#	src/saveload/saveload.cpp
#	src/settings.cpp
#	src/settings_gui.cpp
#	src/smallmap_gui.h
#	src/station_base.h
#	src/station_cmd.cpp
#	src/table/gameopt_settings.ini
#	src/table/newgrf_debug_data.h
#	src/table/settings.ini
#	src/timetable_gui.cpp
#	src/toolbar_gui.cpp
#	src/train_gui.cpp
#	src/vehicle.cpp
#	src/vehicle_gui.cpp
#	src/vehiclelist.cpp
#	src/viewport.cpp
#	src/widgets/dropdown.cpp
#	src/window_gui.h
2019-03-27 18:12:04 +00:00
Henry Wilson
af7d9020a1 Codechange: Use override specifer for overriding member declarations
This is a C++11 feature that allows the compiler to check that a virtual
member declaration overrides a base-class member with the same signature.

Also src/blitter/32bpp_anim_sse4.hpp +38 is no longer erroneously marked
as virtual despite being a template.
2019-03-24 16:10:04 +01:00
Jonathan G Rennison
281d346fe2 Merge branch 'master' into jgrpp
# Conflicts:
#	bin/baseset/no_sound.obs
#	bin/baseset/orig_dos.obg
#	bin/baseset/orig_dos.obs
#	bin/baseset/orig_dos_de.obg
#	bin/baseset/orig_win.obg
#	bin/baseset/orig_win.obm
#	bin/baseset/orig_win.obs
#	src/aircraft_cmd.cpp
#	src/blitter/32bpp_anim.cpp
#	src/blitter/32bpp_anim.hpp
#	src/blitter/32bpp_base.cpp
#	src/blitter/32bpp_base.hpp
#	src/blitter/8bpp_base.cpp
#	src/blitter/8bpp_base.hpp
#	src/blitter/common.hpp
#	src/group_gui.cpp
#	src/lang/korean.txt
#	src/linkgraph/linkgraph_gui.cpp
#	src/saveload/saveload.cpp
#	src/town_cmd.cpp
#	src/viewport.cpp
#	src/viewport_func.h
2019-01-29 02:28:14 +00:00
Jonathan G Rennison
4b256fed36 Codechange: [Blitter] Adjust line-drawing algorithm to reduce wasted off-screen work
This clips the line segment to be within the screen area prior to pixel iteration.
2019-01-24 11:12:06 +00:00
Jonathan G Rennison
0240e90169 Fix: [Blitter] Avoid signed overflow when drawing long lines 2019-01-24 11:12:06 +00:00
Jonathan G Rennison
db924a4681 Codechange: [Blitter] Change DrawLine to be templated
This is remove per-pixel overheads due to use of the SetPixel virtual
method.
These overheads included:
* expensive virtual method call which prevents inlining
* palette lookup for every pixel
* branch on whether palette animation is enabled on every pixel

Regenerate project files.
2019-01-24 11:12:06 +00:00
Jonathan G Rennison
9bd98ceeab Blitter: Move DrawLineGeneric to a separate file to fix OSX compilation 2019-01-22 21:16:21 +00:00
Jonathan G Rennison
e735c1a51a Merge branch 'master' into jgrpp
# Conflicts:
#	src/aircraft_cmd.cpp
#	src/autoreplace_cmd.cpp
#	src/pathfinder/follow_track.hpp
#	src/pathfinder/yapf/yapf_rail.cpp
#	src/saveload/afterload.cpp
#	src/saveload/saveload.cpp
#	src/script/api/ai/ai_station.hpp.sq
#	src/script/api/game/game_station.hpp.sq
#	src/script/api/script_station.hpp
#	src/track_func.h
#	src/vehicle_base.h
2018-11-05 12:53:36 +00:00
Charles Pigott
f5b1115039 Doc: Lots and lots of doxymentation fixes 2018-10-31 12:35:54 +01:00
Jonathan G Rennison
3330e4cef8 Merge branch 'cargo_type_order' into jgrpp
# Conflicts:
#	src/pathfinder/yapf/yapf_common.hpp
#	src/saveload/extended_ver_sl.cpp
#	src/saveload/order_sl.cpp
#	src/saveload/station_sl.cpp
#	src/track_func.h
2018-07-02 21:04:06 +01:00
Charles Pigott
5f86e1a390 Codechange: Silence -Wclass-memaccess warnings with GCC8 2018-06-27 22:54:46 +02:00
Jonathan G Rennison
56be293107 Merge branch 'master' into jgrpp
# Conflicts:
#	src/blitter/32bpp_anim.cpp
#	src/blitter/32bpp_anim.hpp
#	src/blitter/32bpp_anim_sse2.cpp
#	src/blitter/32bpp_base.cpp
#	src/blitter/32bpp_base.hpp
#	src/ground_vehicle.cpp
#	src/linkgraph/linkgraph_gui.h
#	src/main_gui.cpp
#	src/newgrf_house.cpp
#	src/newgrf_house.h
#	src/town_cmd.cpp
#	src/vehicle_base.h
#	src/viewport_gui.cppp
2018-05-25 18:29:17 +01:00
Jonathan G Rennison
17257b9620 Add: 32bpp SSE2 blitter palette animator (#6795)
Create a new blitter mode: 32bpp-sse2-anim, which is 32bpp-anim + this.
32bpp-sse2-anim is now used by default where 32bpp-anim would have been.
Also use this with the 32bpp-sse4-anim blitter.

See issue #6469.
2018-05-23 09:55:04 +01:00
Jonathan G Rennison
1fe0bb76b9 Merge branches 'crashlog_improvements', 'save_ext', 'version_utils' into jgrpp 2018-04-27 02:42:20 +01:00
Michael Lutz
74b7f0a9aa Fix: [OSX] Remove some OSX compiler warnings on newer SDKs/compilers. 2018-04-10 23:30:01 +02:00
Jonathan G Rennison
ab1b04055a Fix incorrect handling of over-brightness in non-SSE 32bpp blitter. 2018-03-08 21:30:02 +00:00
Jonathan G Rennison
f8193578c1 Blitter: Performance adjustments to 32bpp anim non-SSE blitter 2018-01-22 01:47:55 +00:00
Jonathan G Rennison
11a10299d1 Blitter: Also use sprite flags for non-SSE 32bpp sprite encoder 2018-01-19 23:24:09 +00:00
Jonathan G Rennison
83e6cf50a0 Blitter: Adjust line-drawing algorithm to reduce wasted off-screen work 2018-01-17 02:52:40 +00:00
Jonathan G Rennison
2534c2a162 Blitter: Avoid signed overflow when drawing long lines 2018-01-17 02:36:15 +00:00
Jonathan G Rennison
0c2f49c08d Blitter: Change DrawLine to be templated 2018-01-17 02:36:15 +00:00
Jonathan G Rennison
8317eac918 Merge branch 'save_ext' into jgrpp
# Conflicts:
#	src/lang/german.txt
#	src/lang/korean.txt
#	src/lang/traditional_chinese.txt
#	src/window.cpp
2017-04-01 01:14:28 +01:00
peter1138
86430757bf (svn r27837) -Fix (r26969): Black remap did nothing in 8bpp-simple blitter. 2017-03-30 21:33:40 +00:00
peter1138
60d4d1db3f (svn r27837) -Fix (r26969): Black remap did nothing in 8bpp-simple blitter. 2017-03-30 21:33:40 +00:00
Jonathan G Rennison
b3fd11efd2 Merge branch 'master' into jgrpp
# Conflicts:
#	src/blitter/32bpp_anim.cpp
#	src/blitter/32bpp_anim.hpp
#	src/blitter/32bpp_anim_sse4.cpp
2017-03-19 12:27:24 +00:00
frosch
19188818ea (svn r27796) -Fix [FS#6545]: 32bpp-anim blitters assumed that pitch and width of the screen were equal. 2017-03-18 17:14:53 +00:00
frosch
206a0838e9 (svn r27796) -Fix [FS#6545]: 32bpp-anim blitters assumed that pitch and width of the screen were equal. 2017-03-18 17:14:53 +00:00
frosch
d5f82bf55b (svn r27774) -Fix [FS#5889]: Enabling palette animation for 32bpp blitters while paused skipped initialisation of the palette and resulted in black windows.
-Revert (r23978): No SDL-specific fix required anymore. The new fix applies to all backends.
2017-03-11 12:52:26 +00:00
frosch
5b7a04ca27 (svn r27774) -Fix [FS#5889]: Enabling palette animation for 32bpp blitters while paused skipped initialisation of the palette and resulted in black windows.
-Revert (r23978): No SDL-specific fix required anymore. The new fix applies to all backends.
2017-03-11 12:52:26 +00:00
Jonathan G Rennison
d14d5731d8 Fix wrong palette being used when switching to animated blitter.
Fixes black sprites and UI elements when switching on full
animations on win32 and OSX.
2017-03-07 23:37:06 +00:00
frosch
914d4616ca (svn r27575) -Fix [FS#6404]: Memory leak when disabling palette animation. (JGR) 2016-05-22 10:28:57 +00:00
frosch
7108b0aa3b (svn r27575) -Fix [FS#6404]: Memory leak when disabling palette animation. (JGR) 2016-05-22 10:28:57 +00:00
Jonathan G Rennison
897744ab47 SSE2 anim blitter: fix edge case where medium path was used incorrectly. 2015-12-20 23:13:03 +00:00
Jonathan G Rennison
d00fa4d25b Implement a 32bpp SSE2 palette animator. This is ~4x faster than 32bpp-anim's.
Create a new blitter mode: 32bpp-sse2-anim, which is 32bpp-anim + this.
32bpp-sse2-anim is now used by default where 32bpp-anim would have been.
Also use this with the 32bpp-sse4-anim blitter mode.

Fix memory leak in current 32bpp animated blitters.
2015-12-17 20:45:33 +00:00
patch-import
536a95dfd0 Import combined Enhanced viewport: zoom out, overlays & tooltips (r53_27127) patch
https://www.tt-forums.net/viewtopic.php?f=33&t=53394
2015-08-05 21:24:30 +01:00
rubidium
0c2f4bdc2b (svn r27020) -Cleanup: some coding style consistency improvements (mostly spaces) 2014-10-15 18:31:37 +00:00
rubidium
d534c80e94 (svn r27020) -Cleanup: some coding style consistency improvements (mostly spaces) 2014-10-15 18:31:37 +00:00
rubidium
9f654b200d (svn r26970) -Fix (r26969): non-sse animated blitter crashed occasionally 2014-10-06 19:15:00 +00:00