rubidium 
							
						 
					 
					
						
						
							
						
						766551b0bc 
					 
					
						
						
							
							(svn r11677) -Codechange: move price and command related types/functions to their respective places.  
						
						
						
						
					 
					
						2007-12-21 21:50:46 +00:00 
						 
				 
			
				
					
						
							
							
								rubidium 
							
						 
					 
					
						
						
							
						
						8427b8bad2 
					 
					
						
						
							
							(svn r11675) -Codechange: split the string types from the string functions.  
						
						
						
						
					 
					
						2007-12-21 19:49:27 +00:00 
						 
				 
			
				
					
						
							
							
								rubidium 
							
						 
					 
					
						
						
							
						
						be923601bf 
					 
					
						
						
							
							(svn r11669) -Codechange: refactor tile.h -> tile_type.h and tile_map.h  
						
						
						
						
					 
					
						2007-12-19 23:26:02 +00:00 
						 
				 
			
				
					
						
							
							
								rubidium 
							
						 
					 
					
						
						
							
						
						2cf7d5b2cb 
					 
					
						
						
							
							(svn r11668) -Codechange: more refactoring aimed at reducing compile time and making it more logic where function definitions can be found.  
						
						
						
						
					 
					
						2007-12-19 20:45:46 +00:00 
						 
				 
			
				
					
						
							
							
								rubidium 
							
						 
					 
					
						
						
							
						
						8bfbfd0031 
					 
					
						
						
							
							(svn r11667) -Codechange: split window.h into a header that defines some 'global' window related types, on that defined 'global' window functions and one that defines functions and types only used by *_gui.cpps.  
						
						
						
						
					 
					
						2007-12-19 19:44:29 +00:00 
						 
				 
			
				
					
						
							
							
								smatz 
							
						 
					 
					
						
						
							
						
						8d91abdfe3 
					 
					
						
						
							
							(svn r11656) -Codechange: add ZOOM_LVL_BEGIN and postfix operators so ZoomLevel can be used in some iterations  
						
						
						
						
					 
					
						2007-12-17 22:04:07 +00:00 
						 
				 
			
				
					
						
							
							
								smatz 
							
						 
					 
					
						
						
							
						
						d56a690ba4 
					 
					
						
						
							
							(svn r11649) -Codechange: some code can be simplified thanks to changes in r11642  
						
						
						
						
					 
					
						2007-12-16 19:30:42 +00:00 
						 
				 
			
				
					
						
							
							
								rubidium 
							
						 
					 
					
						
						
							
						
						2b8863c846 
					 
					
						
						
							
							(svn r11646) -Codechange: check whether (some) characters are missing in the current 'font' for the 'currently' chosen language and give a warning when that does happen.  
						
						
						
						
					 
					
						2007-12-16 18:38:19 +00:00 
						 
				 
			
				
					
						
							
							
								smatz 
							
						 
					 
					
						
						
							
						
						926fe5c9e9 
					 
					
						
						
							
							(svn r11644) -Codechange: merge some functions from tunnel_map.h and bridge_map.h into tunnelbridge_map.h  
						
						
						
						
					 
					
						2007-12-16 15:38:51 +00:00 
						 
				 
			
				
					
						
							
							
								rubidium 
							
						 
					 
					
						
						
							
						
						8ce9c5f29b 
					 
					
						
						
							
							(svn r11643) -Codechange: conform with the coding style for the WP macro uses.  
						
						
						
						
					 
					
						2007-12-16 10:54:08 +00:00 
						 
				 
			
				
					
						
							
							
								skidd13 
							
						 
					 
					
						
						
							
						
						3b849778c1 
					 
					
						
						
							
							(svn r11626) -Fix [FS#1529]: Pause state wasn't set correctly in multiplayer saves  
						
						
						
						
					 
					
						2007-12-12 21:56:10 +00:00 
						 
				 
			
				
					
						
							
							
								belugas 
							
						 
					 
					
						
						
							
						
						a7fa65a2e3 
					 
					
						
						
							
							(svn r11624) -Fix[FS#1530]: An error in the translation of bitset to scroll directions made it so that up-down-right arrow keys did scrolled up, while it should have scrolled right instead.  It was initially interpreted as left-right-up.  
						
						
						
						
					 
					
						2007-12-12 02:28:08 +00:00 
						 
				 
			
				
					
						
							
							
								glx 
							
						 
					 
					
						
						
							
						
						946fa3b9ee 
					 
					
						
						
							
							(svn r11618) -Fix: buoys are just waypoints, so don't allow load/unload/transfert for them  
						
						
						
						
					 
					
						2007-12-11 17:44:55 +00:00 
						 
				 
			
				
					
						
							
							
								rubidium 
							
						 
					 
					
						
						
							
						
						c3ae7faa13 
					 
					
						
						
							
							(svn r11589) -Fix [FS#1514]: when ship depots got destroyed they always returned to water, even when it should've been canals.  
						
						
						
						
					 
					
						2007-12-07 21:14:54 +00:00 
						 
				 
			
				
					
						
							
							
								rubidium 
							
						 
					 
					
						
						
							
						
						1c30d0b966 
					 
					
						
						
							
							(svn r11573) -Codechange: pause games that miss GRFs by default and throw some warnings and disclaimers when you want to unpause it.  
						
						
						
						
					 
					
						2007-12-04 22:50:07 +00:00 
						 
				 
			
				
					
						
							
							
								glx 
							
						 
					 
					
						
						
							
						
						be48614ef8 
					 
					
						
						
							
							(svn r11572) -Fix [FS#1494]: reinitialise windows system before loading a savegame  
						
						
						
						
					 
					
						2007-12-04 22:22:50 +00:00 
						 
				 
			
				
					
						
							
							
								rubidium 
							
						 
					 
					
						
						
							
						
						2880047689 
					 
					
						
						
							
							(svn r11556) -Feature: allow setting a default password for new companies in network games.  
						
						
						
						
					 
					
						2007-12-02 14:48:26 +00:00 
						 
				 
			
				
					
						
							
							
								rubidium 
							
						 
					 
					
						
						
							
						
						bd27f767cc 
					 
					
						
						
							
							(svn r11537) -Codechange: make it much harder to 'accidentally' add savegame conversion code after the window and cache initializations.  
						
						
						
						
					 
					
						2007-11-28 15:42:52 +00:00 
						 
				 
			
				
					
						
							
							
								rubidium 
							
						 
					 
					
						
						
							
						
						91152b925e 
					 
					
						
						
							
							(svn r11525) -Fix: do not do all kinds of 'updates' for town, waypoint, station and other signs when you haven't converted the map to the 'current' format as that means you are going to read data in the 'old' format when you assume that it is in the 'current' format.  
						
						
						
						
					 
					
						2007-11-25 20:20:16 +00:00 
						 
				 
			
				
					
						
							
							
								skidd13 
							
						 
					 
					
						
						
							
						
						815b8d8df1 
					 
					
						
						
							
							(svn r11510) -Codechange: merge the IS_*INSIDE* functions and rename them fitting to the naming style  
						
						
						
						
					 
					
						2007-11-24 10:38:43 +00:00 
						 
				 
			
				
					
						
							
							
								rubidium 
							
						 
					 
					
						
						
							
						
						d3ea6fc1ea 
					 
					
						
						
							
							(svn r11495) -Fix (r11493): some compilers fail to show warnings when they should.  
						
						
						
						
					 
					
						2007-11-22 22:54:49 +00:00 
						 
				 
			
				
					
						
							
							
								rubidium 
							
						 
					 
					
						
						
							
						
						11889b6da1 
					 
					
						
						
							
							(svn r11493) -Fix [FS#1472]: game crashing on savegame load because it tried to render some part of the window before the savegame conversion was done.  
						
						
						
						
					 
					
						2007-11-22 22:34:30 +00:00 
						 
				 
			
				
					
						
							
							
								skidd13 
							
						 
					 
					
						
						
							
						
						3ae50673a3 
					 
					
						
						
							
							(svn r11484) -Codechange: Remove the doubled function SetBitT and rename the remaining to fit with the naming style  
						
						
						
						
					 
					
						2007-11-20 13:35:54 +00:00 
						 
				 
			
				
					
						
							
							
								skidd13 
							
						 
					 
					
						
						
							
						
						6801cceda1 
					 
					
						
						
							
							(svn r11482) -Codechange: Remove the doubled function ClrBitT and rename the remaining to fit with the naming style  
						
						
						
						
					 
					
						2007-11-19 21:32:20 +00:00 
						 
				 
			
				
					
						
							
							
								skidd13 
							
						 
					 
					
						
						
							
						
						c0a2c0c23e 
					 
					
						
						
							
							(svn r11481) -Codechange: Rename the HASBIT function to fit with the naming style  
						
						
						
						
					 
					
						2007-11-19 21:02:30 +00:00 
						 
				 
			
				
					
						
							
							
								skidd13 
							
						 
					 
					
						
						
							
						
						98f66552be 
					 
					
						
						
							
							(svn r11475) -Codechange: rename clamp and clampu to Clamp and ClampU to fit with the coding style  
						
						
						
						
					 
					
						2007-11-19 18:38:10 +00:00 
						 
				 
			
				
					
						
							
							
								belugas 
							
						 
					 
					
						
						
							
						
						f26a591e6c 
					 
					
						
						
							
							(svn r11399) -Feature(ette): transparency settings can now be saved and thus remembered.  
						
						... 
						
						
						
						-Codechange: Wrap all transparency settings in accessors, hiding the implementation
-Change: Clicking "transparent building" menu will toggle Houses And Trees only.  The other options can be used in the transparency gui.
Initial patch by Smatz (FS#1349), with some rework by BigBB and your humble servant. 
						
						
					 
					
						2007-11-10 01:17:15 +00:00 
						 
				 
			
				
					
						
							
							
								rubidium 
							
						 
					 
					
						
						
							
						
						00161bf9aa 
					 
					
						
						
							
							(svn r11338) -Fix [FS#1359]: water tiles not at sealevel (i.e. canals) should not be owned by water as that signals normal water.  
						
						
						
						
					 
					
						2007-10-22 17:03:08 +00:00 
						 
				 
			
				
					
						
							
							
								glx 
							
						 
					 
					
						
						
							
						
						389391f9ec 
					 
					
						
						
							
							(svn r11277) -Fix (r8498): the check for ghost station (on water industries) always removed station for non-oilrig  
						
						
						
						
					 
					
						2007-10-16 20:44:59 +00:00 
						 
				 
			
				
					
						
							
							
								rubidium 
							
						 
					 
					
						
						
							
						
						3bcfe14cd1 
					 
					
						
						
							
							(svn r11276) -Codechange: be more consistent with naming of some accessors.  
						
						... 
						
						
						
						-Fix: make sure canals are never owned by water. Based on a patch by boekabart. 
						
						
					 
					
						2007-10-16 19:48:58 +00:00 
						 
				 
			
				
					
						
							
							
								truelight 
							
						 
					 
					
						
						
							
						
						1eabb451ab 
					 
					
						
						
							
							(svn r11244) -Fix: trees can now be planted on bare land without making it grassy (Csaboka)  
						
						... 
						
						
						
						-Fix: planting tree in desert doesn't make it grassy for the first tile-cycle (Csaboka)
-Fix: when a tree dies in desert, it no longer becomes a snowy tile for the first tile-cycle (Csaboka) 
						
						
					 
					
						2007-10-11 11:06:04 +00:00 
						 
				 
			
				
					
						
							
							
								glx 
							
						 
					 
					
						
						
							
						
						18de82b000 
					 
					
						
						
							
							(svn r11176) -Revert (r9867): as it is needed for newgrf callbacks 14B and 14C  
						
						
						
						
					 
					
						2007-09-27 21:39:13 +00:00 
						 
				 
			
				
					
						
							
							
								rubidium 
							
						 
					 
					
						
						
							
						
						ed96cd2711 
					 
					
						
						
							
							(svn r11138) -Codechange: prepare some subsystems for persistent storage for NewGRFs.  
						
						
						
						
					 
					
						2007-09-22 12:59:43 +00:00 
						 
				 
			
				
					
						
							
							
								truelight 
							
						 
					 
					
						
						
							
						
						ca161c8e72 
					 
					
						
						
							
							(svn r11092) -Add: allow 'blitter=<value>' in openttd.cfg to set the blitter (so you don't have to keep on doing 'openttd -b 32bpp-optimized'..)  
						
						
						
						
					 
					
						2007-09-13 12:28:53 +00:00 
						 
				 
			
				
					
						
							
							
								rubidium 
							
						 
					 
					
						
						
							
						
						766d6d420e 
					 
					
						
						
							
							(svn r11030) -Revert r11016, Fix [FS#1178]: the way to determine whether a station should get goods was not done properly.  
						
						
						
						
					 
					
						2007-09-01 08:04:08 +00:00 
						 
				 
			
				
					
						
							
							
								rubidium 
							
						 
					 
					
						
						
							
						
						1a82bd9350 
					 
					
						
						
							
							(svn r10982) -Fix [FS#1162]: some old savegames could be in a state that the current game logic does not like; in the list of vehicles loading at a station when the vehicle is not actually at the station.  
						
						
						
						
					 
					
						2007-08-26 14:38:44 +00:00 
						 
				 
			
				
					
						
							
							
								rubidium 
							
						 
					 
					
						
						
							
						
						f09ebb5ec2 
					 
					
						
						
							
							(svn r10807) -Fix [FS#1108]: keep_all_autosaves always got ".sav" as filename, which basically means that it only kept the last autosave.  
						
						
						
						
					 
					
						2007-08-06 06:23:44 +00:00 
						 
				 
			
				
					
						
							
							
								truelight 
							
						 
					 
					
						
						
							
						
						8ca03887b9 
					 
					
						
						
							
							(svn r10781) -Fix: ported more pieces to WinCE, so it compiles a bit more  
						
						... 
						
						
						
						-Fix: WinCE doesn't support console
-Fix: Set debug lvl4 when running a debug WinCE build (as you can't give parameters any easy way) 
						
						
					 
					
						2007-08-04 12:53:41 +00:00 
						 
				 
			
				
					
						
							
							
								rubidium 
							
						 
					 
					
						
						
							
						
						655b2048e5 
					 
					
						
						
							
							(svn r10773) -Codechange: use pool.CleanPool instead of CleanPool(&pool) and similarly for AddBlock*.  
						
						
						
						
					 
					
						2007-08-03 20:18:38 +00:00 
						 
				 
			
				
					
						
							
							
								peter1138 
							
						 
					 
					
						
						
							
						
						23a46a301e 
					 
					
						
						
							
							(svn r10762) -Codechange: Change enum StringIDEnum { to static const StringID = for  
						
						... 
						
						
						
						each STR_ entry. This avoids the need for a cast to StringID in some 
places and thus better type-safety. 
						
						
					 
					
						2007-08-03 09:08:49 +00:00 
						 
				 
			
				
					
						
							
							
								rubidium 
							
						 
					 
					
						
						
							
						
						2800a49f03 
					 
					
						
						
							
							(svn r10733) -Codechange: change MP_STREET into MP_ROAD as we use the word "road" everywhere except in the tile type.  
						
						
						
						
					 
					
						2007-07-29 23:42:59 +00:00 
						 
				 
			
				
					
						
							
							
								rubidium 
							
						 
					 
					
						
						
							
						
						45b0b7755d 
					 
					
						
						
							
							(svn r10601) -Codechange: store (and use) the type of stations instead of hardcoding station types by graphics IDs.  
						
						
						
						
					 
					
						2007-07-16 23:55:22 +00:00 
						 
				 
			
				
					
						
							
							
								rubidium 
							
						 
					 
					
						
						
							
						
						f30a71ab82 
					 
					
						
						
							
							(svn r10593) -Fix [FS#1038]: one could not remove locks that were build in a (very) old version of OpenTTD.  
						
						
						
						
					 
					
						2007-07-16 21:00:40 +00:00 
						 
				 
			
				
					
						
							
							
								rubidium 
							
						 
					 
					
						
						
							
						
						df009178d4 
					 
					
						
						
							
							(svn r10587) -Codechange: move the string/dparam related stuff from variables.h to strings.h  
						
						
						
						
					 
					
						2007-07-16 09:16:58 +00:00 
						 
				 
			
				
					
						
							
							
								rubidium 
							
						 
					 
					
						
						
							
						
						cd702d049e 
					 
					
						
						
							
							(svn r10460) -Codechange: add some more variables needed for newindustries regarding to the creation of the industries.  
						
						
						
						
					 
					
						2007-07-07 08:53:19 +00:00 
						 
				 
			
				
					
						
							
							
								peter1138 
							
						 
					 
					
						
						
							
						
						5e85e8c5e0 
					 
					
						
						
							
							(svn r10444) -Codechange: switch to c++ classes and inheritance for sound/music/video drivers, using self-registration based on the blitter-model.  
						
						
						
						
					 
					
						2007-07-05 12:23:54 +00:00 
						 
				 
			
				
					
						
							
							
								belugas 
							
						 
					 
					
						
						
							
						
						cd62d5130a 
					 
					
						
						
							
							(svn r10426) -Codechange: Activate the reset of industry/tiles mapping upon initialization or new game.  
						
						
						
						
					 
					
						2007-07-04 01:34:28 +00:00 
						 
				 
			
				
					
						
							
							
								rubidium 
							
						 
					 
					
						
						
							
						
						926d103482 
					 
					
						
						
							
							(svn r10358) -Codechange: remove the cargopacket leakchecker as it never asserted in almost a week of stresstesting, so I'm pretty sure all cornercases are tested by now.  
						
						
						
						
					 
					
						2007-06-27 17:19:05 +00:00 
						 
				 
			
				
					
						
							
							
								rubidium 
							
						 
					 
					
						
						
							
						
						f40646bf82 
					 
					
						
						
							
							(svn r10329) -Feature [FS#812]: (patch) option to select the "default" rail type when you start a new game or load a game. This is done either static, i.e. rail, electrified rail, monorail and maglev, or dynamic which takes either the first or last available railtype or the railtype that is used most on the map.  
						
						
						
						
					 
					
						2007-06-25 19:13:55 +00:00 
						 
				 
			
				
					
						
							
							
								peter1138 
							
						 
					 
					
						
						
							
						
						8ee9e8bf1e 
					 
					
						
						
							
							(svn r10323) -Codechange: reference company name, number and player (president) name  
						
						... 
						
						
						
						by index 
						
						
					 
					
						2007-06-25 13:30:38 +00:00