michi_cc
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f2c694c8fb
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(svn r23947) -Feature: Timetabled maximum travel speeds for non-flying vehicles.
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2012-02-14 17:04:06 +00:00 |
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rubidium
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060cac439c
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(svn r23942) -Fix: infrastructure cache of standard road stops would get messed up when buying a company with them
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2012-02-13 17:18:20 +00:00 |
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frosch
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07f69d8b88
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(svn r23920) -Fix: Consider only the middle tile of a lock for lock-infrastructure costs. The other two tiles may be owned by other companies. Also do not count the middle tile of a lock as canal, independent of whether it is build on ground or river slope.
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2012-02-09 22:38:39 +00:00 |
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rubidium
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d99eb6aac2
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(svn r23853) -Fix: several incorrect @files
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2012-01-25 22:10:14 +00:00 |
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michi_cc
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52b951ca6f
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(svn r23844) -Fix (r23414): Infrastructure count for stations wasn't updated properly on company takeover. And don't count buoys while loading a game either.
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2012-01-22 22:21:21 +00:00 |
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frosch
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5bf1710a28
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(svn r23835) -Change [FS#4999]: Make signs placed in scenario editor belong to the GS. That way they are always shown in game and are not editable.
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2012-01-22 13:54:02 +00:00 |
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frosch
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d5e0be7d7f
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(svn r23829) -Fix [FS#4996]: Loading empty GS strings/translations failed.
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2012-01-21 13:21:33 +00:00 |
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frosch
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5fa15c563c
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(svn r23828) -Fix: Return early from SlString() for empty strings, before doing invalid things which surprisingly do not break everything.
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2012-01-21 13:21:23 +00:00 |
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rubidium
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70c7fbd90e
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(svn r23826) -Fix [FS#4972]: the detailed performance rating window showed the cargo count of the current quarter instead of the last quarter like the tooltip says
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2012-01-20 20:18:19 +00:00 |
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yexo
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2c99805117
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(svn r23816) -Fix (r23635, r23805): make SCC_ENCODED the first entry in the StringControlCode enum since it's value is not allowed to change
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2012-01-16 22:29:25 +00:00 |
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michi_cc
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9232a2ef0c
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(svn r23773) -Change: [NewGRF] Update all cached train properties if a train vehicle enters a new railtype.
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2012-01-08 12:47:54 +00:00 |
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rubidium
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6d6be50ae0
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(svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files
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2012-01-03 21:32:51 +00:00 |
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truebrain
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0d929e877f
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(svn r23713) -Codechange: split VehicleMove() into two functions, to minimalize the work done where possible
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2012-01-02 13:44:30 +00:00 |
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truebrain
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19004a77f8
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(svn r23712) -Codechange: rename the two vehicle hashes we have to names that make clear where they differ in
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2012-01-02 12:07:50 +00:00 |
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rubidium
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20931c5af8
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(svn r23694) -Fix (rprev): somehow compilers didn't understand what I meant...
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2011-12-31 13:57:09 +00:00 |
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rubidium
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a137c838f9
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(svn r23693) -Fix [FS#4859]: hardcode the original defaults for loading old savegames if they could totally mess with the game's behaviour
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2011-12-31 13:52:54 +00:00 |
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yexo
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ecc9997277
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(svn r23657) -Fix (r22958): loading of very old savegames with custom town names failed
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2011-12-22 17:07:54 +00:00 |
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truebrain
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5f7268cbdc
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(svn r23649) -Fix [FS#4905) (r23634): loading a savegame with an empty GSTR chunk caused assert
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2011-12-21 12:40:29 +00:00 |
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truebrain
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1c9bec1999
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(svn r23640) -Fix: stop using FORCEINLINE (1/3rd of the instances were, the others were still regular inline), but make sure inline is always a 'forced' inline (I am looking at you MSVC)
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2011-12-20 17:57:56 +00:00 |
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truebrain
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44b70d176c
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(svn r23637) -Change: bump the savegame, to store all the new goodies
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2011-12-19 21:06:42 +00:00 |
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truebrain
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102f811d02
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(svn r23636) -Add: introduce ScriptText in parameters where it can be used
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2011-12-19 21:06:06 +00:00 |
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truebrain
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2ae87e7213
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(svn r23634) -Add: support language files for GameScript (Rubidium)
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2011-12-19 21:05:46 +00:00 |
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truebrain
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3ada3b9cc5
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(svn r23630) -Add: a Goal GUI to show your current goals
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2011-12-19 21:03:17 +00:00 |
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truebrain
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ad48ab9237
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(svn r23626) -Add: ScriptTown::SetText, which adds custom text to the Town GUI
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2011-12-19 21:00:55 +00:00 |
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truebrain
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f239a61406
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(svn r23609) -Add: save/load all GameScript related material
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2011-12-19 20:56:34 +00:00 |
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truebrain
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5cda1d7c90
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(svn r23603) -Add: support for control commands in strings, in both network and safe/load (Rubidium)
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2011-12-19 20:50:44 +00:00 |
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rubidium
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df16ebd730
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(svn r23595) -Codechange: add comma after last enum to get a more uniform coding style
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2011-12-19 17:48:04 +00:00 |
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rubidium
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3d88c74389
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(svn r23526) -Codechange: unify cargos vs cargoes
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2011-12-15 21:56:00 +00:00 |
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michi_cc
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def8e7215b
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(svn r23504) -Feature: Aircraft range.
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2011-12-13 00:43:35 +00:00 |
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yexo
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89854e0ab1
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(svn r23501) -Fix: loading scenarios downloaded from the online content didn't work anymore
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2011-12-12 18:55:04 +00:00 |
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rubidium
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0ca25fb3af
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(svn r23480) -Fix [FS#4594]: replace OS error messages with internal error messages when that's possible
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2011-12-10 16:05:26 +00:00 |
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rubidium
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2bf0fc3c5c
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(svn r23476) -Codechange: use the error queue to replace switch mode error strings, again making it possible to return multiple errors
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2011-12-10 15:16:58 +00:00 |
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rubidium
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58423b26d1
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(svn r23474) -Codechange: move the declaration error related functions to error.h
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2011-12-10 13:54:10 +00:00 |
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rubidium
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432c16d5b9
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(svn r23418) -Fix [FS#4866] (r22958): saves made with the Catalan town name generator would trigger a "savegame corrupt" exception
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2011-12-04 08:20:01 +00:00 |
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michi_cc
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d3b7b89493
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(svn r23415) -Feature: Infrastructure maintenance costs.
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2011-12-03 23:40:46 +00:00 |
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michi_cc
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f98312eb77
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(svn r23414) -Add: Company infrastructure counts for stations/airports.
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2011-12-03 23:40:30 +00:00 |
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michi_cc
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c06bbb4863
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(svn r23413) -Add: Company infrastructure counts for canals.
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2011-12-03 23:40:23 +00:00 |
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michi_cc
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a29a9d94b7
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(svn r23412) -Add: Company infrastructure counts for road.
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2011-12-03 23:40:18 +00:00 |
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michi_cc
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d30fcd4e35
|
(svn r23411) -Add: Company infrastructure counts for rail.
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2011-12-03 23:40:13 +00:00 |
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michi_cc
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6083d6ffb4
|
(svn r23410) -Add: A window with a detailed overview over the infrastructure of a company.
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2011-12-03 23:40:08 +00:00 |
|
terkhen
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de0bf0663a
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(svn r23407) -Codechange: Keep a bitmap of all cargos accepted by towns.
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2011-12-03 22:23:10 +00:00 |
|
terkhen
|
59d8b0204f
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(svn r23405) -Codechange: Keep a matrix of cargos accepted by houses for each town (michi_cc).
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2011-12-03 22:21:27 +00:00 |
|
truebrain
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a8b22e5292
|
(svn r23386) -Fix: debug script related events to 'script' (removes 'ai')
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2011-12-01 12:04:10 +00:00 |
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truebrain
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cc12942d70
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(svn r23384) -Remove: no longer allow a binary to be without AI support; the parts some compilers failed at, are integrated in other parts of the code now too
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2011-12-01 12:03:34 +00:00 |
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truebrain
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160bfd8851
|
(svn r23376) -Remove: on popular demand, remove my (revoked) name from comments in the code. It was silly to name me like that to begin with ;) (based on patch by HackaLittleBit)
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2011-11-30 01:22:18 +00:00 |
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truebrain
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34d7f01ccc
|
(svn r23364) -Codechange: refactor AIConfig, moving it mostly to Scriptconfig
|
2011-11-29 23:26:35 +00:00 |
|
peter1138
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81598273e9
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(svn r23316) -Feature: Add ability to zoom in to 2x and 4x level.
|
2011-11-24 12:38:48 +00:00 |
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peter1138
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4e97261315
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(svn r23314) -Add: Add settings to restrict viewport zoom levels.
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2011-11-24 12:20:14 +00:00 |
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truebrain
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bd3fd1171e
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(svn r23309) -Fix: loading old games didn't have goals set for towns (tnx to frosch for spotting)
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2011-11-23 18:54:51 +00:00 |
|
truebrain
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d809ea4f23
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(svn r23304) -Add: bump the savegame to start storing the new bits and pieces
|
2011-11-23 16:11:15 +00:00 |
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