bjarni 
							
						 
					 
					
						
						
							
						
						e8f4b7cf19 
					 
					
						
						
							
							(svn r1728) - Fix: now a player can only build a road vehicle in depots he owns (hacked client protection)  
						
						
						
						
					 
					
						2005-01-30 13:42:11 +00:00 
						 
				 
			
				
					
						
							
							
								bjarni 
							
						 
					 
					
						
						
							
						
						3103119b6c 
					 
					
						
						
							
							(svn r1727) - Fix: now CmdBuildRailVehicle() behaves correctly if DC_EXEC is set  
						
						... 
						
						
						
						this commit alters ai.c a little to get rid of the workaround from r1725 so AI players could still build locomotives 
						
						
					 
					
						2005-01-30 13:03:32 +00:00 
						 
				 
			
				
					
						
							
							
								bjarni 
							
						 
					 
					
						
						
							
						
						5987455d35 
					 
					
						
						
							
							(svn r1727) - Fix: now CmdBuildRailVehicle() behaves correctly if DC_EXEC is set  
						
						... 
						
						
						
						this commit alters ai.c a little to get rid of the workaround from r1725 so AI players could still build locomotives 
						
						
					 
					
						2005-01-30 13:03:32 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						9f86f1bf9d 
					 
					
						
						
							
							(svn r1726) Move an assert() because it could not catch all cases of incorrect input where it was placed  
						
						
						
						
					 
					
						2005-01-30 08:25:39 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						cc7f7220c0 
					 
					
						
						
							
							(svn r1726) Move an assert() because it could not catch all cases of incorrect input where it was placed  
						
						
						
						
					 
					
						2005-01-30 08:25:39 +00:00 
						 
				 
			
				
					
						
							
							
								bjarni 
							
						 
					 
					
						
						
							
						
						001cdf0ba2 
					 
					
						
						
							
							(svn r1725) - Fix: now trains can only be built in depots and you have to own the depot too (hacked client protection)  
						
						
						
						
					 
					
						2005-01-29 23:58:07 +00:00 
						 
				 
			
				
					
						
							
							
								bjarni 
							
						 
					 
					
						
						
							
						
						c16c7312cf 
					 
					
						
						
							
							(svn r1725) - Fix: now trains can only be built in depots and you have to own the depot too (hacked client protection)  
						
						
						
						
					 
					
						2005-01-29 23:58:07 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						dae4b50e1c 
					 
					
						
						
							
							(svn r1724) Set maximum number of industries and towns to 250 each  
						
						
						
						
					 
					
						2005-01-29 20:18:01 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						b18851e0b9 
					 
					
						
						
							
							(svn r1724) Set maximum number of industries and towns to 250 each  
						
						
						
						
					 
					
						2005-01-29 20:18:01 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						b9a4756e1e 
					 
					
						
						
							
							(svn r1723) Save the map size in tiles, not number of bits  
						
						
						
						
					 
					
						2005-01-29 20:11:19 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						b29877e14c 
					 
					
						
						
							
							(svn r1723) Save the map size in tiles, not number of bits  
						
						
						
						
					 
					
						2005-01-29 20:11:19 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						001aa8e453 
					 
					
						
						
							
							(svn r1722) -Feature: Bigger maps - anyone?  
						
						
						
						
					 
					
						2005-01-29 19:45:14 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						3a89108a55 
					 
					
						
						
							
							(svn r1722) -Feature: Bigger maps - anyone?  
						
						
						
						
					 
					
						2005-01-29 19:45:14 +00:00 
						 
				 
			
				
					
						
							
							
								celestar 
							
						 
					 
					
						
						
							
						
						3c82a2b3c7 
					 
					
						
						
							
							(svn r1721) -Feature: It is now possible to build multiple road stations (up to 8) on  
						
						... 
						
						
						
						a single station.
Thanks to: Truelight for the saveload code, Darkvater and Hackykid for
network testing and Tron for proof-reading 1500 lines of diff. 
						
						
					 
					
						2005-01-29 19:41:44 +00:00 
						 
				 
			
				
					
						
							
							
								celestar 
							
						 
					 
					
						
						
							
						
						752b3f0dd6 
					 
					
						
						
							
							(svn r1721) -Feature: It is now possible to build multiple road stations (up to 8) on  
						
						... 
						
						
						
						a single station.
Thanks to: Truelight for the saveload code, Darkvater and Hackykid for
network testing and Tron for proof-reading 1500 lines of diff. 
						
						
					 
					
						2005-01-29 19:41:44 +00:00 
						 
				 
			
				
					
						
							
							
								darkvater 
							
						 
					 
					
						
						
							
						
						b8fb0141a3 
					 
					
						
						
							
							(svn r1720) - Fix: signed/unsigned warnings. Tile which is incremented/decremented every time until suitable ground is found is compared to the direction it is going in. If this wraps, return error. For this treat the tile itself as a TileIndexDiff  
						
						
						
						
					 
					
						2005-01-29 18:22:07 +00:00 
						 
				 
			
				
					
						
							
							
								darkvater 
							
						 
					 
					
						
						
							
						
						885fd2b15c 
					 
					
						
						
							
							(svn r1720) - Fix: signed/unsigned warnings. Tile which is incremented/decremented every time until suitable ground is found is compared to the direction it is going in. If this wraps, return error. For this treat the tile itself as a TileIndexDiff  
						
						
						
						
					 
					
						2005-01-29 18:22:07 +00:00 
						 
				 
			
				
					
						
							
							
								darkvater 
							
						 
					 
					
						
						
							
						
						d2f28208cc 
					 
					
						
						
							
							(svn r1719) - Fix: [installer] fix some installer problems mainly for DOS files as well as beautify it a little  
						
						... 
						
						
						
						- Fix: corrected newlinetype of tile.c 
						
						
					 
					
						2005-01-29 16:47:19 +00:00 
						 
				 
			
				
					
						
							
							
								darkvater 
							
						 
					 
					
						
						
							
						
						2005495bfb 
					 
					
						
						
							
							(svn r1719) - Fix: [installer] fix some installer problems mainly for DOS files as well as beautify it a little  
						
						... 
						
						
						
						- Fix: corrected newlinetype of tile.c 
						
						
					 
					
						2005-01-29 16:47:19 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						38587b60f7 
					 
					
						
						
							
							(svn r1718) Use the enum TileType as parameter/return type for [GS]etTileType() instead of plain int.  
						
						... 
						
						
						
						This makes it necessary to rename TileType() to GetTileType() because a type and a function may not share the same name. 
						
						
					 
					
						2005-01-29 15:12:40 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						97ae59fe1a 
					 
					
						
						
							
							(svn r1718) Use the enum TileType as parameter/return type for [GS]etTileType() instead of plain int.  
						
						... 
						
						
						
						This makes it necessary to rename TileType() to GetTileType() because a type and a function may not share the same name. 
						
						
					 
					
						2005-01-29 15:12:40 +00:00 
						 
				 
			
				
					
						
							
							
								darkvater 
							
						 
					 
					
						
						
							
						
						e5b3e6bbda 
					 
					
						
						
							
							(svn r1717) -Fix: some compilation problems for braindead VS6 and added missing files to project (thx bociusz)  
						
						
						
						
					 
					
						2005-01-29 14:56:25 +00:00 
						 
				 
			
				
					
						
							
							
								darkvater 
							
						 
					 
					
						
						
							
						
						797355cb7e 
					 
					
						
						
							
							(svn r1717) -Fix: some compilation problems for braindead VS6 and added missing files to project (thx bociusz)  
						
						
						
						
					 
					
						2005-01-29 14:56:25 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						5a6ec81e7f 
					 
					
						
						
							
							(svn r1716) Prevent zeppelins from accessing non-existent tiles when leaving the map  
						
						
						
						
					 
					
						2005-01-29 14:53:05 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						f2af1ed332 
					 
					
						
						
							
							(svn r1716) Prevent zeppelins from accessing non-existent tiles when leaving the map  
						
						
						
						
					 
					
						2005-01-29 14:53:05 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						e86e9f96ca 
					 
					
						
						
							
							(svn r1715) Move [GS]etMapExtraBits to tile.[ch]  
						
						
						
						
					 
					
						2005-01-29 13:33:48 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						f08d102ac2 
					 
					
						
						
							
							(svn r1715) Move [GS]etMapExtraBits to tile.[ch]  
						
						
						
						
					 
					
						2005-01-29 13:33:48 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						3515b670d2 
					 
					
						
						
							
							(svn r1714) Add missing include  
						
						
						
						
					 
					
						2005-01-29 13:33:14 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						a2de96abc0 
					 
					
						
						
							
							(svn r1714) Add missing include  
						
						
						
						
					 
					
						2005-01-29 13:33:14 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						39858e696b 
					 
					
						
						
							
							(svn r1713) Split off several functions which query/set information about a single tile from map.h and put them into a seperate file tile.h  
						
						
						
						
					 
					
						2005-01-29 12:19:05 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						5885b31bb4 
					 
					
						
						
							
							(svn r1713) Split off several functions which query/set information about a single tile from map.h and put them into a seperate file tile.h  
						
						
						
						
					 
					
						2005-01-29 12:19:05 +00:00 
						 
				 
			
				
					
						
							
							
								bjarni 
							
						 
					 
					
						
						
							
						
						f853483424 
					 
					
						
						
							
							(svn r1712) - Fix: a hacked client can no longer send other players trains to a depot  
						
						... 
						
						
						
						- Feature: [autoreplace] trains now tries to find a depot if they needs to be replaced
Now all 4 types of vehicles goes to a depot if they needs to be replaced 
						
						
					 
					
						2005-01-29 12:01:36 +00:00 
						 
				 
			
				
					
						
							
							
								bjarni 
							
						 
					 
					
						
						
							
						
						3b6901f7fd 
					 
					
						
						
							
							(svn r1712) - Fix: a hacked client can no longer send other players trains to a depot  
						
						... 
						
						
						
						- Feature: [autoreplace] trains now tries to find a depot if they needs to be replaced
Now all 4 types of vehicles goes to a depot if they needs to be replaced 
						
						
					 
					
						2005-01-29 12:01:36 +00:00 
						 
				 
			
				
					
						
							
							
								bjarni 
							
						 
					 
					
						
						
							
						
						74694e8c4c 
					 
					
						
						
							
							(svn r1711) - Add: [MacOSX] Added an Xcode project file (Tobin)  
						
						... 
						
						
						
						This project file adds a graphical IDE to OSX, including graphical debugging, which is a bit easier than gdb (Xcode uses gdb for debugging)
       Since it uses the makefile to compile, it should (hopefully) work without updating the project file when the makefile is updated
       Tobin did most of the work, but I altered paths and settings for custom executable so it should work out of the box for everybody 
						
						
					 
					
						2005-01-29 10:10:10 +00:00 
						 
				 
			
				
					
						
							
							
								bjarni 
							
						 
					 
					
						
						
							
						
						849ffd59ec 
					 
					
						
						
							
							(svn r1711) - Add: [MacOSX] Added an Xcode project file (Tobin)  
						
						... 
						
						
						
						This project file adds a graphical IDE to OSX, including graphical debugging, which is a bit easier than gdb (Xcode uses gdb for debugging)
       Since it uses the makefile to compile, it should (hopefully) work without updating the project file when the makefile is updated
       Tobin did most of the work, but I altered paths and settings for custom executable so it should work out of the box for everybody 
						
						
					 
					
						2005-01-29 10:10:10 +00:00 
						 
				 
			
				
					
						
							
							
								bjarni 
							
						 
					 
					
						
						
							
						
						6252d595e2 
					 
					
						
						
							
							(svn r1710) - Fix: [autoreplace] vehicles do no longer go to a depot all the time if the owner clicked 'stop replacing' ( ship+aircraft+road vehicles )  
						
						
						
						
					 
					
						2005-01-29 01:02:47 +00:00 
						 
				 
			
				
					
						
							
							
								bjarni 
							
						 
					 
					
						
						
							
						
						db4721a31d 
					 
					
						
						
							
							(svn r1710) - Fix: [autoreplace] vehicles do no longer go to a depot all the time if the owner clicked 'stop replacing' ( ship+aircraft+road vehicles )  
						
						
						
						
					 
					
						2005-01-29 01:02:47 +00:00 
						 
				 
			
				
					
						
							
							
								bjarni 
							
						 
					 
					
						
						
							
						
						60c07f7a9e 
					 
					
						
						
							
							(svn r1709) - Feature: [autoreplace] ships now automatically goes to a depot if they need to be replaced  
						
						
						
						
					 
					
						2005-01-28 20:43:46 +00:00 
						 
				 
			
				
					
						
							
							
								bjarni 
							
						 
					 
					
						
						
							
						
						27cd24c316 
					 
					
						
						
							
							(svn r1709) - Feature: [autoreplace] ships now automatically goes to a depot if they need to be replaced  
						
						
						
						
					 
					
						2005-01-28 20:43:46 +00:00 
						 
				 
			
				
					
						
							
							
								bjarni 
							
						 
					 
					
						
						
							
						
						f33013a37b 
					 
					
						
						
							
							(svn r1708) - Fix: FindNearestHangar() will no longer return a hangar where a jet will crash if it is a jet, that is searching  
						
						... 
						
						
						
						- Codechange: Since planes move in strait lines in 8 directions, GetTileDistAdv() is used instead of manhatten distance in FindNearestHangar() 
						
						
					 
					
						2005-01-28 18:10:12 +00:00 
						 
				 
			
				
					
						
							
							
								bjarni 
							
						 
					 
					
						
						
							
						
						41ca1be4ff 
					 
					
						
						
							
							(svn r1708) - Fix: FindNearestHangar() will no longer return a hangar where a jet will crash if it is a jet, that is searching  
						
						... 
						
						
						
						- Codechange: Since planes move in strait lines in 8 directions, GetTileDistAdv() is used instead of manhatten distance in FindNearestHangar() 
						
						
					 
					
						2005-01-28 18:10:12 +00:00 
						 
				 
			
				
					
						
							
							
								bjarni 
							
						 
					 
					
						
						
							
						
						6d52ee4962 
					 
					
						
						
							
							(svn r1707) - Feature: [autoreplace] road vehicles now tries to find a depot if they needs to be replaced  
						
						
						
						
					 
					
						2005-01-28 17:31:42 +00:00 
						 
				 
			
				
					
						
							
							
								bjarni 
							
						 
					 
					
						
						
							
						
						dce0bbad6c 
					 
					
						
						
							
							(svn r1707) - Feature: [autoreplace] road vehicles now tries to find a depot if they needs to be replaced  
						
						
						
						
					 
					
						2005-01-28 17:31:42 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						400f07fdb8 
					 
					
						
						
							
							(svn r1706) Implement ScaleByMapSize() and ScaleByMapSize1D()  
						
						... 
						
						
						
						These scale a number relative to the map size/circumference.
Use them to scale the amount of map objects.
Of course at the moment they return just the input, because there are no bigger/smaller maps yet. 
						
						
					 
					
						2005-01-28 15:31:04 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						3617d24318 
					 
					
						
						
							
							(svn r1706) Implement ScaleByMapSize() and ScaleByMapSize1D()  
						
						... 
						
						
						
						These scale a number relative to the map size/circumference.
Use them to scale the amount of map objects.
Of course at the moment they return just the input, because there are no bigger/smaller maps yet. 
						
						
					 
					
						2005-01-28 15:31:04 +00:00 
						 
				 
			
				
					
						
							
							
								dominik 
							
						 
					 
					
						
						
							
						
						6d410929b6 
					 
					
						
						
							
							(svn r1705) Sign owner variable is a byte, not int32 of course  
						
						
						
						
					 
					
						2005-01-28 12:21:04 +00:00 
						 
				 
			
				
					
						
							
							
								dominik 
							
						 
					 
					
						
						
							
						
						4e6d6578e4 
					 
					
						
						
							
							(svn r1705) Sign owner variable is a byte, not int32 of course  
						
						
						
						
					 
					
						2005-01-28 12:21:04 +00:00 
						 
				 
			
				
					
						
							
							
								dominik 
							
						 
					 
					
						
						
							
						
						936979c957 
					 
					
						
						
							
							(svn r1704) - Fix: [newgrf] rotors of custom helicopters are displayed correctly in the hangar window  
						
						
						
						
					 
					
						2005-01-28 12:20:06 +00:00 
						 
				 
			
				
					
						
							
							
								dominik 
							
						 
					 
					
						
						
							
						
						5856325e5a 
					 
					
						
						
							
							(svn r1704) - Fix: [newgrf] rotors of custom helicopters are displayed correctly in the hangar window  
						
						
						
						
					 
					
						2005-01-28 12:20:06 +00:00 
						 
				 
			
				
					
						
							
							
								dominik 
							
						 
					 
					
						
						
							
						
						ea3eb8cbfa 
					 
					
						
						
							
							(svn r1703) - Fix: Scrolling with the arrow keys is now smooth and it now also scrolls exactly in tile direction if e.g. up and left are pressed  
						
						
						
						
					 
					
						2005-01-28 09:30:19 +00:00