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								 tron | 993a106679 | (svn r1676) Increase the size of TileIndex and TileIndexDiff to 32bits and adapt the save/load data and some other parts of the code to that change WARNING: If i made any mistake here it WILL lead to corrupted savegames! | 2005-01-25 21:43:57 +00:00 |  | 
			
				
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								 tron | cb1f1921f6 | (svn r1675) Ignore scenario files | 2005-01-25 21:00:38 +00:00 |  | 
			
				
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								 tron | 8e5e2e52fd | (svn r1675) Ignore scenario files | 2005-01-25 21:00:38 +00:00 |  | 
			
				
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								 dominik | 04c2f1dd6c | (svn r1674) - Fix: Signs are now displayed in the correct color at all zoom levels | 2005-01-25 20:47:02 +00:00 |  | 
			
				
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								 dominik | 346d10172b | (svn r1674) - Fix: Signs are now displayed in the correct color at all zoom levels | 2005-01-25 20:47:02 +00:00 |  | 
			
				
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								 dominik | 8a1aff126b | (svn r1673) - Codechange: Removed some redundant comments from r1667 Saving the player color for signs will work right after the savegame bump | 2005-01-25 17:05:38 +00:00 |  | 
			
				
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								 dominik | 085ae9cab2 | (svn r1673) - Codechange: Removed some redundant comments from r1667 Saving the player color for signs will work right after the savegame bump | 2005-01-25 17:05:38 +00:00 |  | 
			
				
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								 tron | b85925cbae | (svn r1672) Simplify dependency tracking and actually implement it for C++ files, too. Note: Do "make clean" to get rid of the old dependency files | 2005-01-25 16:10:06 +00:00 |  | 
			
				
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								 tron | 6497f08ad4 | (svn r1672) Simplify dependency tracking and actually implement it for C++ files, too. Note: Do "make clean" to get rid of the old dependency files | 2005-01-25 16:10:06 +00:00 |  | 
			
				
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								 tron | fd8c74c83c | (svn r1671) Remove WARNING_DISPLAY, because it contained no warning, but an optimization flag | 2005-01-25 16:03:45 +00:00 |  | 
			
				
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								 tron | 85248d7850 | (svn r1671) Remove WARNING_DISPLAY, because it contained no warning, but an optimization flag | 2005-01-25 16:03:45 +00:00 |  | 
			
				
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								 tron | 63fdd4d6be | (svn r1670) Garbage collect some variables, because they are only used once and hide magic, like containing -o where a filename must be the next parameter | 2005-01-25 15:59:01 +00:00 |  | 
			
				
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								 tron | 3276c46c72 | (svn r1670) Garbage collect some variables, because they are only used once and hide magic, like containing -o where a filename must be the next parameter | 2005-01-25 15:59:01 +00:00 |  | 
			
				
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								 tron | 489f68a083 | (svn r1669) Rename all ttd_XXX to just XXX, because we already know who we are (; | 2005-01-25 15:46:32 +00:00 |  | 
			
				
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								 tron | 76e1dd515f | (svn r1669) Rename all ttd_XXX to just XXX, because we already know who we are (; | 2005-01-25 15:46:32 +00:00 |  | 
			
				
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								 darkvater | f564fa528f | (svn r1668) -Fixed windows installer (autorail.grf) and a changelog typo | 2005-01-25 15:43:27 +00:00 |  | 
			
				
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								 darkvater | 568dff40b6 | (svn r1668) -Fixed windows installer (autorail.grf) and a changelog typo | 2005-01-25 15:43:27 +00:00 |  | 
			
				
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								 dominik | 85e768c11f | (svn r1667) - Feature: Signs are now shown in the color of the player who created them (Note: The player information is currently not stored in savegames. Upon loading a game the signs will all be gray again) | 2005-01-25 15:38:36 +00:00 |  | 
			
				
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								 dominik | d439221c62 | (svn r1667) - Feature: Signs are now shown in the color of the player who created them (Note: The player information is currently not stored in savegames. Upon loading a game the signs will all be gray again) | 2005-01-25 15:38:36 +00:00 |  | 
			
				
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								 tron | de64977957 | (svn r1666) Move some MorphOS compile flags to a place where they actually belong | 2005-01-25 15:38:35 +00:00 |  | 
			
				
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								 tron | 03ba24dd65 | (svn r1666) Move some MorphOS compile flags to a place where they actually belong | 2005-01-25 15:38:35 +00:00 |  | 
			
				
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								 tron | c340be487b | (svn r1665) Remove VERBOSE flag, because it was only partially implemented Add "info" target instead, which prints out some relevant variables used in the Makefile | 2005-01-25 15:35:11 +00:00 |  | 
			
				
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								 tron | 75045328ec | (svn r1665) Remove VERBOSE flag, because it was only partially implemented Add "info" target instead, which prints out some relevant variables used in the Makefile | 2005-01-25 15:35:11 +00:00 |  | 
			
				
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								 bjarni | ac148b1dec | (svn r1664) Makefile: removed the forced 0.3.6 version tag | 2005-01-25 00:13:48 +00:00 |  | 
			
				
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								 bjarni | 6e532184bb | (svn r1664) Makefile: removed the forced 0.3.6 version tag | 2005-01-25 00:13:48 +00:00 |  | 
			
				
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								 darkvater | 13c5f2608f | (svn r1662) -Fix: Unpause Linkgames scenario per default | 2005-01-25 00:07:58 +00:00 |  | 
			
				
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								 darkvater | 1054ec7749 | (svn r1662) -Fix: Unpause Linkgames scenario per default | 2005-01-25 00:07:58 +00:00 |  | 
			
				
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								 bjarni | 2ff0cbdd54 | (svn r1661) Makefile: added scenario to make install | 2005-01-25 00:07:50 +00:00 |  | 
			
				
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								 bjarni | 001fa99741 | (svn r1661) Makefile: added scenario to make install | 2005-01-25 00:07:50 +00:00 |  | 
			
				
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								 dominik | f754f932b8 | (svn r1660) Added scenarios to Mandrakelinux specs file | 2005-01-24 23:58:12 +00:00 |  | 
			
				
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								 dominik | 3482605b1a | (svn r1660) Added scenarios to Mandrakelinux specs file | 2005-01-24 23:58:12 +00:00 |  | 
			
				
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								 bjarni | d667447ef0 | (svn r1659) Makefile: added scenario to mac and MorphOS release scripts | 2005-01-24 23:52:59 +00:00 |  | 
			
				
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								 bjarni | 6a66bb2314 | (svn r1659) Makefile: added scenario to mac and MorphOS release scripts | 2005-01-24 23:52:59 +00:00 |  | 
			
				
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								 darkvater | e9364f60a9 | (svn r1658) -Update readme and windows installer for 0.3.6 -Fix up VS6 and add new default icon for OpenTTD | 2005-01-24 23:44:24 +00:00 |  | 
			
				
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								 darkvater | 212ecff33b | (svn r1658) -Update readme and windows installer for 0.3.6 -Fix up VS6 and add new default icon for OpenTTD | 2005-01-24 23:44:24 +00:00 |  | 
			
				
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								 bjarni | 729ee0d47d | (svn r1657) changelog update | 2005-01-24 23:32:58 +00:00 |  | 
			
				
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								 bjarni | ae7bdefc33 | (svn r1657) changelog update | 2005-01-24 23:32:58 +00:00 |  | 
			
				
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								 dominik | 60d6fdde1b | (svn r1656) Sorry, this is of course the 2004 version of Linkgame Islands | 2005-01-24 23:28:47 +00:00 |  | 
			
				
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								 dominik | 66166bd7f7 | (svn r1656) Sorry, this is of course the 2004 version of Linkgame Islands | 2005-01-24 23:28:47 +00:00 |  | 
			
				
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								 dominik | 2e30dbcd12 | (svn r1655) Add: Three brand new scenarios for endless multiplayer pleasure: - Linkgame Islands (by sign_de)
 - Mountain Pass (by Korenn)
 - Volcano City (aka The Big City, by lucaspiller) | 2005-01-24 23:24:34 +00:00 |  | 
			
				
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								 dominik | 4cc23f6608 | (svn r1655) Add: Three brand new scenarios for endless multiplayer pleasure: - Linkgame Islands (by sign_de)
 - Mountain Pass (by Korenn)
 - Volcano City (aka The Big City, by lucaspiller) | 2005-01-24 23:24:34 +00:00 |  | 
			
				
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								 dominik | 9a88f911c5 | (svn r1654) updated changelog and known-bugs for 0.3.6 | 2005-01-24 23:04:30 +00:00 |  | 
			
				
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								 dominik | 7150dd66cd | (svn r1654) updated changelog and known-bugs for 0.3.6 | 2005-01-24 23:04:30 +00:00 |  | 
			
				
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								 darkvater | 5f593d3e24 | (svn r1653) -Fix: removed CTRL+A and CTRL+B cheats; thanks Hackykid -Removed executable bits on png files in media dir (svn pd svn:executable <file>) | 2005-01-24 23:02:14 +00:00 |  | 
			
				
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								 darkvater | 5666efe66b | (svn r1653) -Fix: removed CTRL+A and CTRL+B cheats; thanks Hackykid -Removed executable bits on png files in media dir (svn pd svn:executable <file>) | 2005-01-24 23:02:14 +00:00 |  | 
			
				
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								 bjarni | f7774a007a | (svn r1652) Fix: train and road vehicle lists are now redrawn when vehicles enters/leaves a depot (Hackykid) fix: the ship status bar was not updated properly after a breakdown if show_speed was off (Hackykid) | 2005-01-24 22:24:47 +00:00 |  | 
			
				
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								 bjarni | e006f89aa3 | (svn r1652) Fix: train and road vehicle lists are now redrawn when vehicles enters/leaves a depot (Hackykid) fix: the ship status bar was not updated properly after a breakdown if show_speed was off (Hackykid) | 2005-01-24 22:24:47 +00:00 |  | 
			
				
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								 dominik | 8f0ea94363 | (svn r1651) Fix: [ 1098696 ] Airport shadow remains after crashing | 2005-01-24 22:09:20 +00:00 |  | 
			
				
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								 dominik | ffb2c4de77 | (svn r1651) Fix: [ 1098696 ] Airport shadow remains after crashing | 2005-01-24 22:09:20 +00:00 |  | 
			
				
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								 matthijs | e0389c48b7 | (svn r1650) - Added known-bugs.txt to os/debian/docs | 2005-01-24 21:51:06 +00:00 |  |