Jonathan G Rennison
f83b71828e
Partially revert 8e539ce2
: Fix train/RV spacing at normal zoom
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See: https://github.com/OpenTTD/OpenTTD/pull/9041
2021-04-25 01:07:31 +01:00
Jonathan G Rennison
1e4161ff56
Merge branch 'master' into jgrpp
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# Conflicts:
# src/group_gui.cpp
2021-04-25 00:30:03 +01:00
Jonathan G Rennison
e3193e7b9e
Fix #248 : Crash in debug window -> parent button for non-GRF industries
2021-04-25 00:12:57 +01:00
Jonathan G Rennison
e6a858c0dc
Fix date cheat/scenario load not adjusting vehicle date of last service
2021-04-24 21:55:50 +01:00
Jonathan G Rennison
ff35a783bf
Mark whole screen dirty when date cheat used
2021-04-24 21:55:50 +01:00
Jonathan G Rennison
d0ad5c20e9
Fix #246 : No error subtitle when no bridge type is available
2021-04-24 18:27:41 +01:00
Jonathan G Rennison
0d262e4d9a
Send network client desync log messages to server
2021-04-24 01:15:05 +01:00
Jonathan G Rennison
c14dcdadaf
Debug: Log town growth fields in town debug window
2021-04-24 01:05:07 +01:00
Jonathan G Rennison
77c11d148e
Refactor desync log msg ring buffer into a struct
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Increase message limit
2021-04-24 00:22:42 +01:00
Jonathan G Rennison
51e22617cd
Disallow converting town-owned roads to types with the no houses flag
2021-04-21 21:42:52 +01:00
Jonathan G Rennison
e81ba600ba
Documentation: Re-organise and rationalise the readme
2021-04-21 17:33:24 +01:00
Jonathan G Rennison
3cbd70dc32
Adjust some GUI strings for scheduled dispatch
2021-04-20 20:24:10 +01:00
Jonathan G Rennison
2855c45c1b
Fix #244 : Scheduled dispatch buttons not disabled for other companies
2021-04-20 18:42:57 +01:00
Jonathan G Rennison
14636d2512
Check multi-tile ID-translated houses after house ID limit change
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(Or when reloading NewGRFs)
If an overriding house type which newly fit in the limit changed the
tile layout, existing houses on the map could have the wrong layout
See: #243
2021-04-19 23:04:54 +01:00
Jonathan G Rennison
6a3e87114a
Add a min_version parameter to SlXvIsFeatureMissing
2021-04-19 22:51:28 +01:00
Jonathan G Rennison
1fd620fd1f
Debug: Show untranslated house IDs in debug window
2021-04-19 22:47:55 +01:00
Jonathan G Rennison
8d8076040a
Avoid std::scoped_lock for MacOS 10.12 compatibility
2021-04-18 20:33:17 +01:00
Jonathan G Rennison
c951dc8b9d
Add command log flag for whether random seed changed
2021-04-18 12:35:32 +01:00
Jonathan G Rennison
4733950ccf
Fix signed integer overflow in SetMinutesWindow callback
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When date * daylength is too large for int32
2021-04-18 11:28:42 +01:00
Jonathan G Rennison
1da8f1a229
Fix signed integer overflow when initialising scheduled dispatch
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When date * daylength is too large for int32
2021-04-18 11:05:24 +01:00
PeterN
8e539ce293
Change: Improve layout and spacing of vehicle group widgets. ( #9041 )
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Existing layout included a blank widget above the group list to align with the vehicle list, however since then an additional sort-by row was added.
Group list size tweaks to match normal row size (at least with normal gui and text size.)
Removed reduction of 2 rows in the group list <- main culprit of odd sizing.
Removed fill attribute on buttons which gave strange sizes, and put it on the group info widget instead.
Tweaked various soft-padding values to line up (centreing text with a 1px offset does not make centred text.)
2021-04-17 19:19:06 +01:00
Rubidium
44d1b964bf
Fix #7513 : recursive array/class/table release caused stack overflow
2021-04-17 19:18:51 +01:00
Rubidium
47a99bb676
Fix #7513 : recursive garbage collection caused stack overflow
2021-04-17 19:18:51 +01:00
translators
6c49ae9cd7
Update: Translations from eints
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chinese (simplified): 3 changes by clzls
spanish: 1 change by MontyMontana
polish: 6 changes by Milek7
2021-04-17 17:50:40 +00:00
Peter Nelson
cb9f56df0c
Feature: Show previous chat history when the chat message box is open
2021-04-16 20:25:46 +02:00
Peter Nelson
fbef63822c
Codechange: Use std::deque for chat history instead of fixed array
2021-04-16 20:25:46 +02:00
Peter Nelson
837994034d
Fix: Sizing of Multiplayer server list incorrect when GUI zoom doesn't match Font zoom.
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The server information panel was scaled by GUI scale, which could result in a panel that is longer than the server list. This height difference is then maintained when the window is resized to fill the screen.
Instead, specify the minimum size by number of text lines and (summed total) padding.
2021-04-16 20:24:08 +02:00
translators
a4db7c844d
Update: Translations from eints
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korean: 6 changes by telk5093
portuguese (brazilian): 2 changes by Greavez
2021-04-16 17:52:24 +00:00
Jonathan G Rennison
74091c3c80
Disable realistic braking for TELE, PIPE, WIRE railtypes by default
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See: #242
2021-04-15 20:56:45 +01:00
Jonathan G Rennison
6a62b94263
Add NewGRF railtype flag to disable realistic braking for vehs of that type
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See: #242
2021-04-15 20:56:45 +01:00
Jonathan G Rennison
ba2e6087b2
Add train cache flag for whether train using realistic braking physics
2021-04-15 20:56:45 +01:00
Jonathan G Rennison
b514d29db1
Replace TrainCache::cached_tilt with a flags field
2021-04-15 20:56:45 +01:00
translators
010d977b16
Update: Translations from eints
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hungarian: 5 changes by nemesbala
catalan: 2 changes by J0anJosep
tamil: 3 changes by Saran-S-Menon
2021-04-15 17:52:17 +00:00
Jonathan G Rennison
555861510f
Version: Committing version data for tag: jgrpp-0.41.0
2021-04-14 21:21:00 +01:00
Jonathan G Rennison
cb08d56add
MinGW32: Fix 13011e00
: wrong safe esp variable in asm block
2021-04-14 21:08:05 +01:00
Jonathan G Rennison
205673715c
MinGW32: Fix EnumDisplayMonitors callback calling convention compile error
2021-04-14 20:49:26 +01:00
Jonathan G Rennison
b4b3638f1b
Merge branch 'master' into jgrpp
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# Conflicts:
# src/lang/romanian.txt
2021-04-14 20:14:13 +01:00
Jonathan G Rennison
cb5c6902db
Fix order dest refcount mismatch warning when loading very old savegames
2021-04-14 20:01:37 +01:00
Jonathan G Rennison
9e3ac646fa
Fix desync warning messages when loading game with non-matching train braking model
2021-04-14 19:56:38 +01:00
Jonathan G Rennison
686bcb8009
Fix no vehicle tile hash update when moving train in drive-through depot
2021-04-14 19:50:16 +01:00
Jonathan G Rennison
e623560120
Fix 4c2e42fa
: Wrong town caches when loading pre more-houses savegame
2021-04-14 19:49:35 +01:00
Jonathan G Rennison
7faa279250
Fix 26a123b7
: Wrong variable size in VENC chunk saver
2021-04-14 19:36:10 +01:00
translators
3e0a16c027
Update: Translations from eints
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romanian: 57 changes by kneekoo
russian: 3 changes by Ln-Wolf
spanish: 3 changes by MontyMontana
portuguese: 7 changes by azulcosta
2021-04-14 17:49:26 +00:00
Jonathan G Rennison
1ef236525a
Mapgen: Generate fuzzy ellipse shaped lakes instead of squares
2021-04-14 02:01:26 +01:00
Jonathan G Rennison
acfdc0efe8
Merge pull request #241 from telk5093/korean
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Update: Korean translation
2021-04-13 20:18:40 +01:00
Milek7
4cd9e0f41b
Fix: Add virtual destructor to link graph Path.
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Classes derived from Path were freed through base class pointer, but no virtual destructor was present.
2021-04-13 20:48:49 +02:00
TELK
157aa3d8b7
Update: Korean translation for Polyrail build mode
2021-04-13 15:33:06 +09:00
TELK
898a958cb2
Update: Korean translation
2021-04-13 15:06:25 +09:00
Jonathan G Rennison
6c62bce1ac
Bump water flooding savegame version and clear states on load
2021-04-13 00:08:05 +01:00
Jonathan G Rennison
1a29a1ee74
Fix building objects, trees and buoys on water/shore not clearing neighbour flooding states
2021-04-13 00:00:11 +01:00