Commit Graph

268 Commits

Author SHA1 Message Date
celestar
a12466403b (svn r4320) -Fix/Codechange: rs->num_vehicles is no longer saved or loaded, but computed on the fly. Partly fixes FS#101 2006-04-08 05:44:37 +00:00
celestar
75fa1601f2 (svn r4319) -Codechange: Station map accessors 2006-04-08 05:24:29 +00:00
celestar
59c8408ccf (svn r4316) -Codechange: finished r4257 (forgot one variable there) 2006-04-07 09:37:04 +00:00
Darkvater
b02fc3b62b (svn r4265) - Fix: compile warning on VS2005 (parameter 2 different from declaration) 2006-04-03 18:11:42 +00:00
celestar
8cbe98a3fd (svn r4259) -[multistop] Fix/Feature/Codechange:
1) Improved the road vehicle allocation (aka slotting) for multistop. Stops can now accept unlimited, er... 256, vehicles.
2) Removed the "wait for stop" feature, because it did not work in practise.
3) Slotting now ignores unreachable stations. Uses NPF at the moment because the old pathfinder cannot do it (yet)
4) Now matter how many vehicles approach a station, they will always be distributed evenly over existing stops.
5) Hopefully the last fundamental change to multistop
2006-04-03 14:25:32 +00:00
celestar
c6aac81a9d (svn r4257) -Codechange: Renamed the airport_map5_tiles_* variables into airport_sections_* 2006-04-03 13:02:33 +00:00
celestar
69e1c716e8 (svn r4249) -Codechange: Replace more occurences of 16 by TILE_SIZE and of 8 by TILE_HEIGHT. Reverted one change from the previous commit because it was faulty 2006-04-03 09:07:21 +00:00
tron
7163a64c25 (svn r4242) Pass TileIndex and slope to GetSlopeTileh_*() instead of TileInfo 2006-04-02 12:49:18 +00:00
celestar
45f65b1788 (svn r4173) -Codechange: Use IsClearWaterTile for buoy construction 2006-03-30 12:00:35 +00:00
belugas
1cadf4ea53 (svn r4157) CodeChange : Keep on cleaning up Celestar's elrail merge 2006-03-29 20:35:39 +00:00
celestar
6c44bf5012 (svn r4150) -Feature: Merged elrails into trunk. Thanks to Tron for lots of code and proofreading, thanks to peter1138 for another lot of code and ideas. 2006-03-29 16:30:26 +00:00
Darkvater
e91fa54a15 (svn r4128) - CodeChange: Add proper semantics for CargoID for such variables instead of using the general byte-type. 2006-03-26 22:23:32 +00:00
celestar
9b3b545259 (svn r4113) Moved all relevant map functions for stations to station_map.[ch]
Some work with animated tiles remains. Thanks to Tron for parts of the code and lots of proof-reading and suggesting
2006-03-26 14:41:39 +00:00
tron
d0a445db41 (svn r4111) Fix/Remove some stale comments 2006-03-26 11:08:44 +00:00
tron
f6285a659c (svn r4079) Add GetSation{Index,ByTile}() to get the station index resp. the station from a tile 2006-03-24 08:55:08 +00:00
tron
4d3364d811 (svn r3996) -Fix: Slope and height information returned for some tile types is wrong
This leads to graphical glitches when drawing foundations.
This doesn't fix all problems, but at least some of them.
2006-03-21 20:02:05 +00:00
celestar
480ea7c671 (svn r3939) -Fix: No longer assume that the number of slots is 2. It was not a problem up to now, but it's not The Right Thing (TM) to do either 2006-03-18 08:00:27 +00:00
tron
7b1c7c31fb (svn r3916) Get/Set the rail type by [GS]etRailType{Crossing,OnBridge,}() 2006-03-17 10:10:31 +00:00
Darkvater
650b1b0c93 (svn r3895) - Add proper SLE(G)_CONDNULL macros for the empty space reservation in savegames and update where used
- Also add this capability to settings
2006-03-16 00:20:33 +00:00
tron
7a0071cc53 (svn r3829) Reduce the use of _error_message by directly returning error codes instead of using this global variable 2006-03-12 12:19:25 +00:00
tron
ab9af3b05d (svn r3787) Use DirToDiagDir() instead of >> 1 2006-03-08 08:28:48 +00:00
tron
8cfcdaa733 (svn r3783) Replace further ints and magic numbers by Direction, DiagDirection and friends 2006-03-08 06:55:33 +00:00
celestar
db4777c818 (svn r3730) Multistop modifications:
-Codechange: Completely rewritten the slot assignment system. It now consumes less CPU cycles and memory
-Codechange: Increased maximum number of roadstops to 16.
-Fix: Several conditions where a slot becomes unliked from a vehicle
-Codechange: ClearSlot now only takes one parameter, the vehicle
-Feature: Console command 'clearslots' to clear ALL currently assinged slots. debug usage only
-Feature: vehicles that cannot get a slot now wait on the road instead of planlessly blocking stops or circling around
-Codechange: Adjusted debug levels
TODO: Make the slot finder compatible with (a) pathfinder(s).
2006-03-02 08:55:12 +00:00
tron
116fb6dff6 (svn r3714) Add functions to turn tiles into water and shore tiles 2006-03-01 21:00:44 +00:00
tron
7b106a3d8f (svn r3697) Rename DIAG1/DIAG2 to X resp. Y as this conveys a bit better in which direction a pieces of rail goes 2006-03-01 09:40:34 +00:00
tron
b8b6084da2 (svn r3644) Don't use FindLandscapeHeightByTile() when it's overkill - often it was just a complicated way of writing GetTileSlope(tile, NULL) 2006-02-21 07:41:54 +00:00
Darkvater
bf27f0c77b (svn r3627) - Change all hardcoded 255 max-saveload versions with the define SL_MAX_VERSION 2006-02-20 19:43:26 +00:00
tron
7692556c62 (svn r3613) Some more const, indentation, whitespace and similar stuff 2006-02-18 14:41:24 +00:00
peter1138
95ce125633 (svn r3612) - RoadStop->slot[] stores a vehicle index. Adjust its type and use INVALID_VEHICLE instead of nonsense INVALID_SLOT. 2006-02-18 14:11:23 +00:00
tron
d9a5483d1a (svn r3582) Restructure MoveGoodsToStation() to avoid double bookkeeping of StationIDs and station pointers 2006-02-09 06:33:37 +00:00
tron
d0a84a4cb9 (svn r3581) Just noticed the indentation was totally off, fix it 2006-02-09 06:24:53 +00:00
tron
0a7b664ae5 (svn r3580) Some small cleanups before the real change, especially reduce the indentation by one by using continue 2006-02-09 06:15:12 +00:00
tron
087fe86ed2 (svn r3564) Several smaller changes:
- Don't treat non-booleans as booleans
- Reduce variable scope
- Bracing
- Use DeMorgan's law to make conditionals easier to read
- if cascade -> switch
- Replace some magic numbers by symbolic names
- Avoid assignments within other statements
2006-02-06 09:18:04 +00:00
peter1138
a3c14182d3 (svn r3530) - NewGRF: Move station resolver to newgrf_station 2006-02-03 23:02:01 +00:00
tron
1c3e8630fe (svn r3511) More whitespace ([FS#46] by Rubidium) 2006-02-01 07:36:15 +00:00
tron
9712d6f639 (svn r3510) Fiddle with whitespace and parentheses 2006-02-01 06:32:03 +00:00
Darkvater
4014e36aec (svn r3472) - [PBS] Remove from trunk. Anyone interested can still find it in branch/pbs. This reverts revisions r3158, r3140, r3075, r2977, r2674, r2625, r2621, r2529, r2528, r2525, r2524, r2519, r2517, r2516, r2507, r2499. (in conjunction with Tron)
- The only change is that the nsignalsw.grf file is kept and that existing nightlies with PBS signals get those signals converted to combo-signals.
2006-01-29 18:57:26 +00:00
peter1138
d639318abd (svn r3372) - Fix: update signal states when building or removing rail station blocks 2006-01-06 17:45:43 +00:00
tron
318fe153eb (svn r3365) Staticise 36 functions 2006-01-05 12:40:50 +00:00
tron
ed4b89ee36 (svn r3353) Simplify the automatic length adjustment algorithm for replacing trains: Use the length of the train before the replacement as reference length 2005-12-29 12:42:59 +00:00
truelight
a980ddc219 (svn r3341) -Codechange: make mingw32 happy, and renamed Rectangle, because it already exists on that platform 2005-12-25 15:05:59 +00:00
tron
d5aa95b87e (svn r3313) Remove GPMI related changes from trunk
Revisions in detail: 2542, 3226 (partial), 3229, 3231, 3232, 3238, 3242-3245, 3251, 3253, 3260, 3263, 3265, 3266, 3269, 3277, 3278, 3279, 3283 (partial), 3304, 3305, 3306
2005-12-18 12:10:46 +00:00
truelight
6ca528ec82 (svn r3305) -Rename: Changed all instances of ottd_ related to the AI to ttai_ 2005-12-14 15:54:23 +00:00
tron
9822b4d755 (svn r3297) Staticise 2005-12-14 06:20:23 +00:00
peter1138
80986fcd32 (svn r3282) - Codechange: Replace tests against CMD_ERROR with CmdFailed() 2005-12-10 12:05:39 +00:00
truelight
8315736569 (svn r3232) -Add: implemented the event-system for AIs
-Add: added several hooks (event-callbacks) for road-related-stuff
2005-11-23 15:08:29 +00:00
truelight
898bb915ac (svn r3227) -Codechange: [Savegame] removed 'minor' version, and renamed 'major' version to just: version. 2005-11-22 19:33:29 +00:00
bjarni
16e65960b9 (svn r3218) -Feature: Multiheaded train engines will now stay in the same train
This means that any user attempt to remove a rear engine will tell the user to move the front engine instead
	This fixes the assert when moving multiheaded engines (introduced in r3144)
	Note: to make old savegames use this feature, some engines might be turned around in order to link engines in pairs

-Codechange: train subtype is now a bitmask
	This allows fast access to info like if it is a wagon or engine and if it is in front and so on
	Note: savegame version bump
2005-11-18 23:41:03 +00:00
peter1138
2a9d325930 (svn r3213) - Codechange: Clean up handling of road stops, avoiding unnecessary use of pointers and using the *BIT() macros. 2005-11-17 10:12:21 +00:00
tron
3c0179dd07 (svn r3202) If cascade -> switch 2005-11-16 12:29:37 +00:00