5f51b42c99(svn r1113) -Add: [Network] Added the GUI part for server advertising. When you go to Start Server, you can select by connection: 'Internet (advertise)'. When selected, the server will announce itself to the server-list at http://servers.openttd.org (when finished)
truelight
2004-12-15 21:54:07 +00:00
9954819ff2(svn r1113) -Add: [Network] Added the GUI part for server advertising. When you go to Start Server, you can select by connection: 'Internet (advertise)'. When selected, the server will announce itself to the server-list at http://servers.openttd.org (when finished)
truelight
2004-12-15 21:54:07 +00:00
88862fcdb6(svn r1112) -Fix: _decode_parameters was increased to [20], but not all temp-dparams were
truelight
2004-12-15 21:45:44 +00:00
da1de0ab48(svn r1112) -Fix: _decode_parameters was increased to [20], but not all temp-dparams were
truelight
2004-12-15 21:45:44 +00:00
2d5a938621(svn r1111) -Fix: Some language file fixes. Added a space in 'company information' and fixed most not-same-format as english.txt problems. Some are remaining because they need translations.
darkvater
2004-12-15 21:45:05 +00:00
1cf4b33f61(svn r1111) -Fix: Some language file fixes. Added a space in 'company information' and fixed most not-same-format as english.txt problems. Some are remaining because they need translations.
darkvater
2004-12-15 21:45:05 +00:00
ce4bff7fa5(svn r1110) -Fix: Empty console commands were executed and returned error message (sign_de for GeniusDex)
darkvater
2004-12-15 21:30:20 +00:00
f88045dbf6(svn r1110) -Fix: Empty console commands were executed and returned error message (sign_de for GeniusDex)
darkvater
2004-12-15 21:30:20 +00:00
39b3e71239(svn r1109) Fix c&p bug: In vehicle lists a name was displayed for road vehicles even if they had none
tron
2004-12-15 21:25:33 +00:00
a2374e2988(svn r1109) Fix c&p bug: In vehicle lists a name was displayed for road vehicles even if they had none
tron
2004-12-15 21:25:33 +00:00
fa1f026367(svn r1108) -Fix: [Network] Fixed problem around slow clients: They joined, they got the map, but it took some time before the new player was created. In this time a player could do stuff, causing a player-id-mismatch, and the player was kicked out. Now a player get's a nice GUI which says: registering.. When that is gone, the player is joined and can play safely. Tnx to Moriarty for bugging me with this bug ;)
truelight
2004-12-15 21:13:52 +00:00
2f6a26ab2d(svn r1108) -Fix: [Network] Fixed problem around slow clients: They joined, they got the map, but it took some time before the new player was created. In this time a player could do stuff, causing a player-id-mismatch, and the player was kicked out. Now a player get's a nice GUI which says: registering.. When that is gone, the player is joined and can play safely. Tnx to Moriarty for bugging me with this bug ;)
truelight
2004-12-15 21:13:52 +00:00
9595ee80e3(svn r1107) -Fix: [Network] A spectator can no longer buy/sell shares of companies
truelight
2004-12-15 20:24:26 +00:00
093540e9b5(svn r1107) -Fix: [Network] A spectator can no longer buy/sell shares of companies
truelight
2004-12-15 20:24:26 +00:00
015fb81810(svn r1106) -Add: [Network] Added master-server protocol and advertise to master-server option. No GUI yet, and disabled by default (it still is WIP)
truelight
2004-12-15 20:10:34 +00:00
bd4da76891(svn r1106) -Add: [Network] Added master-server protocol and advertise to master-server option. No GUI yet, and disabled by default (it still is WIP)
truelight
2004-12-15 20:10:34 +00:00
d867a845fd(svn r1104) -Fix: nasty server crash buffer overflow problem when using release build. Big thanks to Truelight for the guidance in fixing this very annoying bug! -VS.NET now treats warnings as errors too in the release build.
darkvater
2004-12-15 20:08:01 +00:00
48b417b456(svn r1104) -Fix: nasty server crash buffer overflow problem when using release build. Big thanks to Truelight for the guidance in fixing this very annoying bug! -VS.NET now treats warnings as errors too in the release build.
darkvater
2004-12-15 20:08:01 +00:00
d7d3ff4849(svn r1102) -Fix: [Console] 'set server_pw' was acting crazy when you typed more chars then it could take
truelight
2004-12-15 17:40:12 +00:00
7560705a67(svn r1102) -Fix: [Console] 'set server_pw' was acting crazy when you typed more chars then it could take
truelight
2004-12-15 17:40:12 +00:00
b615e854e1(svn r1100) -Fix: [Console] 'set company_pw' is now working again (Hackykid)
truelight
2004-12-15 17:24:10 +00:00
bd08844ab6(svn r1100) -Fix: [Console] 'set company_pw' is now working again (Hackykid)
truelight
2004-12-15 17:24:10 +00:00
f1b6b1711b(svn r1098) -Fix: server without revision build doesn't care about the client's version. Also moved all revision things where it belongs (network.c)
darkvater
2004-12-15 16:51:55 +00:00
d7f4528a57(svn r1098) -Fix: server without revision build doesn't care about the client's version. Also moved all revision things where it belongs (network.c)
darkvater
2004-12-15 16:51:55 +00:00
29b844a408(svn r1096) -Fix: [Network] PlayAs is now registered correctly -Codewise: [Network] Cleaned some code, removed some comment, changed some wrong comment
truelight
2004-12-15 15:19:51 +00:00
ac96c1ae07(svn r1096) -Fix: [Network] PlayAs is now registered correctly -Codewise: [Network] Cleaned some code, removed some comment, changed some wrong comment
truelight
2004-12-15 15:19:51 +00:00
c8ca2a8604(svn r1095) -Fix: scenario editor road-build-gui works again altough shortcuts are screwed. -Feature: Pressing enter on 'Abandon Game' returns to main menu (one less click \o/)
darkvater
2004-12-15 11:42:05 +00:00
70a91d6c60(svn r1095) -Fix: scenario editor road-build-gui works again altough shortcuts are screwed. -Feature: Pressing enter on 'Abandon Game' returns to main menu (one less click \o/)
darkvater
2004-12-15 11:42:05 +00:00
c58549d512(svn r1093) -Fix: Hopefully fixed windows revision issues once and for all. Removed globalness of _openttd_revision and put all such ifdefs into one place. If server has a revision only the same revisions can join; if the server has no revision everyone can join. I reckon this should be a server-side option to allow people to join or not to join.
darkvater
2004-12-15 00:31:08 +00:00
c21659ae7e(svn r1093) -Fix: Hopefully fixed windows revision issues once and for all. Removed globalness of _openttd_revision and put all such ifdefs into one place. If server has a revision only the same revisions can join; if the server has no revision everyone can join. I reckon this should be a server-side option to allow people to join or not to join.
darkvater
2004-12-15 00:31:08 +00:00
6cb53e7d34(svn r1092) Fix: Autorail can be accessed with the 'a' hotkey again
dominik
2004-12-14 21:56:01 +00:00
bc13fd26d5(svn r1092) Fix: Autorail can be accessed with the 'a' hotkey again
dominik
2004-12-14 21:56:01 +00:00
af9dc1f817(svn r1091) Fix: Finally station names use 100% the correct color in transparent mode
dominik
2004-12-14 20:54:01 +00:00
b3c7d7f3bd(svn r1091) Fix: Finally station names use 100% the correct color in transparent mode
dominik
2004-12-14 20:54:01 +00:00
b6c74c1c20(svn r1090) -Fix: Made the _openttd_revision variable global, and with that hopefully killed the windows-revision problem. If WITH_REV is defined, for both Windows as *nix system _openttd_revision is filled with normal info, else _openttd_revision is set to 'norev000' -Fix: Small possible server-crash
truelight
2004-12-14 20:27:00 +00:00
b0fa342aaa(svn r1090) -Fix: Made the _openttd_revision variable global, and with that hopefully killed the windows-revision problem. If WITH_REV is defined, for both Windows as *nix system _openttd_revision is filled with normal info, else _openttd_revision is set to 'norev000' -Fix: Small possible server-crash
truelight
2004-12-14 20:27:00 +00:00
55f3347514(svn r1085) -Fix: [Network] [ 1084834 ] If IF_IN_NETWORK flag was on, an error resulted in infinite money (or assert)
truelight
2004-12-14 18:13:02 +00:00
9dec8ca01e(svn r1085) -Fix: [Network] [ 1084834 ] If IF_IN_NETWORK flag was on, an error resulted in infinite money (or assert)
truelight
2004-12-14 18:13:02 +00:00
23612e41f2(svn r1084) Generalized hotkey catching when textfield windows are open. Now only hotkeys attached to the main toolbar are working if you have a textfield open.
dominik
2004-12-14 17:38:48 +00:00
6189664ad3(svn r1084) Generalized hotkey catching when textfield windows are open. Now only hotkeys attached to the main toolbar are working if you have a textfield open.
dominik
2004-12-14 17:38:48 +00:00
a94da5937c(svn r1083) Fix: the console "script" command saves all output to the textfile, not only printf stuff (sign_de)
dominik
2004-12-14 17:06:54 +00:00
07367a113c(svn r1083) Fix: the console "script" command saves all output to the textfile, not only printf stuff (sign_de)
dominik
2004-12-14 17:06:54 +00:00
7196860373(svn r1082) Feature: Chat toolbar - to chat with all players press Return (or Shift-T) and type in the message - Press Return again to send the message
dominik
2004-12-14 16:53:38 +00:00
967425b368(svn r1082) Feature: Chat toolbar - to chat with all players press Return (or Shift-T) and type in the message - Press Return again to send the message
dominik
2004-12-14 16:53:38 +00:00
1fcf823d66(svn r1080) Improve mini-map scrolling in a similar way as viewport scrolling (r1063): now the centre of the mini-map window is the region of interest instead some arbitrary coordinate.
tron
2004-12-14 08:01:12 +00:00
cf8e2459e7(svn r1080) Improve mini-map scrolling in a similar way as viewport scrolling (r1063): now the centre of the mini-map window is the region of interest instead some arbitrary coordinate.
tron
2004-12-14 08:01:12 +00:00
043b8bc5ad(svn r1079) -Fix: you can once again quit the game in windows by pressing ALT+F4 or the 'exit' button in the main menu.
darkvater
2004-12-14 00:45:24 +00:00
0495bbdca1(svn r1079) -Fix: you can once again quit the game in windows by pressing ALT+F4 or the 'exit' button in the main menu.
darkvater
2004-12-14 00:45:24 +00:00
a9972399c5(svn r1077) Implements scripts/autoexec.scr to get executed on game starting (sign_de) - %! allows to merge alias parameters - \% allows to use % in alias strings - "alias" command now overwrites the old alias list entry
dominik
2004-12-13 22:13:02 +00:00
0bb5428b26(svn r1077) Implements scripts/autoexec.scr to get executed on game starting (sign_de) - %! allows to merge alias parameters - \% allows to use % in alias strings - "alias" command now overwrites the old alias list entry
dominik
2004-12-13 22:13:02 +00:00
77e882c3bd(svn r1076) Feature: Patch setting to autosave the game on exit If you set autosave_on_exit = true in openttd.cfg, your game will be saved as exit.sav in the autosave folder and you won't be asked if you want to quit the game any more.
dominik
2004-12-13 22:10:12 +00:00
0a1e697a29(svn r1076) Feature: Patch setting to autosave the game on exit If you set autosave_on_exit = true in openttd.cfg, your game will be saved as exit.sav in the autosave folder and you won't be asked if you want to quit the game any more.
dominik
2004-12-13 22:10:12 +00:00
27e008d3f7(svn r1074) Fix: server_bind_ip was set to 255.255.255.255 by default The correct default value is 0.0.0.0. If you are experiencing problems with connecting to your server you'll have to change the value of server_bind_ip to 0.0.0.0 in openttd.cfg
dominik
2004-12-13 21:23:28 +00:00
a2e4e05b2c(svn r1074) Fix: server_bind_ip was set to 255.255.255.255 by default The correct default value is 0.0.0.0. If you are experiencing problems with connecting to your server you'll have to change the value of server_bind_ip to 0.0.0.0 in openttd.cfg
dominik
2004-12-13 21:23:28 +00:00
9aeb0e1d30(svn r1073) - condebugger extended a bit [shows the commandline] (sign_de) - fixed handling of aliases with parameters (sign_de)
dominik
2004-12-13 20:45:55 +00:00
8e981a1bab(svn r1073) - condebugger extended a bit [shows the commandline] (sign_de) - fixed handling of aliases with parameters (sign_de)
dominik
2004-12-13 20:45:55 +00:00
def5fc3ff7(svn r1072) Fixed a few warnings that made trouble in VS .NET 2003
dominik
2004-12-13 20:12:45 +00:00
8322b4b18f(svn r1072) Fixed a few warnings that made trouble in VS .NET 2003
dominik
2004-12-13 20:12:45 +00:00
db6a545203(svn r1069) -Add: [Network] Added UDP-packet for detail info about a server for upcoming server-listing
truelight
2004-12-13 19:55:31 +00:00
be4152b648(svn r1069) -Add: [Network] Added UDP-packet for detail info about a server for upcoming server-listing
truelight
2004-12-13 19:55:31 +00:00
cf205d059f(svn r1068) -Fix: [Console] Let the client remember his own name-change
truelight
2004-12-13 19:54:44 +00:00
256d1797a3(svn r1068) -Fix: [Console] Let the client remember his own name-change
truelight
2004-12-13 19:54:44 +00:00
c185adf780(svn r1067) -Add: [Console] Added comment for scripts (everything behind the # is ignored) (GeniusDex / sign_de)
truelight
2004-12-13 19:07:54 +00:00
b419b91809(svn r1067) -Add: [Console] Added comment for scripts (everything behind the # is ignored) (GeniusDex / sign_de)
truelight
2004-12-13 19:07:54 +00:00
5b2cd5fae0(svn r1066) -Fix: Crash when saving game as spectator (tnx to GeniusDex for reporting)
truelight
2004-12-13 18:53:59 +00:00
27fe361ddf(svn r1066) -Fix: Crash when saving game as spectator (tnx to GeniusDex for reporting)
truelight
2004-12-13 18:53:59 +00:00
551d0622c5(svn r1065) -Add: [Console] Alias support. Type 'list_aliases' to show them all (sign_de)
truelight
2004-12-13 18:51:08 +00:00
76b76c28c3(svn r1065) -Add: [Console] Alias support. Type 'list_aliases' to show them all (sign_de)
truelight
2004-12-13 18:51:08 +00:00
d1d33372ff(svn r1063) Improve scrolling limits a bit. You now can scroll further away from the map at the NW and NE edge. Hopefully this new code is also a bit more comprehensible than the old. (;
tron
2004-12-13 18:33:47 +00:00
7d8264f21e(svn r1063) Improve scrolling limits a bit. You now can scroll further away from the map at the NW and NE edge. Hopefully this new code is also a bit more comprehensible than the old. (;
tron
2004-12-13 18:33:47 +00:00
2e7f669153(svn r1061) -Fix: [Network] Compiling without ENABLE_NETWORK now works again correctly
truelight
2004-12-13 17:58:53 +00:00
82f89899ea(svn r1061) -Fix: [Network] Compiling without ENABLE_NETWORK now works again correctly
truelight
2004-12-13 17:58:53 +00:00
9ced62e239(svn r1059) -Fix: [Console] Renamed 'set port' to 'set server_port' -Add: [Network] Add ip-bind ('set server_bind_ip <ip>' in console or use scripts/pre_dedicated.scr)
truelight
2004-12-13 17:47:21 +00:00
83bdec9b91(svn r1059) -Fix: [Console] Renamed 'set port' to 'set server_port' -Add: [Network] Add ip-bind ('set server_bind_ip <ip>' in console or use scripts/pre_dedicated.scr)
truelight
2004-12-13 17:47:21 +00:00
382b924b41(svn r1058) -Add: [Console] 3 aliases for newgame: new_game, newmap, new_map (this annoyed me for some time now)
truelight
2004-12-13 17:07:32 +00:00
daad647d3d(svn r1058) -Add: [Console] 3 aliases for newgame: new_game, newmap, new_map (this annoyed me for some time now)
truelight
2004-12-13 17:07:32 +00:00
b153236503(svn r1057) -Add: [Network] 'set port <port>' changes the port of the server (after reboot) -Fix: [Network] Fixed warnings that came with last revision -Cleanup: [Network] Removed an unused var (_network_client_port)
truelight
2004-12-13 17:04:41 +00:00
cbdc44926a(svn r1057) -Add: [Network] 'set port <port>' changes the port of the server (after reboot) -Fix: [Network] Fixed warnings that came with last revision -Cleanup: [Network] Removed an unused var (_network_client_port)
truelight
2004-12-13 17:04:41 +00:00
549dafc241(svn r1056) -Fix: [Network] Give the dedicated-server always a console in windows (sign_de)
truelight
2004-12-13 16:51:10 +00:00
dfe9020f56(svn r1056) -Fix: [Network] Give the dedicated-server always a console in windows (sign_de)
truelight
2004-12-13 16:51:10 +00:00