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0c4ecbe9ece42d071a4f4e4b6d506be32030cb4c
openttd
/
network_server.c
Darkvater
54b7fb0203
(svn r2339) - Fix: on a dedicated server, after the joining of a player, the player was set to player 0 instead of remaining OWNER_SPECTATOR. Fix this, and allow the dedicated server to execute commands (so 'patch <value>') now works and not only when a client is connected.
2005-05-17 18:22:59 +00:00
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