Files
openttd/src/newgrf_cache_check.h
Jonathan G Rennison 204f8e173f Fix sprite bound issues for vehicles which vary bounds with curvature
If a vehicle uses curvature vars 0x45 or 0x62, cache the directions
of its 4 nearest neighbours, and check them in UpdateViewport along
with the vehicle's own direction.
2021-01-03 16:12:59 +00:00

846 B