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456cabda6b6faf5f66d23d78273d2f85b510c04c
openttd/vehicle.c
KUDr b14c5fdf74 (svn r5483) -Fix: [YAPF] desync - for MP games invalidate YAPF cache on every tick to keep it exactly the same on server and clients (it doesn't fix the real source of the problem, but should solve it). Thanks TrueLight for hunting this bug.
2006-07-11 19:04:50 +00:00

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