This website requires JavaScript.
Explore
Help
Sign In
dave
/
openttd
Watch
1
Star
0
Fork
0
You've already forked openttd
Code
Issues
Pull Requests
Actions
Packages
Projects
Releases
Wiki
Activity
Files
991d5c623467ee13c0f3df90eaa2d5127a4d5be9
openttd
/
engine_gui.c
celestar
04f4d8237b
(svn r2736) -Codechange: De-mystified GfxDrawFillRect a bit, and used enums from table/sprites.h. You can now change the number of bits used for sprites and switches in the SpriteSetup enum and the rest should work automagically. Can be used to increase the number of active sprites to 2^19 in case there are no colortables (recolor sprites) in any newgrf. We should possibly move the the colortables to an own list, but how to detect them in a newgrf.
2005-07-28 09:17:32 +00:00
8.4 KiB
Raw
Blame
History
View Raw
Reference in New Issue
View Git Blame
Copy Permalink