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a798d0a95cad91f8f6bd0016760594f2a960281b
openttd
/
vehicle.c
KUDr
e3f40ce857
(svn r5483) -Fix: [YAPF] desync - for MP games invalidate YAPF cache on every tick to keep it exactly the same on server and clients (it doesn't fix the real source of the problem, but should solve it). Thanks TrueLight for hunting this bug.
2006-07-11 19:04:50 +00:00
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