- A proper ./configure, so everything needs to be configured only once, not for every make. - Usage of makedepend when available. This greatly reduces the time needed for generating the dependencies. - A generator for all project files. There is a single file with sources, which is used to generate Makefiles and the project files for MSVC. - Proper support for OSX universal binaries. - Object files for non-MSVC compiles are also placed in separate directories, making is faster to switch between debug and release compiles and it does not touch the directory with the source files. - Functionality to make a bundle of all needed files for for example a nightly or distribution of a binary with all needed GRFs and language files. Note: as this merge moves almost all files, it is recommended to make a backup of your working copy before updating your working copy.
37 lines
936 B
C++
37 lines
936 B
C++
/* $Id$ */
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#ifndef YAPF_NODE_ROAD_HPP
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#define YAPF_NODE_ROAD_HPP
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/** Yapf Node for road YAPF */
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template <class Tkey_>
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struct CYapfRoadNodeT
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: CYapfNodeT<Tkey_, CYapfRoadNodeT<Tkey_> >
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{
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typedef CYapfNodeT<Tkey_, CYapfRoadNodeT<Tkey_> > base;
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TileIndex m_segment_last_tile;
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Trackdir m_segment_last_td;
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void Set(CYapfRoadNodeT* parent, TileIndex tile, Trackdir td, bool is_choice)
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{
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base::Set(parent, tile, td, is_choice);
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m_segment_last_tile = tile;
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m_segment_last_td = td;
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}
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};
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// now define two major node types (that differ by key type)
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typedef CYapfRoadNodeT<CYapfNodeKeyExitDir> CYapfRoadNodeExitDir;
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typedef CYapfRoadNodeT<CYapfNodeKeyTrackDir> CYapfRoadNodeTrackDir;
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// Default NodeList types
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typedef CNodeList_HashTableT<CYapfRoadNodeExitDir , 8, 12> CRoadNodeListExitDir;
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typedef CNodeList_HashTableT<CYapfRoadNodeTrackDir, 10, 14> CRoadNodeListTrackDir;
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#endif /* YAPF_NODE_ROAD_HPP */
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