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e0661a921452ba233cfbfba68af632a7e7776b2c
openttd
/
vehicle.c
KUDr
e3f40ce857
(svn r5483) -Fix: [YAPF] desync - for MP games invalidate YAPF cache on every tick to keep it exactly the same on server and clients (it doesn't fix the real source of the problem, but should solve it). Thanks TrueLight for hunting this bug.
2006-07-11 19:04:50 +00:00
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