- A proper ./configure, so everything needs to be configured only once, not for every make. - Usage of makedepend when available. This greatly reduces the time needed for generating the dependencies. - A generator for all project files. There is a single file with sources, which is used to generate Makefiles and the project files for MSVC. - Proper support for OSX universal binaries. - Object files for non-MSVC compiles are also placed in separate directories, making is faster to switch between debug and release compiles and it does not touch the directory with the source files. - Functionality to make a bundle of all needed files for for example a nightly or distribution of a binary with all needed GRFs and language files. Note: as this merge moves almost all files, it is recommended to make a backup of your working copy before updating your working copy.
54 lines
907 B
C++
54 lines
907 B
C++
/* $Id$ */
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#include "../stdafx.h"
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#include "../openttd.h"
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#include "bemidi.h"
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// BeOS System Includes
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#include <MidiSynthFile.h>
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static BMidiSynthFile midiSynthFile;
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static const char *bemidi_start(const char * const *parm)
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{
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return NULL;
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}
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static void bemidi_stop(void)
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{
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midiSynthFile.UnloadFile();
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}
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static void bemidi_play_song(const char *filename)
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{
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bemidi_stop();
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entry_ref midiRef;
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get_ref_for_path(filename, &midiRef);
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midiSynthFile.LoadFile(&midiRef);
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midiSynthFile.Start();
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}
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static void bemidi_stop_song(void)
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{
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midiSynthFile.UnloadFile();
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}
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static bool bemidi_is_playing(void)
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{
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return !midiSynthFile.IsFinished();
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}
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static void bemidi_set_volume(byte vol)
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{
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fprintf(stderr, "BeMidi: Set volume not implemented\n");
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}
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const HalMusicDriver _bemidi_music_driver = {
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bemidi_start,
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bemidi_stop,
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bemidi_play_song,
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bemidi_stop_song,
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bemidi_is_playing,
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bemidi_set_volume,
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};
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