Files
pathfinder/app/Model/Universe/StargateModel.php
Mark Friedrich a5f29ee2eb - NEW "Thera connections" UI module, closed #829
- Upgraded "[_pathfinder_esi_](https://github.com/exodus4d/pathfinder_esi)" Web API client`v1.3.2` → `v2.0.0`
- Fixed a js bug where current active(selected) system becomes deselected after system was dragged on map
- Fixed a js bug where new auto mapped systems (e.g. after jump) were positioned outside current map scroll viewport
- Fixed a js bug where map sync failed after map tabs switch
- Fixed blurry map when map zoom was changed
- Fixed multiple minor JS bugs where map render/update failed
2020-03-02 16:42:36 +01:00

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4.5 KiB
PHP
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<?php
/**
* Created by PhpStorm.
* User: Exodus 4D
* Date: 19.05.2018
* Time: 04:30
*/
namespace Exodus4D\Pathfinder\Model\Universe;
use DB\SQL\Schema;
class StargateModel extends AbstractUniverseModel {
/**
* @var string
*/
protected $table = 'stargate';
/**
* @var array
*/
protected $fieldConf = [
'name' => [
'type' => Schema::DT_VARCHAR128,
'nullable' => false,
'default' => ''
],
'systemId' => [
'type' => Schema::DT_INT,
'index' => true,
'belongs-to-one' => 'Exodus4D\Pathfinder\Model\Universe\SystemModel',
'constraint' => [
[
'table' => 'system',
'on-delete' => 'CASCADE'
]
],
'validate' => 'notDry'
],
'typeId' => [
'type' => Schema::DT_INT,
'index' => true,
'belongs-to-one' => 'Exodus4D\Pathfinder\Model\Universe\TypeModel',
'constraint' => [
[
'table' => 'type',
'on-delete' => 'SET NULL'
]
],
'validate' => 'notDry'
],
'destinationSystemId' => [
'type' => Schema::DT_INT,
'index' => true,
'belongs-to-one' => 'Exodus4D\Pathfinder\Model\Universe\SystemModel',
'constraint' => [
[
'table' => 'system',
'on-delete' => 'CASCADE'
]
],
'validate' => 'notDry'
],
'x' => [
'type' => Schema::DT_BIGINT,
'nullable' => false,
'default' => 0
],
'y' => [
'type' => Schema::DT_BIGINT,
'nullable' => false,
'default' => 0
],
'z' => [
'type' => Schema::DT_BIGINT,
'nullable' => false,
'default' => 0
]
];
public function getData(){
$stargateData = (object) [];
$stargateData->id = $this->_id;
$stargateData->type = $this->typeId->name;
$stargateData->destination = $this->destinationSystemId->name;
return $stargateData;
}
/**
* @param int $id
* @param string $accessToken
* @param array $additionalOptions
*/
protected function loadData(int $id, string $accessToken = '', array $additionalOptions = []){
$data = self::getF3()->ccpClient()->send('getUniverseStargate', $id);
if(!empty($data)){
if($this->get('systemId', true) !== $data['systemId']){
// new stargate or system changed
/**
* @var $system SystemModel
*/
$system = $this->rel('systemId');
$system->loadById($data['systemId'], $accessToken, $additionalOptions);
$data['systemId'] = $system;
}
if($this->get('typeId', true) !== $data['typeId']){
/**
* @var $type TypeModel
*/
$type = $this->rel('typeId');
$type->loadById($data['typeId'], $accessToken, $additionalOptions);
$data['typeId'] = $type;
}
if($this->get('destinationSystemId', true) !== $data['destination']->system_id){
// new stargate or destinationSystem changed
/**
* @var $destinationSystem SystemModel
*/
$destinationSystem = $this->rel('destinationSystemId');
// no loadById() here! we don´t want to insert/update systems that do not exist yet
$destinationSystem->getById($data['destination']->system_id, 0);
if( !$destinationSystem->dry() ){
$data['destinationSystemId'] = $destinationSystem;
$this->copyfrom($data, ['id', 'name', 'position', 'systemId', 'typeId', 'destinationSystemId']);
$this->save();
}
}
}
}
/**
* @param null $db
* @param null $table
* @param null $fields
* @return bool
* @throws \Exception
*/
public static function setup($db = null, $table = null, $fields = null){
if($status = parent::setup($db, $table, $fields)){
$status = parent::setMultiColumnIndex(['systemId', 'destinationSystemId'], true);
}
return $status;
}
}