PhatPhuckDave 1bd935646e Refactor motion path and snapping logic in VideoEditor
This commit enhances the VideoEditor class by refining the logic for drawing motion paths and checking line snapping between tracking points. It introduces a unified approach to handle both previous→next and previous→current lines, improving the clarity of the visual representation. Additionally, debug statements have been updated to provide better insights during the snapping process, ensuring accurate tracking point interactions. The display update method is also called to refresh the visual state after changes.
2025-09-17 15:44:55 +02:00
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