Add mutaplasmid context menu
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44
gui/builtinContextMenus/mutaplasmids.py
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44
gui/builtinContextMenus/mutaplasmids.py
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@@ -0,0 +1,44 @@
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from gui.contextMenu import ContextMenu
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import gui.mainFrame
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# noinspection PyPackageRequirements
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import wx
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import gui.globalEvents as GE
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from service.fit import Fit
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from service.settings import ContextMenuSettings
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class MutaplasmidCM(ContextMenu):
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def __init__(self):
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self.mainFrame = gui.mainFrame.MainFrame.getInstance()
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self.settings = ContextMenuSettings.getInstance()
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def display(self, srcContext, selection):
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# if not self.settings.get('ammoPattern'):
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# return False
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if srcContext not in ("fittingModule") or self.mainFrame.getActiveFit() is None:
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return False
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item = selection[0]
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for attr in ("emDamage", "thermalDamage", "explosiveDamage", "kineticDamage"):
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if item.getAttribute(attr) is not None:
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return True
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return False
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def getText(self, itmContext, selection):
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return "Apply Mutaplasmid"
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def activate(self, fullContext, selection, i):
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item = selection[0]
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fit = self.mainFrame.getActiveFit()
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sFit = Fit.getInstance()
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sFit.setAsPattern(fit, item)
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wx.PostEvent(self.mainFrame, GE.FitChanged(fitID=fit))
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def getBitmap(self, context, selection):
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return None
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MutaplasmidCM.register()
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@@ -208,5 +208,6 @@ from gui.builtinContextMenus import ( # noqa: E402,F401
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fighterAbilities,
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boosterSideEffects,
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commandFits,
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tabbedFits
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tabbedFits,
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mutaplasmids,
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)
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