Fix IDs of new damage patterns
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@@ -146,6 +146,9 @@ BUILTINS = OrderedDict([
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(-94, (_c(_t('NPC')) + _c(_t('Invasion')) + _c(_t('Gallente EDENCOM Entities')) + _t('Dread/Subcaps'), 0, 417, 583, 0)),
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(-95, (_c(_t('NPC')) + _c(_t('Invasion')) + _c(_t('Minmatar EDENCOM Entities')) + _t('Dread'), 0, 0, 583, 417)),
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(-96, (_c(_t('NPC')) + _c(_t('Invasion')) + _c(_t('Minmatar EDENCOM Entities')) + _t('Subcaps'), 302, 136, 328, 234)),
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(-110, (_c(_t('NPC')) + _c(_t('Invasion')) + _t('Drifter Entities'), 250, 250, 250, 250)),
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(-112, (_c(_t('NPC')) + _c(_t('Invasion')) + _t('Sleeper Entities'), 265, 265, 235, 235)),
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(-111, (_c(_t('NPC')) + _c(_t('Invasion')) + _t('Rogue Drone Entities'), 250, 250, 250, 250)),
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(-97, (_c(_t('NPC')) + _c(_t('Mission')) + _t('Amarr Empire'), 4464, 3546, 97, 0)),
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(-98, (_c(_t('NPC')) + _c(_t('Mission')) + _t('Caldari State'), 0, 2139, 4867, 0)),
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(-99, (_c(_t('NPC')) + _c(_t('Mission')) + _t('CONCORD'), 336, 134, 212, 412)),
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@@ -155,10 +158,7 @@ BUILTINS = OrderedDict([
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(-103, (_c(_t('NPC')) + _c(_t('Mission')) + _t('Mordus Legion'), 25, 262, 625, 0)),
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(-104, (_c(_t('NPC')) + _c(_t('Mission')) + _t('Thukker'), 0, 52, 10, 79)),
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(-105, (_c(_t('NPC')) + _t('Sansha Incursion'), 1682, 1347, 3678, 3678)),
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(-106, (_c(_t('NPC')) + _t('Sleepers'), 1472, 1472, 1384, 1384)),
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(-107, (_c(_t('NPC')) + _c(_t('Invasion')) + _t('Drifter Entities'), 250, 250, 250, 250)),
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(-108, (_c(_t('NPC')) + _c(_t('Invasion')) + _t('Rogue Drone Entities'), 250, 250, 250, 250)),
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(-109, (_c(_t('NPC')) + _c(_t('Invasion')) + _t('Sleeper Entities'), 265, 265, 235, 235))])
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(-106, (_c(_t('NPC')) + _t('Sleepers'), 1472, 1472, 1384, 1384))])
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class DamagePattern:
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