Bug/1275 (#1299)
* Add stacking penalties to the max targeting range bonus of the Info Command Burst : Sensor Optimization * Move Information Burst: Sensor Optimization: Targeting Range effect to proper position * Fix tox issue
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@@ -569,9 +569,6 @@ class Fit(object):
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self.ship.boostItemAttr("sensorDampenerResistance", value)
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self.ship.boostItemAttr("weaponDisruptionResistance", value)
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if warfareBuffID == 26: # Information Burst: Sensor Optimization: Targeting Range
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self.ship.boostItemAttr("maxTargetRange", value)
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if warfareBuffID == 20: # Skirmish Burst: Evasive Maneuvers: Signature Radius
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self.ship.boostItemAttr("signatureRadius", value, stackingPenalties=True)
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@@ -609,6 +606,9 @@ class Fit(object):
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self.modules.filteredItemBoost(lambda mod: mod.item.requiresSkill("Mining"),
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"crystalVolatilityChance", value, stackingPenalties=True)
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if warfareBuffID == 26: # Information Burst: Sensor Optimization: Targeting Range
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self.ship.boostItemAttr("maxTargetRange", value, stackingPenalties=True)
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if warfareBuffID == 60: # Skirmish Burst: Evasive Maneuvers: Agility
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self.ship.boostItemAttr("agility", value, stackingPenalties=True)
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