* Add stacking penalties to the max targeting range bonus of the Info Command Burst : Sensor Optimization

* Move Information Burst: Sensor Optimization: Targeting Range effect to proper position

* Fix tox issue
This commit is contained in:
Ryan Holmes
2017-09-24 13:38:52 -04:00
committed by GitHub
parent 08ab8fbc5b
commit 10836acab2

View File

@@ -569,9 +569,6 @@ class Fit(object):
self.ship.boostItemAttr("sensorDampenerResistance", value)
self.ship.boostItemAttr("weaponDisruptionResistance", value)
if warfareBuffID == 26: # Information Burst: Sensor Optimization: Targeting Range
self.ship.boostItemAttr("maxTargetRange", value)
if warfareBuffID == 20: # Skirmish Burst: Evasive Maneuvers: Signature Radius
self.ship.boostItemAttr("signatureRadius", value, stackingPenalties=True)
@@ -609,6 +606,9 @@ class Fit(object):
self.modules.filteredItemBoost(lambda mod: mod.item.requiresSkill("Mining"),
"crystalVolatilityChance", value, stackingPenalties=True)
if warfareBuffID == 26: # Information Burst: Sensor Optimization: Targeting Range
self.ship.boostItemAttr("maxTargetRange", value, stackingPenalties=True)
if warfareBuffID == 60: # Skirmish Burst: Evasive Maneuvers: Agility
self.ship.boostItemAttr("agility", value, stackingPenalties=True)