Moved WaitDialog class to gui.utils.animUtils

This commit is contained in:
HomeWorld
2011-01-16 21:04:31 +02:00
parent 838673e10b
commit 1265a6ae51
2 changed files with 16 additions and 17 deletions

View File

@@ -450,7 +450,7 @@ class MainFrame(wx.Frame):
filePath = saveDialog.GetPath()
if '.' not in os.path.basename(filePath):
filePath += ".xml"
self.waitDialog = WaitDialog(self)
self.waitDialog = animUtils.WaitDialog(self)
sFit.backupFits(filePath, self.closeWaitDialog)
self.waitDialog.ShowModal()
@@ -482,19 +482,3 @@ class MainFrame(wx.Frame):
wnd = self
InspectionTool().Show(wnd, True)
class WaitDialog(wx.Dialog):
def __init__(self, parent):
wx.Dialog.__init__ (self, parent, id=wx.ID_ANY, title=u"Please wait ...", size=(300,30),
style=wx.NO_BORDER)
mainSizer = wx.BoxSizer( wx.HORIZONTAL )
self.progress = animUtils.LoadAnimation(self,label = "Processing", size=(300,30))
mainSizer.Add( self.progress, 1, wx.ALL|wx.ALIGN_CENTER_VERTICAL, 0 )
self.SetSizer( mainSizer )
self.Layout()
self.Bind(wx.EVT_CLOSE,self.OnClose)
self.CenterOnParent()
def OnClose(self, event):
pass

View File

@@ -84,3 +84,18 @@ class LoadAnimation(wx.Window):
dc.SetTextForeground(textColor)
dc.DrawLabel(self.label,rect,wx.ALIGN_CENTER)
class WaitDialog(wx.Dialog):
def __init__(self, parent, title = "Processing"):
wx.Dialog.__init__ (self, parent, id=wx.ID_ANY, title = title, size=(300,30),
style=wx.NO_BORDER)
mainSizer = wx.BoxSizer( wx.HORIZONTAL )
self.progress = LoadAnimation(self,label = title, size=(300,30))
mainSizer.Add( self.progress, 1, wx.ALL|wx.ALIGN_CENTER_VERTICAL, 0 )
self.SetSizer( mainSizer )
self.Layout()
self.Bind(wx.EVT_CLOSE,self.OnClose)
self.CenterOnParent()
def OnClose(self, event):
pass