Merge pull request #738 from Ebag333/Remove-Command-Boosts

Purging fleet bonuses from code base
This commit is contained in:
Ryan Holmes
2016-12-12 00:54:06 -05:00
committed by GitHub
19 changed files with 54 additions and 1835 deletions

View File

@@ -8,7 +8,6 @@ __all__ = [
"booster",
"drone",
"implant",
"fleet",
"damagePattern",
"miscData",
"targetResists",

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@@ -1,65 +0,0 @@
# ===============================================================================
# Copyright (C) 2010 Diego Duclos
#
# This file is part of eos.
#
# eos is free software: you can redistribute it and/or modify
# it under the terms of the GNU Lesser General Public License as published by
# the Free Software Foundation, either version 2 of the License, or
# (at your option) any later version.
#
# eos is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU Lesser General Public License for more details.
#
# You should have received a copy of the GNU Lesser General Public License
# along with eos. If not, see <http://www.gnu.org/licenses/>.
# ===============================================================================
from sqlalchemy import Table, Column, Integer, ForeignKey, String
from sqlalchemy.orm import mapper, relation
from eos.db import saveddata_meta
from eos.db.saveddata.fit import fits_table
from eos.types import Fleet, Wing, Squad, Fit
gangs_table = Table("gangs", saveddata_meta,
Column("ID", Integer, primary_key=True),
Column("leaderID", ForeignKey("fits.ID")),
Column("boosterID", ForeignKey("fits.ID")),
Column("name", String))
wings_table = Table("wings", saveddata_meta,
Column("ID", Integer, primary_key=True),
Column("gangID", ForeignKey("gangs.ID")),
Column("boosterID", ForeignKey("fits.ID")),
Column("leaderID", ForeignKey("fits.ID")))
squads_table = Table("squads", saveddata_meta,
Column("ID", Integer, primary_key=True),
Column("wingID", ForeignKey("wings.ID")),
Column("leaderID", ForeignKey("fits.ID")),
Column("boosterID", ForeignKey("fits.ID")))
squadmembers_table = Table("squadmembers", saveddata_meta,
Column("squadID", ForeignKey("squads.ID"), primary_key=True),
Column("memberID", ForeignKey("fits.ID"), primary_key=True))
mapper(Fleet, gangs_table,
properties={"wings": relation(Wing, backref="gang"),
"leader": relation(Fit, primaryjoin=gangs_table.c.leaderID == fits_table.c.ID),
"booster": relation(Fit, primaryjoin=gangs_table.c.boosterID == fits_table.c.ID)})
mapper(Wing, wings_table,
properties={"squads": relation(Squad, backref="wing"),
"leader": relation(Fit, primaryjoin=wings_table.c.leaderID == fits_table.c.ID),
"booster": relation(Fit, primaryjoin=wings_table.c.boosterID == fits_table.c.ID)})
mapper(Squad, squads_table,
properties={"leader": relation(Fit, primaryjoin=squads_table.c.leaderID == fits_table.c.ID),
"booster": relation(Fit, primaryjoin=squads_table.c.boosterID == fits_table.c.ID),
"members": relation(Fit,
primaryjoin=squads_table.c.ID == squadmembers_table.c.squadID,
secondaryjoin=squadmembers_table.c.memberID == fits_table.c.ID,
secondary=squadmembers_table)})

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@@ -1,4 +1,4 @@
# ===============================================================================
#===============================================================================
# Copyright (C) 2010 Diego Duclos
#
# This file is part of eos.
@@ -15,33 +15,26 @@
#
# You should have received a copy of the GNU Lesser General Public License
# along with eos. If not, see <http://www.gnu.org/licenses/>.
# ===============================================================================
#===============================================================================
from sqlalchemy.sql import and_
from eos.db import saveddata_session, sd_lock
from eos.db.saveddata.fit import projectedFits_table
from eos.db.saveddata.fleet import squadmembers_table
from eos.db.util import processEager, processWhere
from eos.types import *
from eos.db import saveddata_session, sd_lock
from eos.types import *
from eos.db.saveddata.fit import projectedFits_table
from sqlalchemy.sql import and_
import eos.config
configVal = getattr(eos.config, "saveddataCache", None)
if configVal is True:
import weakref
itemCache = {}
queryCache = {}
def cachedQuery(type, amount, *keywords):
itemCache[type] = localItemCache = weakref.WeakValueDictionary()
queryCache[type] = typeQueryCache = {}
def deco(function):
localQueryCache = typeQueryCache[function] = {}
def setCache(cacheKey, args, kwargs):
items = function(*args, **kwargs)
IDs = set()
@@ -50,7 +43,7 @@ if configVal is True:
for item in stuff:
ID = getattr(item, "ID", None)
if ID is None:
# Some uncachable data, don't cache this query
#Some uncachable data, don't cache this query
del localQueryCache[cacheKey]
break
localItemCache[ID] = item
@@ -76,7 +69,7 @@ if configVal is True:
for ID in IDs:
data = localItemCache.get(ID)
if data is None:
# Fuck, some of our stuff isn't cached it seems.
#Fuck, some of our stuff isn't cached it seems.
items = setCache(cacheKey, args, kwargs)
break
items.append(data)
@@ -88,14 +81,11 @@ if configVal is True:
break
return items
return checkAndReturn
return deco
def removeCachedEntry(type, ID):
if type not in queryCache:
if not type in queryCache:
return
functionCache = queryCache[type]
for _, localCache in functionCache.iteritems():
@@ -120,14 +110,11 @@ else:
return function(*args, **kwargs)
return checkAndReturn
return deco
def removeCachedEntry(*args, **kwargs):
return
def sqlizeString(line):
# Escape backslashes first, as they will be as escape symbol in queries
# Then escape percent and underscore signs
@@ -135,7 +122,6 @@ def sqlizeString(line):
line = line.replace("\\", "\\\\").replace("%", "\\%").replace("_", "\\_").replace("*", "%")
return line
@cachedQuery(User, 1, "lookfor")
def getUser(lookfor, eager=None):
if isinstance(lookfor, int):
@@ -154,7 +140,6 @@ def getUser(lookfor, eager=None):
raise TypeError("Need integer or string as argument")
return user
@cachedQuery(Character, 1, "lookfor")
def getCharacter(lookfor, eager=None):
if isinstance(lookfor, int):
@@ -168,20 +153,17 @@ def getCharacter(lookfor, eager=None):
elif isinstance(lookfor, basestring):
eager = processEager(eager)
with sd_lock:
character = saveddata_session.query(Character).options(*eager).filter(
Character.savedName == lookfor).first()
character = saveddata_session.query(Character).options(*eager).filter(Character.savedName == lookfor).first()
else:
raise TypeError("Need integer or string as argument")
return character
def getCharacterList(eager=None):
eager = processEager(eager)
with sd_lock:
characters = saveddata_session.query(Character).options(*eager).all()
return characters
def getCharactersForUser(lookfor, eager=None):
if isinstance(lookfor, int):
eager = processEager(eager)
@@ -191,7 +173,6 @@ def getCharactersForUser(lookfor, eager=None):
raise TypeError("Need integer as argument")
return characters
@cachedQuery(Fit, 1, "lookfor")
def getFit(lookfor, eager=None):
if isinstance(lookfor, int):
@@ -212,52 +193,6 @@ def getFit(lookfor, eager=None):
return fit
@cachedQuery(Fleet, 1, "fleetID")
def getFleet(fleetID, eager=None):
if isinstance(fleetID, int):
if eager is None:
with sd_lock:
fleet = saveddata_session.query(Fleet).get(fleetID)
else:
eager = processEager(eager)
with sd_lock:
fleet = saveddata_session.query(Fleet).options(*eager).filter(Fleet.ID == fleetID).first()
else:
raise TypeError("Need integer as argument")
return fleet
@cachedQuery(Wing, 1, "wingID")
def getWing(wingID, eager=None):
if isinstance(wingID, int):
if eager is None:
with sd_lock:
wing = saveddata_session.query(Wing).get(wingID)
else:
eager = processEager(eager)
with sd_lock:
wing = saveddata_session.query(Wing).options(*eager).filter(Wing.ID == wingID).first()
else:
raise TypeError("Need integer as argument")
return wing
@cachedQuery(Squad, 1, "squadID")
def getSquad(squadID, eager=None):
if isinstance(squadID, int):
if eager is None:
with sd_lock:
squad = saveddata_session.query(Squad).get(squadID)
else:
eager = processEager(eager)
with sd_lock:
squad = saveddata_session.query(Squad).options(*eager).filter(Fleet.ID == squadID).first()
else:
raise TypeError("Need integer as argument")
return squad
def getFitsWithShip(shipID, ownerID=None, where=None, eager=None):
"""
Get all the fits using a certain ship.
@@ -279,7 +214,6 @@ def getFitsWithShip(shipID, ownerID=None, where=None, eager=None):
return fits
def getBoosterFits(ownerID=None, where=None, eager=None):
"""
Get all the fits that are flagged as a boosting ship
@@ -299,13 +233,11 @@ def getBoosterFits(ownerID=None, where=None, eager=None):
return fits
def countAllFits():
with sd_lock:
count = saveddata_session.query(Fit).count()
return count
def countFitsWithShip(shipID, ownerID=None, where=None, eager=None):
"""
Get all the fits using a certain ship.
@@ -326,7 +258,6 @@ def countFitsWithShip(shipID, ownerID=None, where=None, eager=None):
raise TypeError("ShipID must be integer")
return count
def getFitList(eager=None):
eager = processEager(eager)
with sd_lock:
@@ -334,14 +265,6 @@ def getFitList(eager=None):
return fits
def getFleetList(eager=None):
eager = processEager(eager)
with sd_lock:
fleets = saveddata_session.query(Fleet).options(*eager).all()
return fleets
@cachedQuery(Price, 1, "typeID")
def getPrice(typeID):
if isinstance(typeID, int):
@@ -351,14 +274,12 @@ def getPrice(typeID):
raise TypeError("Need integer as argument")
return price
def clearPrices():
with sd_lock:
deleted_rows = saveddata_session.query(Price).delete()
commit()
return deleted_rows
def getMiscData(field):
if isinstance(field, basestring):
with sd_lock:
@@ -367,28 +288,24 @@ def getMiscData(field):
raise TypeError("Need string as argument")
return data
def getDamagePatternList(eager=None):
eager = processEager(eager)
with sd_lock:
patterns = saveddata_session.query(DamagePattern).options(*eager).all()
return patterns
def getTargetResistsList(eager=None):
eager = processEager(eager)
with sd_lock:
patterns = saveddata_session.query(TargetResists).options(*eager).all()
return patterns
def getImplantSetList(eager=None):
eager = processEager(eager)
with sd_lock:
sets = saveddata_session.query(ImplantSet).options(*eager).all()
return sets
@cachedQuery(DamagePattern, 1, "lookfor")
def getDamagePattern(lookfor, eager=None):
if isinstance(lookfor, int):
@@ -398,18 +315,15 @@ def getDamagePattern(lookfor, eager=None):
else:
eager = processEager(eager)
with sd_lock:
pattern = saveddata_session.query(DamagePattern).options(*eager).filter(
DamagePattern.ID == lookfor).first()
pattern = saveddata_session.query(DamagePattern).options(*eager).filter(DamagePattern.ID == lookfor).first()
elif isinstance(lookfor, basestring):
eager = processEager(eager)
with sd_lock:
pattern = saveddata_session.query(DamagePattern).options(*eager).filter(
DamagePattern.name == lookfor).first()
pattern = saveddata_session.query(DamagePattern).options(*eager).filter(DamagePattern.name == lookfor).first()
else:
raise TypeError("Need integer or string as argument")
return pattern
@cachedQuery(TargetResists, 1, "lookfor")
def getTargetResists(lookfor, eager=None):
if isinstance(lookfor, int):
@@ -419,18 +333,15 @@ def getTargetResists(lookfor, eager=None):
else:
eager = processEager(eager)
with sd_lock:
pattern = saveddata_session.query(TargetResists).options(*eager).filter(
TargetResists.ID == lookfor).first()
pattern = saveddata_session.query(TargetResists).options(*eager).filter(TargetResists.ID == lookfor).first()
elif isinstance(lookfor, basestring):
eager = processEager(eager)
with sd_lock:
pattern = saveddata_session.query(TargetResists).options(*eager).filter(
TargetResists.name == lookfor).first()
pattern = saveddata_session.query(TargetResists).options(*eager).filter(TargetResists.name == lookfor).first()
else:
raise TypeError("Need integer or string as argument")
return pattern
@cachedQuery(ImplantSet, 1, "lookfor")
def getImplantSet(lookfor, eager=None):
if isinstance(lookfor, int):
@@ -440,8 +351,7 @@ def getImplantSet(lookfor, eager=None):
else:
eager = processEager(eager)
with sd_lock:
pattern = saveddata_session.query(ImplantSet).options(*eager).filter(
TargetResists.ID == lookfor).first()
pattern = saveddata_session.query(ImplantSet).options(*eager).filter(TargetResists.ID == lookfor).first()
elif isinstance(lookfor, basestring):
eager = processEager(eager)
with sd_lock:
@@ -450,14 +360,13 @@ def getImplantSet(lookfor, eager=None):
raise TypeError("Improper argument")
return pattern
def searchFits(nameLike, where=None, eager=None):
if not isinstance(nameLike, basestring):
raise TypeError("Need string as argument")
# Prepare our string for request
nameLike = u"%{0}%".format(sqlizeString(nameLike))
# Add any extra components to the search to our where clause
#Add any extra components to the search to our where clause
filter = processWhere(Fit.name.like(nameLike, escape="\\"), where)
eager = processEager(eager)
with sd_lock:
@@ -465,18 +374,6 @@ def searchFits(nameLike, where=None, eager=None):
return fits
def getSquadsIDsWithFitID(fitID):
if isinstance(fitID, int):
with sd_lock:
squads = saveddata_session.query(squadmembers_table.c.squadID).filter(
squadmembers_table.c.memberID == fitID).all()
squads = tuple(entry[0] for entry in squads)
return squads
else:
raise TypeError("Need integer as argument")
def getProjectedFits(fitID):
if isinstance(fitID, int):
with sd_lock:
@@ -486,14 +383,12 @@ def getProjectedFits(fitID):
else:
raise TypeError("Need integer as argument")
def getCrestCharacters(eager=None):
eager = processEager(eager)
with sd_lock:
characters = saveddata_session.query(CrestChar).options(*eager).all()
return characters
@cachedQuery(CrestChar, 1, "lookfor")
def getCrestCharacter(lookfor, eager=None):
if isinstance(lookfor, int):
@@ -512,25 +407,21 @@ def getCrestCharacter(lookfor, eager=None):
raise TypeError("Need integer or string as argument")
return character
def getOverrides(itemID, eager=None):
if isinstance(itemID, int):
return saveddata_session.query(Override).filter(Override.itemID == itemID).all()
else:
raise TypeError("Need integer as argument")
def clearOverrides():
with sd_lock:
deleted_rows = saveddata_session.query(Override).delete()
commit()
return deleted_rows
def getAllOverrides(eager=None):
return saveddata_session.query(Override).all()
def removeInvalid(fits):
invalids = [f for f in fits if f.isInvalid]
@@ -541,17 +432,14 @@ def removeInvalid(fits):
return fits
def add(stuff):
with sd_lock:
saveddata_session.add(stuff)
def save(stuff):
add(stuff)
commit()
def remove(stuff):
removeCachedEntry(type(stuff), stuff.ID)
with sd_lock:

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@@ -15,11 +15,7 @@ which warfareBuffID to run (shouldn't need this right now, but better safe than
type = "active", "gang"
def handler(fit, module, context, **kwargs):
print "In chargeBonusWarfareEffect, context: ", context
def runEffect(id, value):
print "RUN EFFECT: ", fit,
if id == 10: # Shield Burst: Shield Harmonizing: Shield Resistance
for damageType in ("Em", "Explosive", "Thermal", "Kinetic"):
fit.ship.boostItemAttr("shield%sDamageResonance" % damageType, value)
@@ -101,12 +97,10 @@ def handler(fit, module, context, **kwargs):
if module.getModifiedChargeAttr("warfareBuff{}ID".format(x)):
value = module.getModifiedChargeAttr("warfareBuff{}Multiplier".format(x))
id = module.getModifiedChargeAttr("warfareBuff{}ID".format(x))
print "Buff ID: ",id," value: ",value
if id:
if 'commandRun' not in context:
print "Add buffID", id, " to ", fit
fit.addCommandBonus(id, value, module, kwargs['effect'])
elif kwargs['warfareBuffID'] is not None and kwargs['warfareBuffID'] == id:
print "Running buffID ", kwargs['warfareBuffID'], " on ", fit
runEffect(kwargs['warfareBuffID'], value)

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@@ -11,43 +11,44 @@ def handler(fit, module, context, **kwargs):
if id == 40: # Avatar Effect Generator : Kinetic resistance bonus
for attr in ("armorKineticDamageResonance", "shieldKineticDamageResonance", "hullKineticDamageResonance"):
fit.ship.boostItemAttr(attr, value, stackingPenalties=True)
fit.ship.boostItemAttr(attr, value)
if id == 41: # Erebus Effect Generator : Armor HP bonus
if id == 41: # Avatar Effect Generator : EM resistance penalty
for attr in ("armorEmDamageResonance", "shieldEmDamageResonance", "hullEmDamageResonance"):
fit.ship.boostItemAttr(attr, value)
if id == 42: # Erebus Effect Generator : Armor HP bonus
fit.ship.boostItemAttr("armorHP", value, stackingPenalties=True)
if id == 42: # Leviathan Effect Generator : Shield HP bonus
fit.ship.boostItemAttr("shieldCapacity", value, stackingPenalties=True)
if id == 43: # Erebus Effect Generator : Explosive resistance bonus
for attr in ("armorExplosiveDamageResonance", "shieldExplosiveDamageResonance", "hullExplosiveDamageResonance"):
fit.ship.boostItemAttr(attr, value, stackingPenalties=True)
fit.ship.boostItemAttr(attr, value)
if id == 44: # Erebus Effect Generator : Thermal resistance penalty
for attr in ("armorThermalDamageResonance", "shieldThermalDamageResonance", "hullThermalDamageResonance"):
fit.ship.boostItemAttr(attr, value, stackingPenalties=True)
fit.ship.boostItemAttr(attr, value)
if id == 45: # Ragnarok Effect Generator : Signature Radius bonus
fit.ship.boostItemAttr("signatureRadius", value, stackingPenalties=True)
if id == 46: # Ragnarok Effect Generator : Thermal resistance bonus
for attr in ("armorThermalDamageResonance", "shieldThermalDamageResonance", "hullThermalDamageResonance"):
fit.ship.boostItemAttr(attr, value, stackingPenalties=True)
fit.ship.boostItemAttr(attr, value)
if id == 47: # Ragnarok Effect Generator : Explosive resistance penaly
for attr in ("armorExplosiveDamageResonance", "shieldExplosiveDamageResonance", "hullExplosiveDamageResonance"):
fit.ship.boostItemAttr(attr, value, stackingPenalties=True)
fit.ship.boostItemAttr(attr, value)
if id == 48: # Leviathan Effect Generator : Shield HP bonus
fit.ship.boostItemAttr("shieldCapacity", value, stackingPenalties=True)
if id == 49: # Leviathan Effect Generator : EM resistance bonus
for attr in ("armorEmDamageResonance", "shieldEmDamageResonance", "hullEmDamageResonance"):
fit.ship.boostItemAttr(attr, value, stackingPenalties=True)
fit.ship.boostItemAttr(attr, value)
if id == 50: # Leviathan Effect Generator : Kinetic resistance penalty
for attr in ("armorKineticDamageResonance", "shieldKineticDamageResonance", "hullKineticDamageResonance"):
fit.ship.boostItemAttr(attr, value, stackingPenalties=True)
fit.ship.boostItemAttr(attr, value)
if id == 51: # Avatar Effect Generator : Velocity penalty
fit.ship.boostItemAttr("maxVelocity", value, stackingPenalties=True)
@@ -63,9 +64,9 @@ def handler(fit, module, context, **kwargs):
fit.modules.filteredItemBoost(lambda mod: mod.item.group.name in groups, "maxRange", value, stackingPenalties=True)
for x in xrange(1, 4):
if module.getModifiedChargeAttr("warfareBuff{}ID".format(x)):
value = module.getModifiedChargeAttr("warfareBuff{}Multiplier".format(x))
id = module.getModifiedChargeAttr("warfareBuff{}ID".format(x))
if module.getModifiedItemAttr("warfareBuff{}ID".format(x)):
value = module.getModifiedItemAttr("warfareBuff{}Value".format(x))
id = module.getModifiedItemAttr("warfareBuff{}ID".format(x))
if id:
if 'commandRun' not in context:

View File

@@ -134,7 +134,6 @@ class Fit(object):
self.__capRecharge = None
self.__calculatedTargets = []
self.factorReload = False
self.fleet = None
self.boostsFits = set()
self.gangBoosts = None
self.ecmProjectedStr = 1
@@ -449,8 +448,6 @@ class Fit(object):
# oh fuck this is so janky
# @todo should we pass in min/max to this function, or is abs okay?
# (abs is old method, ccp now provides the aggregate function in their data)
print "Add command bonus: ", warfareBuffID, " - value: ", value
if warfareBuffID not in self.commandBonuses or abs(self.commandBonuses[warfareBuffID][1]) < abs(value):
self.commandBonuses[warfareBuffID] = (runTime, value, module, effect)
@@ -473,14 +470,6 @@ class Fit(object):
self.register(thing)
effect.handler(self, thing, context, warfareBuffID = warfareBuffID)
# if effect.isType("offline") or (effect.isType("passive") and thing.state >= State.ONLINE) or \
# (effect.isType("active") and thing.state >= State.ACTIVE):
# # Run effect, and get proper bonuses applied
# try:
# self.register(thing)
# effect.handler(self, thing, context)
# except:
# pass
else:
# Run effect, and get proper bonuses applied
try:
@@ -506,7 +495,6 @@ class Fit(object):
# Don't inspect this, we genuinely want to reassign self
# noinspection PyMethodFirstArgAssignment
self = copy.deepcopy(self)
self.fleet = copied.fleet
logger.debug("Handling self projection - making shadow copy of fit. %r => %r", copied, self)
# we delete the fit because when we copy a fit, flush() is
# called to properly handle projection updates. However, we do
@@ -514,31 +502,11 @@ class Fit(object):
eos.db.saveddata_session.delete(self)
if self.commandFits and not withBoosters:
print "Calculatate command fits and apply to fit"
for fit in self.commandFits:
if self == fit:
print "nope"
continue
print "calculating ", fit
fit.calculateModifiedAttributes(self, True)
#
# for thing in chain(fit.modules, fit.implants, fit.character.skills, (fit.ship,)):
# if thing.item is None:
# continue
# for effect in thing.item.effects.itervalues():
# # And check if it actually has gang boosting effects
# if effect.isType("gang"):
# effect.handler(self, thing, ("commandRun"))
# if self.fleet is not None and withBoosters is True:
# logger.debug("Fleet is set, gathering gang boosts")
#
# self.gangBoosts = self.fleet.recalculateLinear(withBoosters=withBoosters)
#
# timer.checkpoint("Done calculating gang boosts for %r"%self)
# elif self.fleet is None:
# self.gangBoosts = None
# If we're not explicitly asked to project fit onto something,
# set self as target fit

View File

@@ -1,341 +0,0 @@
# ===============================================================================
# Copyright (C) 2010 Diego Duclos
#
# This file is part of eos.
#
# eos is free software: you can redistribute it and/or modify
# it under the terms of the GNU Lesser General Public License as published by
# the Free Software Foundation, either version 2 of the License, or
# (at your option) any later version.
#
# eos is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU Lesser General Public License for more details.
#
# You should have received a copy of the GNU Lesser General Public License
# along with eos. If not, see <http://www.gnu.org/licenses/>.
# ===============================================================================
from copy import deepcopy
from itertools import chain
from eos.types import Skill, Module, Ship
class Fleet(object):
def calculateModifiedAttributes(self):
# Make sure ALL fits in the gang have been calculated
for c in chain(self.wings, (self.leader,)):
if c is not None:
c.calculateModifiedAttributes()
leader = self.leader
self.booster = booster = self.booster if self.booster is not None else leader
self.broken = False
self.store = store = Store()
store.set(booster, "fleet")
# Go all the way down for each subtree we have.
for wing in self.wings:
wing.calculateGangBonusses(store)
# Check skill requirements and wing amount to see if we break or not
if len(self.wings) == 0 or leader is None or leader.character is None or leader.character.getSkill(
"Fleet Command").level < len(self.wings):
self.broken = True
# Now calculate our own if we aren't broken
if not self.broken:
# We only get our own bonuses *Sadface*
store.apply(leader, "fleet")
def recalculateLinear(self, withBoosters=True, dirtyStorage=None):
self.store = Store()
self.linearBoosts = {}
if withBoosters is True:
if self.leader is not None and self.leader.character is not None and self.leader.character.getSkill(
"Fleet Command").level >= 1:
self.leader.boostsFits.add(self.wings[0].squads[0].members[0].ID)
self.leader.calculateModifiedAttributes()
self.store.set(self.leader, "squad", clearingUpdate=True)
else:
self.store = Store()
if self.leader is not None:
try:
self.leader.boostsFits.remove(self.wings[0].squads[0].members[0].ID)
except KeyError:
pass
self.wings[0].recalculateLinear(self.store, withBoosters=withBoosters, dirtyStorage=dirtyStorage)
return self.linearBoosts
def count(self):
total = 0
for wing in self.wings:
total += wing.count()
return total
def extend(self):
self.wings.append(Wing())
def __deepcopy__(self, memo):
copy = Fleet()
copy.name = self.name
copy.booster = deepcopy(self.booster)
copy.leader = deepcopy(self.leader)
for wing in self.wings:
copy.wings.append(deepcopy(wing))
return copy
class Wing(object):
def calculateModifiedAttributes(self):
for c in chain(self.squads, (self.leader,)):
if c is not None:
c.calculateModifiedAttributes()
def calculateGangBonusses(self, store):
self.broken = False
leader = self.leader
self.booster = booster = self.booster if self.booster is not None else leader
store.set(booster, "wing")
# ALWAYS move down
for squad in self.squads:
squad.calculateGangBonusses(store)
# Check skill requirements and squad amount to see if we break or not
if len(self.squads) == 0 or leader is None or leader.character is None or leader.character.getSkill(
"Wing Command").level < len(self.squads):
self.broken = True
# Check if we aren't broken, if we aren't, boost
if not self.broken:
store.apply(leader, "wing")
else:
# We broke, don't go up
self.gang.broken = True
def recalculateLinear(self, store, withBoosters=True, dirtyStorage=None):
if withBoosters is True:
if self.leader is not None and self.leader.character is not None and self.leader.character.getSkill(
"Wing Command").level >= 1:
self.leader.boostsFits.add(self.squads[0].members[0].ID)
self.leader.calculateModifiedAttributes()
store.set(self.leader, "squad", clearingUpdate=False)
else:
store = Store()
if self.gang.leader is not None:
try:
self.gang.leader.boostsFits.remove(self.squads[0].members[0].ID)
except KeyError:
pass
if self.leader is not None:
try:
self.leader.boostsFits.remove(self.squads[0].members[0].ID)
except KeyError:
pass
self.squads[0].recalculateLinear(store, withBoosters=withBoosters, dirtyStorage=dirtyStorage)
def count(self):
total = 0 if self.leader is None else 1
for squad in self.squads:
total += squad.count()
return total
def extend(self):
self.squads.append(Squad())
def __deepcopy__(self, memo):
copy = Wing()
copy.booster = deepcopy(self.booster)
copy.leader = deepcopy(self.leader)
for squad in self.squads:
copy.squads.append(deepcopy(squad))
return copy
class Squad(object):
def calculateModifiedAttributes(self):
for member in self.members:
member.calculateModifiedAttributes()
def calculateGangBonusses(self, store):
self.broken = False
leader = self.leader
self.booster = booster = self.booster if self.booster is not None else leader
store.set(booster, "squad")
# Check skill requirements and squad size to see if we break or not
if len(self.members) <= 0 or leader is None or leader.character is None or leader.character.getSkill(
"Leadership").level * 2 < len(self.members):
self.broken = True
if not self.broken:
for member in self.members:
store.apply(member, "squad")
else:
self.wing.broken = True
def recalculateLinear(self, store, withBoosters=True, dirtyStorage=None):
if withBoosters is True:
if self.leader is not None and self.leader.character is not None and self.leader.character.getSkill(
"Leadership").level >= 1:
self.leader.boostsFits.add(self.members[0].ID)
self.leader.calculateModifiedAttributes(dirtyStorage=dirtyStorage)
store.set(self.leader, "squad", clearingUpdate=False)
else:
store = Store()
if self.leader is not None:
try:
self.leader.boostsFits.remove(self.members[0].ID)
except KeyError:
pass
if self.wing.leader is not None:
try:
self.wing.leader.boostsFits.remove(self.members[0].ID)
except KeyError:
pass
if self.wing.gang.leader is not None:
try:
self.wing.gang.leader.boostsFits.remove(self.members[0].ID)
except KeyError:
pass
if getattr(self.wing.gang, "linearBoosts", None) is None:
self.wing.gang.linearBoosts = {}
dict = store.bonuses["squad"]
for boostedAttr, boostInfoList in dict.iteritems():
for boostInfo in boostInfoList:
effect, thing = boostInfo
# Get current boost value for given attribute, use 0 as fallback if
# no boosts applied yet
currBoostAmount = self.wing.gang.linearBoosts.get(boostedAttr, (0,))[0]
# Attribute name which is used to get boost value
newBoostAttr = effect.getattr("gangBonus") or "commandBonus"
# Get boost amount for current boost
newBoostAmount = thing.getModifiedItemAttr(newBoostAttr) or 0
# Skill used to modify the gang bonus (for purposes of comparing old vs new)
newBoostSkill = effect.getattr("gangBonusSkill")
# If skill takes part in gang boosting, multiply by skill level
if type(thing) == Skill:
newBoostAmount *= thing.level
# boost the gang bonus based on skill noted in effect file
if newBoostSkill:
newBoostAmount *= thing.parent.character.getSkill(newBoostSkill).level
# If new boost is more powerful, replace older one with it
if abs(newBoostAmount) > abs(currBoostAmount):
self.wing.gang.linearBoosts[boostedAttr] = (newBoostAmount, boostInfo)
def count(self):
return len(self.members)
def __deepcopy__(self, memo):
copy = Squad()
copy.booster = deepcopy(self.booster)
copy.leader = deepcopy(self.leader)
for member in self.members:
copy.members.append(deepcopy(member))
return copy
class Store(object):
def __init__(self):
# Container for gang boosters and their respective bonuses, three-layered
self.bonuses = {}
for dictType in ("fleet", "wing", "squad"):
self.bonuses[dictType] = {}
# Container for boosted fits and corresponding boosts applied onto them
self.boosts = {}
def set(self, fitBooster, layer, clearingUpdate=True):
"""Add all gang boosts of given fit for given layer to boost store"""
if fitBooster is None:
return
# This dict contains all bonuses for specified layer
dict = self.bonuses[layer]
if clearingUpdate is True:
# Clear existing bonuses
dict.clear()
# Go through everything which can be used as gang booster
for thing in chain(fitBooster.modules, fitBooster.implants, fitBooster.character.skills, (fitBooster.ship,)):
if thing.item is None:
continue
for effect in thing.item.effects.itervalues():
# And check if it actually has gang boosting effects
if effect.isType("gang"):
# Attribute which is boosted
boostedAttr = effect.getattr("gangBoost")
# List which contains all bonuses for given attribute for given layer
l = dict.get(boostedAttr)
# If there was no list, create it
if l is None:
l = dict[boostedAttr] = []
# And append effect which is used to boost stuff and carrier of this effect
l.append((effect, thing))
contextMap = {Skill: "skill",
Ship: "ship",
Module: "module"}
def apply(self, fitBoosted, layer):
"""Applies all boosts onto given fit for given layer"""
if fitBoosted is None:
return
# Boosts dict contains all bonuses applied onto given fit
self.boosts[fitBoosted] = boosts = {}
# Go through all bonuses for given layer, and find highest one per boosted attribute
for currLayer in ("fleet", "wing", "squad"):
# Dictionary with boosts for given layer
dict = self.bonuses[currLayer]
for boostedAttr, boostInfoList in dict.iteritems():
for boostInfo in boostInfoList:
effect, thing = boostInfo
# Get current boost value for given attribute, use 0 as fallback if
# no boosts applied yet
currBoostAmount = boosts.get(boostedAttr, (0,))[0]
# Attribute name which is used to get boost value
newBoostAttr = effect.getattr("gangBonus") or "commandBonus"
# Get boost amount for current boost
newBoostAmount = thing.getModifiedItemAttr(newBoostAttr) or 0
# Skill used to modify the gang bonus (for purposes of comparing old vs new)
newBoostSkill = effect.getattr("gangBonusSkill")
# If skill takes part in gang boosting, multiply by skill level
if type(thing) == Skill:
newBoostAmount *= thing.level
# boost the gang bonus based on skill noted in effect file
if newBoostSkill:
newBoostAmount *= thing.parent.character.getSkill(newBoostSkill).level
# If new boost is more powerful, replace older one with it
if abs(newBoostAmount) > abs(currBoostAmount):
boosts[boostedAttr] = (newBoostAmount, boostInfo)
# Don't look further down then current layer, wing commanders don't get squad bonuses and all that
if layer == currLayer:
break
self.modify(fitBoosted)
def getBoosts(self, fit):
"""Return all boosts applied onto given fit"""
return self.boosts.get(fit)
def modify(self, fitBoosted):
# Get all boosts which should be applied onto current fit
boosts = self.getBoosts(fitBoosted)
# Now we got it all figured out, actually do the useful part of all this
for name, info in boosts.iteritems():
# Unpack all data required to run effect properly
effect, thing = info[1]
context = ("gang", self.contextMap[type(thing)])
# Run effect, and get proper bonuses applied
try:
effect.handler(fitBoosted, thing, context)
except:
pass

View File

@@ -655,10 +655,14 @@ class Module(HandledItem, HandledCharge, ItemAttrShortcut, ChargeAttrShortcut):
effect.activeByDefault and \
(effect.isType("offline") or
(effect.isType("passive") and self.state >= State.ONLINE) or
(effect.isType("active") and self.state >= State.ACTIVE))\
and ((projected and effect.isType("projected")) or not projected)\
and ((gang and effect.isType("gang")) or not gang):
effect.handler(fit, self, context)
try:
effect.handler(fit, self, context, effect=effect)
except:
effect.handler(fit, self, context)
@property
def cycleTime(self):

View File

@@ -39,7 +39,6 @@ from eos.saveddata.implantSet import ImplantSet
from eos.saveddata.booster import Booster
from eos.saveddata.fit import Fit, ImplantLocation
from eos.saveddata.mode import Mode
from eos.saveddata.fleet import Fleet, Wing, Squad
from eos.saveddata.miscData import MiscData
from eos.saveddata.override import Override

View File

@@ -1 +1 @@
__all__ = ["fittingView", "fleetView", "implantEditor"]
__all__ = ["fittingView", "implantEditor"]

View File

@@ -1,140 +0,0 @@
import wx.gizmos
import gui.fleetBrowser
import service
from gui.bitmapLoader import BitmapLoader
#Tab spawning handler
class FleetSpawner(gui.multiSwitch.TabSpawner):
def __init__(self, multiSwitch):
self.multiSwitch = multiSwitch
mainFrame = gui.mainFrame.MainFrame.getInstance()
mainFrame.Bind(gui.fleetBrowser.EVT_FLEET_SELECTED, self.fleetSelected)
def fleetSelected(self, event):
if self.multiSwitch.GetPageCount() == 0:
self.multiSwitch.AddPage(wx.Panel(self.multiSwitch, size = (0,0)), "Empty Tab")
view = FleetView(self.multiSwitch)
self.multiSwitch.ReplaceActivePage(view)
view.populate(event.fleetID)
view.Show()
FleetSpawner.register()
class FleetView(wx.gizmos.TreeListCtrl):
def __init__(self, parent, size = (0,0)):
wx.gizmos.TreeListCtrl.__init__(self, parent, size = size)
self.tabManager = parent
self.fleetId = None
self.fleetImg = BitmapLoader.getImage("53_16", "icons")
self.imageList = wx.ImageList(16, 16)
self.SetImageList(self.imageList)
for col in ("", "Fit", "Shiptype", "Character", "Bonusses"):
self.AddColumn(col)
self.SetMainColumn(1)
self.icons = {}
self.addImage = self.imageList.Add(BitmapLoader.getBitmap("add_small", "gui"))
for icon in ("fb", "fc", "sb", "sc", "wb", "wc"):
self.icons[icon] = self.imageList.Add(BitmapLoader.getBitmap("fleet_%s_small" % icon, "gui"))
self.Bind(wx.EVT_TREE_ITEM_ACTIVATED, self.checkNew)
self.mainFrame = gui.mainFrame.MainFrame.getInstance()
self.mainFrame.Bind(gui.fleetBrowser.EVT_FLEET_RENAMED, self.fleetRenamed)
self.mainFrame.Bind(gui.fleetBrowser.EVT_FLEET_REMOVED, self.fleetRemoved)
def Destroy(self):
self.mainFrame.Unbind(gui.fleetBrowser.EVT_FLEET_REMOVED, handler = self.fleetRemoved)
self.mainFrame.Unbind(gui.fleetBrowser.EVT_FLEET_RENAMED, handler = self.fleetRenamed)
wx.gizmos.TreeListCtrl.Destroy(self)
def fleetRenamed(self, event):
if event.fleetID == self.fleetId:
sFleet = service.Fleet.getInstance()
f = sFleet.getFleetByID(event.fleetID)
self.UpdateTab(f.name, self.fleetImg)
event.Skip()
def fleetRemoved(self, event):
if event.fleetID == self.fleetId:
self.tabManager.DeletePage(self.tabManager.GetPageIndex(self))
event.Skip()
def checkNew(self, event):
data = self.GetPyData(event.Item)
if data and isinstance(data, tuple) and data[0] == "add":
layer = data[1]
def UpdateTab(self, name, img):
self.tabManager.SetPageTextIcon(self.tabManager.GetSelection(), name, img)
def populate(self, fleetID):
sFleet = service.Fleet.getInstance()
f = sFleet.getFleetByID(fleetID)
self.fleetId = fleetID
self.UpdateTab( f.name, self.fleetImg)
self.fleet = f
self.DeleteAllItems()
root = self.AddRoot("")
self.setEntry(root, f.leader, "fleet", f)
for wing in f.wings:
wingId = self.AppendItem(root, "")
self.setEntry(wingId, wing.leader, "wing", wing)
for squad in wing.squads:
for member in squad.members:
memberId = self.AppendItem(wingId, "")
self.setEntry(memberId, member, "squad", squad)
self.addAdder(wingId, "squad")
self.addAdder(root, "wing")
self.ExpandAll(root)
self.SetColumnWidth(0, 16)
for i in xrange(1, 5):
self.SetColumnWidth(i, wx.LIST_AUTOSIZE_USEHEADER)
headerWidth = self.GetColumnWidth(i) + 5
self.SetColumnWidth(i, wx.LIST_AUTOSIZE)
baseWidth = self.GetColumnWidth(i)
if baseWidth < headerWidth:
self.SetColumnWidth(i, headerWidth)
else:
self.SetColumnWidth(i, baseWidth)
def addAdder(self, treeItemId, layer):
id = self.AppendItem(treeItemId, "Add new %s" % layer.capitalize())
self.SetPyData(id, ("add", layer))
self.SetItemImage(id, self.addImage, 1)
def setEntry(self, treeItemId, fit, layer, info):
self.SetPyData(treeItemId, info)
if fit is None:
self.SetItemText(treeItemId, "%s Commander" % layer.capitalize(), 1)
else:
fleet = self.fleet
if fit == info.booster:
self.SetItemImage(treeItemId, self.icons["%sb" % layer[0]], 0)
elif fit == info.leader:
self.SetItemImage(treeItemId, self.icons["%sc" % layer[0]], 1)
self.SetItemText(treeItemId, fit.name, 1)
self.SetItemText(treeItemId, fit.ship.item.name, 2)
self.SetItemText(treeItemId, fit.character.name, 3)
boosts = fleet.store.getBoosts(fit)
if boosts:
bonusses = []
for name, info in boosts.iteritems():
bonusses.append("%s: %.2g" % (name, info[0]))
self.SetItemText(treeItemId, ", ".join(bonusses), 3)

View File

@@ -1,456 +0,0 @@
import wx
import copy
from gui.bitmapLoader import BitmapLoader
import gui.mainFrame
from gui.PFListPane import PFListPane
import service.fleet
from gui.utils.drawUtils import GetPartialText
from wx.lib.buttons import GenBitmapButton
import gui.utils.colorUtils as colorUtils
import gui.utils.drawUtils as drawUtils
import gui.sfBrowserItem as SFItem
FleetSelected, EVT_FLEET_SELECTED = wx.lib.newevent.NewEvent()
FleetRenamed, EVT_FLEET_RENAMED = wx.lib.newevent.NewEvent()
FleetRemoved, EVT_FLEET_REMOVED = wx.lib.newevent.NewEvent()
FleetItemSelect, EVT_FLEET_ITEM_SELECT = wx.lib.newevent.NewEvent()
FleetItemDelete, EVT_FLEET_ITEM_DELETE = wx.lib.newevent.NewEvent()
FleetItemNew, EVT_FLEET_ITEM_NEW = wx.lib.newevent.NewEvent()
FleetItemCopy, EVT_FLEET_ITEM_COPY = wx.lib.newevent.NewEvent()
FleetItemRename, EVT_FLEET_ITEM_RENAME = wx.lib.newevent.NewEvent()
class FleetBrowser(wx.Panel):
def __init__(self, parent):
wx.Panel.__init__(self, parent)
self.sFleet = service.fleet.Fleet.getInstance()
self.mainFrame = gui.mainFrame.MainFrame.getInstance()
mainSizer = wx.BoxSizer(wx.VERTICAL)
self.hpane = FleetBrowserHeader(self)
mainSizer.Add(self.hpane, 0, wx.EXPAND)
self.m_sl2 = wx.StaticLine( self, wx.ID_ANY, wx.DefaultPosition, wx.DefaultSize, wx.LI_HORIZONTAL )
mainSizer.Add( self.m_sl2, 0, wx.EXPAND, 0 )
self.fleetItemContainer = PFFleetItemContainer(self)
mainSizer.Add(self.fleetItemContainer, 1, wx.EXPAND)
self.SetSizer(mainSizer)
self.Layout()
self.filter = ""
self.fleetIDMustEditName = -1
self.Bind(wx.EVT_SIZE, self.SizeRefreshList)
self.Bind(EVT_FLEET_ITEM_NEW, self.AddNewFleetItem)
self.Bind(EVT_FLEET_ITEM_SELECT, self.SelectFleetItem)
self.Bind(EVT_FLEET_ITEM_DELETE, self.DeleteFleetItem)
self.Bind(EVT_FLEET_ITEM_COPY, self.CopyFleetItem)
self.Bind(EVT_FLEET_ITEM_RENAME, self.RenameFleetItem)
self.PopulateFleetList()
def AddNewFleetItem(self, event):
fleetName = event.fleetName
newFleet = self.sFleet.addFleet()
self.sFleet.renameFleet(newFleet, fleetName)
self.fleetIDMustEditName = newFleet.ID
self.AddItem(newFleet.ID, newFleet.name, newFleet.count())
def SelectFleetItem(self, event):
fleetID = event.fleetID
self.fleetItemContainer.SelectWidgetByFleetID(fleetID)
wx.PostEvent(self.mainFrame, FleetSelected(fleetID=fleetID))
def CopyFleetItem(self, event):
fleetID = event.fleetID
fleet = self.sFleet.copyFleetByID(fleetID)
fleetName = fleet.name + " Copy"
self.sFleet.renameFleet(fleet,fleetName)
self.fleetIDMustEditName = fleet.ID
self.AddItem(fleet.ID, fleet.name, fleet.count())
self.fleetItemContainer.SelectWidgetByFleetID(fleet.ID)
wx.PostEvent(self.mainFrame, FleetSelected(fleetID=fleet.ID))
def RenameFleetItem(self, event):
fleetID = event.fleetID
fleet = self.sFleet.getFleetByID(fleetID)
newFleetName = event.fleetName
self.sFleet.renameFleet(fleet, newFleetName)
wx.PostEvent(self.mainFrame, FleetRenamed(fleetID = fleet.ID))
def DeleteFleetItem(self, event):
self.sFleet.deleteFleetByID(event.fleetID)
self.PopulateFleetList()
wx.PostEvent(self.mainFrame, FleetRemoved(fleetID = event.fleetID))
def AddItem (self, ID, name, count):
self.fleetItemContainer.AddWidget(FleetItem(self, ID, name, count))
widget = self.fleetItemContainer.GetWidgetByFleetID(ID)
self.fleetItemContainer.RefreshList(True)
self.fleetItemContainer.ScrollChildIntoView(widget)
wx.PostEvent(self, FleetItemSelect(fleetID = ID))
def PopulateFleetList(self):
self.Freeze()
filter = self.filter
self.fleetItemContainer.RemoveAllChildren()
fleetList = self.sFleet.getFleetList()
for fleetID, fleetName, fleetCount in fleetList:
if fleetName.lower().find(filter.lower()) != -1:
self.fleetItemContainer.AddWidget(FleetItem(self, fleetID, fleetName, fleetCount))
self.fleetItemContainer.RefreshList()
self.Thaw()
def SetFilter(self, filter):
self.filter = filter
def SizeRefreshList(self, event):
ewidth, eheight = event.GetSize()
self.Layout()
self.fleetItemContainer.Layout()
self.fleetItemContainer.RefreshList(True)
event.Skip()
class FleetBrowserHeader (wx.Panel):
def __init__(self, parent):
wx.Panel.__init__ (self, parent, id=wx.ID_ANY, pos=wx.DefaultPosition, size=wx.Size(500, 24), style=wx.TAB_TRAVERSAL)
self.SetBackgroundColour( wx.SystemSettings.GetColour( wx.SYS_COLOUR_BTNFACE ) )
self.newBmp = BitmapLoader.getBitmap("fit_add_small","gui")
bmpSize = (16,16)
mainSizer = wx.BoxSizer(wx.HORIZONTAL)
if 'wxMac' in wx.PlatformInfo:
bgcolour = wx.Colour(0, 0, 0, 0)
else:
bgcolour = wx.SystemSettings.GetColour( wx.SYS_COLOUR_BTNFACE )
self.fbNewFleet = PFGenBitmapButton( self, wx.ID_ANY, self.newBmp, wx.DefaultPosition, bmpSize, wx.BORDER_NONE )
mainSizer.Add(self.fbNewFleet, 0, wx.LEFT | wx.TOP | wx.BOTTOM | wx.ALIGN_CENTER_VERTICAL , 5)
self.fbNewFleet.SetBackgroundColour( bgcolour )
self.sl1 = wx.StaticLine( self, wx.ID_ANY, wx.DefaultPosition, wx.DefaultSize, wx.LI_VERTICAL )
mainSizer.Add( self.sl1, 0, wx.EXPAND |wx.LEFT, 5 )
self.tcFilter = wx.TextCtrl( self, wx.ID_ANY, wx.EmptyString, wx.DefaultPosition, wx.DefaultSize, 0 )
mainSizer.Add( self.tcFilter, 0, wx.LEFT | wx.ALIGN_CENTER_VERTICAL, 5 )
self.stStatus = wx.StaticText( self, wx.ID_ANY, u"", wx.DefaultPosition, wx.DefaultSize, 0 )
self.stStatus.Wrap( -1 )
mainSizer.Add( self.stStatus, 1, wx.LEFT | wx.ALIGN_CENTER_VERTICAL, 5 )
self.SetSizer(mainSizer)
self.Layout()
self.fbNewFleet.Bind(wx.EVT_ENTER_WINDOW, self.fbNewEnterWindow)
self.fbNewFleet.Bind(wx.EVT_LEAVE_WINDOW, self.fbHItemLeaveWindow)
self.fbNewFleet.Bind(wx.EVT_BUTTON, self.OnNewFleetItem)
self.tcFilter.Bind(wx.EVT_TEXT, self.OnFilterText)
self.tcFilter.Bind(wx.EVT_ENTER_WINDOW, self.fbFilterEnterWindow)
self.tcFilter.Bind(wx.EVT_LEAVE_WINDOW, self.fbHItemLeaveWindow)
def OnFilterText(self, event):
filter = self.tcFilter.GetValue()
self.Parent.SetFilter(filter)
self.Parent.PopulateFleetList()
event.Skip()
def OnNewFleetItem(self, event):
wx.PostEvent(self.Parent, FleetItemNew(fleetName = "New Fleet"))
def fbNewEnterWindow(self, event):
self.stStatus.SetLabel("New fleet")
self.Parent.SetCursor(wx.StockCursor(wx.CURSOR_HAND))
event.Skip()
def fbHItemLeaveWindow(self, event):
self.stStatus.SetLabel("")
self.Parent.SetCursor(wx.StockCursor(wx.CURSOR_ARROW))
event.Skip()
def fbFilterEnterWindow(self, event):
self.stStatus.SetLabel("Filter list")
event.Skip()
class PFFleetItemContainer(PFListPane):
def __init__(self,parent):
PFListPane.__init__(self,parent)
self.selectedWidget = -1
self.Bind(wx.EVT_LEFT_UP, self.OnLeftUp)
def IsWidgetSelectedByContext(self, widget):
if self.GetWidgetList()[widget].IsSelected():
return True
return False
def GetWidgetIndex(self, widgetWnd):
return self.GetWidgetList().index(widgetWnd)
def GetWidgetByFleetID(self, fleetID):
for widget in self.GetWidgetList():
if widget.fleetID == fleetID:
return widget
return None
def SelectWidget(self, widgetWnd):
wlist = self.GetWidgetList()
if self.selectedWidget != -1:
wlist[self.selectedWidget].SetSelected(False)
wlist[self.selectedWidget].Refresh()
windex = self.GetWidgetIndex(widgetWnd)
wlist[windex].SetSelected(True)
wlist[windex].Refresh()
self.selectedWidget = windex
def SelectWidgetByFleetID(self, fleetID):
widgetWnd = self.GetWidgetByFleetID(fleetID)
if widgetWnd:
self.SelectWidget(widgetWnd)
def RemoveWidget(self, child):
child.Destroy()
self.selectedWidget = -1
self._wList.remove(child)
def RemoveAllChildren(self):
for widget in self._wList:
widget.Destroy()
self.selectedWidget = -1
self._wList = []
def OnLeftUp(self, event):
event.Skip()
class FleetItem(SFItem.SFBrowserItem):
def __init__(self, parent, fleetID, fleetName, fleetCount,
id=wx.ID_ANY, pos=wx.DefaultPosition,
size=(0,40), style=0):
SFItem.SFBrowserItem.__init__(self, parent, size = size)
self.fleetBrowser = self.Parent
self.fleetID = fleetID
self.fleetName = fleetName
self.fleetCount = fleetCount
self.padding = 4
self.fontBig = wx.FontFromPixelSize((0,15),wx.SWISS, wx.NORMAL, wx.BOLD, False)
self.fontNormal = wx.FontFromPixelSize((0,14),wx.SWISS, wx.NORMAL, wx.NORMAL, False)
self.fontSmall = wx.FontFromPixelSize((0,12),wx.SWISS, wx.NORMAL, wx.NORMAL, False)
self.copyBmp = BitmapLoader.getBitmap("fit_add_small", "gui")
self.renameBmp = BitmapLoader.getBitmap("fit_rename_small", "gui")
self.deleteBmp = BitmapLoader.getBitmap("fit_delete_small","gui")
self.acceptBmp = BitmapLoader.getBitmap("faccept_small", "gui")
self.fleetBmp = BitmapLoader.getBitmap("fleet_item_big", "gui")
fleetImg = self.fleetBmp.ConvertToImage()
fleetImg = fleetImg.Blur(2)
if not fleetImg.HasAlpha():
fleetImg.InitAlpha()
fleetImg = fleetImg.AdjustChannels(1, 1, 1, 0.5)
self.fleetEffBmp = wx.BitmapFromImage(fleetImg)
self.toolbar.AddButton(self.copyBmp, "Copy", self.CopyFleetCB)
self.renameBtn = self.toolbar.AddButton(self.renameBmp, "Rename", self.RenameFleetCB)
self.toolbar.AddButton(self.deleteBmp, "Delete", self.DeleteFleetCB)
self.editWidth = 150
self.tcFleetName = wx.TextCtrl(self, wx.ID_ANY, "%s" % self.fleetName, wx.DefaultPosition, (self.editWidth,-1), wx.TE_PROCESS_ENTER)
if self.fleetBrowser.fleetIDMustEditName != self.fleetID:
self.tcFleetName.Show(False)
else:
self.tcFleetName.SetFocus()
self.tcFleetName.SelectAll()
self.fleetBrowser.fleetIDMustEditName = -1
self.renameBtn.SetBitmap(self.acceptBmp)
self.selected = True
self.tcFleetName.Bind(wx.EVT_KILL_FOCUS, self.OnEditLostFocus)
self.tcFleetName.Bind(wx.EVT_TEXT_ENTER, self.RenameFleet)
self.tcFleetName.Bind(wx.EVT_KEY_DOWN, self.EditCheckEsc)
self.animCount = 0
def MouseLeftUp(self, event):
if self.tcFleetName.IsShown():
self.RestoreEditButton()
else:
wx.PostEvent(self.fleetBrowser, FleetItemSelect(fleetID = self.fleetID))
def CopyFleetCB(self):
if self.tcFleetName.IsShown():
self.RestoreEditButton()
return
wx.PostEvent(self.fleetBrowser, FleetItemCopy(fleetID = self.fleetID))
def RenameFleetCB(self):
if self.tcFleetName.IsShown():
self.RenameFleet(None)
self.RestoreEditButton()
else:
self.tcFleetName.SetValue(self.fleetName)
self.tcFleetName.Show()
self.renameBtn.SetBitmap(self.acceptBmp)
self.Refresh()
self.tcFleetName.SetFocus()
self.tcFleetName.SelectAll()
self.Refresh()
def RenameFleet(self, event):
newFleetName = self.tcFleetName.GetValue()
self.fleetName = newFleetName
self.tcFleetName.Show(False)
wx.PostEvent(self.fleetBrowser, FleetItemRename(fleetID = self.fleetID, fleetName = self.fleetName))
self.Refresh()
def DeleteFleetCB(self):
if self.tcFleetName.IsShown():
self.RestoreEditButton()
return
wx.PostEvent(self.fleetBrowser, FleetItemDelete(fleetID = self.fleetID))
def RestoreEditButton(self):
self.tcFleetName.Show(False)
self.renameBtn.SetBitmap(self.renameBmp)
self.Refresh()
def OnEditLostFocus(self, event):
self.RestoreEditButton()
self.Refresh()
def EditCheckEsc(self, event):
if event.GetKeyCode() == wx.WXK_ESCAPE:
self.RestoreEditButton()
else:
event.Skip()
def IsSelected(self):
return self.selected
def UpdateElementsPos(self, mdc):
rect = self.GetRect()
self.toolbarx = rect.width - self.toolbar.GetWidth() - self.padding
self.toolbary = (rect.height - self.toolbar.GetHeight()) / 2
self.toolbarx = self.toolbarx + self.animCount
self.fleetBmpx = self.padding + (rect.height - self.fleetBmp.GetWidth()) / 2
self.fleetBmpy = (rect.height - self.fleetBmp.GetHeight()) / 2
self.fleetBmpx -= self.animCount
self.textStartx = self.fleetBmpx + self.fleetBmp.GetWidth() + self.padding
self.fleetNamey = (rect.height - self.fleetBmp.GetHeight()) / 2
mdc.SetFont(self.fontBig)
wtext, htext = mdc.GetTextExtent(self.fleetName)
self.fleetCounty = self.fleetNamey + htext
mdc.SetFont(self.fontSmall)
wlabel,hlabel = mdc.GetTextExtent(self.toolbar.hoverLabel)
self.thoverx = self.toolbarx - self.padding - wlabel
self.thovery = (rect.height - hlabel)/2
self.thoverw = wlabel
def DrawItem(self, mdc):
rect = self.GetRect()
windowColor = wx.SystemSettings_GetColour(wx.SYS_COLOUR_WINDOW)
textColor = colorUtils.GetSuitableColor(windowColor, 1)
mdc.SetTextForeground(textColor)
self.UpdateElementsPos(mdc)
self.toolbar.SetPosition((self.toolbarx, self.toolbary))
mdc.DrawBitmap(self.fleetEffBmp, self.fleetBmpx + 3, self.fleetBmpy + 2)
mdc.DrawBitmap(self.fleetBmp, self.fleetBmpx,self.fleetBmpy)
mdc.SetFont(self.fontNormal)
suffix = "%d ships" % self.fleetCount if self.fleetCount >1 else "%d ship" % self.fleetCount if self.fleetCount == 1 else "No ships"
fleetCount = "Fleet size: %s" % suffix
fleetCount = drawUtils.GetPartialText(mdc, fleetCount, self.toolbarx - self.textStartx - self.padding * 2 - self.thoverw)
mdc.DrawText(fleetCount, self.textStartx, self.fleetCounty)
mdc.SetFont(self.fontSmall)
mdc.DrawText(self.toolbar.hoverLabel, self.thoverx, self.thovery)
mdc.SetFont(self.fontBig)
pfname = drawUtils.GetPartialText(mdc, self.fleetName, self.toolbarx - self.textStartx - self.padding * 2 - self.thoverw)
mdc.DrawText(pfname, self.textStartx, self.fleetNamey)
if self.tcFleetName.IsShown():
self.AdjustControlSizePos(self.tcFleetName, self.textStartx, self.toolbarx - self.editWidth - self.padding)
def AdjustControlSizePos(self, editCtl, start, end):
fnEditSize = editCtl.GetSize()
wSize = self.GetSize()
fnEditPosX = end
fnEditPosY = (wSize.height - fnEditSize.height)/2
if fnEditPosX < start:
editCtl.SetSize((self.editWidth + fnEditPosX - start,-1))
editCtl.SetPosition((start,fnEditPosY))
else:
editCtl.SetSize((self.editWidth,-1))
editCtl.SetPosition((fnEditPosX,fnEditPosY))
class PFGenBitmapButton(GenBitmapButton):
def __init__(self, parent, id, bitmap, pos, size, style):
GenBitmapButton.__init__(self, parent, id, bitmap, pos, size, style)
self.bgcolor = wx.Brush(wx.WHITE)
def SetBackgroundColour(self, color):
self.bgcolor = wx.Brush(color)
def GetBackgroundBrush(self, dc):
return self.bgcolor

View File

@@ -1,412 +0,0 @@
#===============================================================================
# Copyright (C) 2010 Diego Duclos
#
# This file is part of pyfa.
#
# pyfa is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# pyfa is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with pyfa. If not, see <http://www.gnu.org/licenses/>.
#===============================================================================
import wx
from wx.lib.scrolledpanel import ScrolledPanel
import service
import gui.mainFrame
import gui.shipBrowser
import gui.globalEvents as GE
from gui import characterEditor as CharEditor
class GangView ( ScrolledPanel ):
def __init__( self, parent ):
ScrolledPanel.__init__ ( self, parent, id = wx.ID_ANY, pos = wx.DefaultPosition, size = wx.Size( 100,20 ), style = wx.TAB_TRAVERSAL | wx.HSCROLL | wx.VSCROLL )
mainSizer = wx.BoxSizer( wx.VERTICAL )
self.SetBackgroundColour(wx.SystemSettings_GetColour(wx.SYS_COLOUR_WINDOW))
self.mainFrame = gui.mainFrame.MainFrame.getInstance()
self.draggedFitID = None
help = '''Set fit as booster to display in dropdown, or drag fitting from\nship browser to this window, or right click fit and select booster role.'''
helpSizer = wx.BoxSizer( wx.HORIZONTAL )
self.helpText = wx.StaticText( self, wx.ID_ANY, help, wx.DefaultPosition, wx.DefaultSize, wx.ALIGN_CENTRE )
helpSizer.Add( self.helpText, 1, wx.ALL, 5 )
self.options = ["Fleet", "Wing", "Squad"]
self.fleet = {}
for id, option in enumerate(self.options):
# set content for each commander
self.fleet[id] = {}
self.fleet[id]['stLabel'] = wx.StaticText( self, wx.ID_ANY, self.options[id]+':', wx.DefaultPosition, wx.DefaultSize, 0 )
self.fleet[id]['stText'] = wx.StaticText( self, wx.ID_ANY, 'None', wx.DefaultPosition, wx.DefaultSize, 0 )
self.fleet[id]['chFit'] = wx.Choice( self, wx.ID_ANY, wx.DefaultPosition, wx.DefaultSize, [] )
self.fleet[id]['chChar'] = wx.Choice( self, wx.ID_ANY, wx.DefaultPosition, wx.DefaultSize, [] )
self.fleet[id]['fitSizer'] = wx.BoxSizer( wx.VERTICAL )
self.FitDNDPopupMenu = self.buildBoostermenu()
contentFGSizer = wx.FlexGridSizer( 5, 3, 0, 0 )
contentFGSizer.AddGrowableCol( 1 )
contentFGSizer.SetFlexibleDirection( wx.BOTH )
contentFGSizer.SetNonFlexibleGrowMode( wx.FLEX_GROWMODE_SPECIFIED )
### Header
self.stBooster = wx.StaticText( self, wx.ID_ANY, u"Booster", wx.DefaultPosition, wx.DefaultSize, 0 )
self.stBooster.Wrap( -1 )
self.stBooster.SetFont( wx.Font( wx.NORMAL_FONT.GetPointSize(), 70, 90, 92, False, wx.EmptyString ) )
contentFGSizer.Add( self.stBooster, 0, wx.ALIGN_CENTER_HORIZONTAL|wx.ALIGN_CENTER_VERTICAL, 5 )
self.stFits = wx.StaticText( self, wx.ID_ANY, u"Fits", wx.DefaultPosition, wx.DefaultSize, 0 )
self.stFits.Wrap( -1 )
self.stFits.SetFont( wx.Font( wx.NORMAL_FONT.GetPointSize(), 70, 90, 92, False, wx.EmptyString ) )
contentFGSizer.Add( self.stFits, 0, wx.ALIGN_CENTER_VERTICAL|wx.ALIGN_CENTER_HORIZONTAL, 5 )
self.stCharacters = wx.StaticText( self, wx.ID_ANY, u"Characters", wx.DefaultPosition, wx.DefaultSize, 0 )
self.stCharacters.Wrap( -1 )
self.stCharacters.SetFont( wx.Font( wx.NORMAL_FONT.GetPointSize(), 70, 90, 92, False, wx.EmptyString ) )
contentFGSizer.Add( self.stCharacters, 0, wx.ALIGN_CENTER_VERTICAL|wx.ALIGN_CENTER_HORIZONTAL, 5 )
self.m_staticline2 = wx.StaticLine( self, wx.ID_ANY, wx.DefaultPosition, wx.DefaultSize, wx.LI_HORIZONTAL )
contentFGSizer.Add( self.m_staticline2, 0, wx.EXPAND, 5 )
self.m_staticline3 = wx.StaticLine( self, wx.ID_ANY, wx.DefaultPosition, wx.DefaultSize, wx.LI_HORIZONTAL )
contentFGSizer.Add( self.m_staticline3, 0, wx.EXPAND, 5 )
self.m_staticline4 = wx.StaticLine( self, wx.ID_ANY, wx.DefaultPosition, wx.DefaultSize, wx.LI_HORIZONTAL )
contentFGSizer.Add( self.m_staticline4, 0, wx.EXPAND, 5 )
### Content
for id in self.fleet:
# set various properties
self.fleet[id]['stLabel'].Wrap( -1 )
self.fleet[id]['stLabel'].SetFont( wx.Font( wx.NORMAL_FONT.GetPointSize(), 70, 90, 92, False, wx.EmptyString ) )
self.fleet[id]['stText'].Wrap( -1 )
# bind text and choice events
self.fleet[id]['stText'].Bind(wx.EVT_LEFT_DCLICK, self.RemoveBooster)
self.fleet[id]['stText'].Bind(wx.EVT_ENTER_WINDOW, self.OnEnterWindow)
self.fleet[id]['stText'].Bind(wx.EVT_LEAVE_WINDOW, self.OnLeaveWindow)
self.fleet[id]['stText'].SetToolTip(wx.ToolTip("Double click to remove booster"))
self.fleet[id]['chChar'].Bind(wx.EVT_CHOICE, self.CharChanged)
self.fleet[id]['chFit'].Bind(wx.EVT_CHOICE, self.OnFitChoiceSelected)
# add fit text and choice to the fit sizer
self.fleet[id]['fitSizer'].Add( self.fleet[id]['stText'], 0, wx.ALIGN_CENTER_VERTICAL|wx.ALL, 5 )
self.fleet[id]['fitSizer'].Add( self.fleet[id]['chFit'], 0, wx.ALIGN_CENTER_VERTICAL|wx.ALL|wx.EXPAND, 1 )
# add everything to the content sizer
contentFGSizer.Add( self.fleet[id]['stLabel'], 0, wx.ALIGN_RIGHT|wx.ALIGN_CENTER_VERTICAL|wx.ALL, 5 )
contentFGSizer.Add( self.fleet[id]['fitSizer'], 0, wx.ALIGN_CENTER_VERTICAL|wx.ALL|wx.EXPAND, 5 )
contentFGSizer.Add( self.fleet[id]['chChar'], 0, wx.ALIGN_CENTER_VERTICAL|wx.ALL, 5 )
mainSizer.Add( contentFGSizer, 1, wx.EXPAND, 0 )
mainSizer.Add( helpSizer, 0, wx.EXPAND, 0 )
self.SetSizer( mainSizer )
self.SetAutoLayout(True)
self.SetupScrolling()
self.mainFrame.Bind(GE.CHAR_LIST_UPDATED, self.RefreshCharacterList)
self.mainFrame.Bind(GE.FIT_CHANGED, self.fitSelected)
self.mainFrame.Bind(gui.shipBrowser.EVT_FIT_RENAMED, self.fitRenamed)
self.mainFrame.Bind(gui.shipBrowser.BOOSTER_LIST_UPDATED, self.RefreshBoosterFits)
self.RefreshBoosterFits()
self.RefreshCharacterList()
def buildBoostermenu(self):
menu = wx.Menu()
for id, option in enumerate(self.options):
item = menu.Append(-1, option)
# We bind it to the mainFrame because it may be called from either this class or from FitItem via shipBrowser
self.mainFrame.Bind(wx.EVT_MENU, self.OnPopupItemSelected, item)
return menu
def OnEnterWindow(self, event):
obj = event.GetEventObject()
obj.SetCursor(wx.StockCursor(wx.CURSOR_HAND))
event.Skip()
def OnLeaveWindow(self, event):
obj = event.GetEventObject()
obj.SetCursor(wx.StockCursor(wx.CURSOR_DEFAULT))
event.Skip()
def CharChanged(self, event):
''' Change booster character '''
chBooster = event.GetEventObject()
type = -1
for id in self.fleet:
if chBooster == self.fleet[id]['chChar']: type = id
if type == -1:
event.Skip()
return
sFit = service.Fit.getInstance()
fleetSrv = service.Fleet.getInstance()
activeFitID = self.mainFrame.getActiveFit()
fit = sFit.getFit(activeFitID)
sChar = service.Character.getInstance()
charList = sChar.getCharacterList()
if activeFitID:
commanders = fleetSrv.loadLinearFleet(fit)
if commanders is None:
fleetCom, wingCom, squadCom = (None, None, None)
else:
fleetCom, wingCom, squadCom = commanders
if type == 0:
if fleetCom:
charID = chBooster.GetClientData(chBooster.GetSelection())
sFit.changeChar(fleetCom.ID, charID)
else:
chBooster.SetSelection(0)
if type == 1:
if wingCom:
charID = chBooster.GetClientData(chBooster.GetSelection())
sFit.changeChar(wingCom.ID, charID)
else:
chBooster.SetSelection(0)
if type == 2:
if squadCom:
charID = chBooster.GetClientData(chBooster.GetSelection())
sFit.changeChar(squadCom.ID, charID)
else:
chBooster.SetSelection(0)
sFit.recalc(fit, withBoosters=True)
wx.PostEvent(self.mainFrame, GE.FitChanged(fitID=activeFitID))
else:
chBooster.SetSelection(0)
def RemoveBooster(self, event):
activeFitID = self.mainFrame.getActiveFit()
if not activeFitID:
return
location = event.GetEventObject()
for id in self.fleet:
if location == self.fleet[id]['stText']: type = id
sFit = service.Fit.getInstance()
boostee = sFit.getFit(activeFitID)
booster = None
fleetSrv = service.Fleet.getInstance()
if type == 0: fleetSrv.setLinearFleetCom(boostee, booster)
if type == 1: fleetSrv.setLinearWingCom(boostee, booster)
if type == 2: fleetSrv.setLinearSquadCom(boostee, booster)
# Hide stText and, default fit selection, and enable it
location.Hide()
choice = self.fleet[type]['chFit']
choice.SetSelection(0)
choice.Show()
sFit.recalc(boostee, withBoosters=True)
wx.PostEvent(self.mainFrame, GE.FitChanged(fitID=activeFitID))
def fitRenamed(self, event):
fleetSrv = service.Fleet.getInstance()
activeFitID = self.mainFrame.getActiveFit()
if activeFitID:
ev = event
ev.fitID = activeFitID
self.fitSelected(ev)
def fitSelected(self, event):
''' Fires when active fit is selected and when booster is saved to fit. Update the UI to reflect changes '''
fleetSrv = service.Fleet.getInstance()
activeFitID = self.mainFrame.getActiveFit()
sFit = service.Fit.getInstance()
fit = sFit.getFit(event.fitID or activeFitID)
self.Parent.Parent.DisablePage(self, not fit or fit.isStructure)
commanders = (None, None, None)
if activeFitID:
commanders = fleetSrv.loadLinearFleet(fit)
for id in self.fleet:
# try...except here as we're trying 2 different criteria and want to fall back on the same code
try:
commander = commanders[id]
if not activeFitID or commander is None:
raise Exception()
self.fleet[id]['stText'].SetLabel(commander.ship.item.name + ": " + commander.name)
self.fleet[id]['chChar'].SetStringSelection(commander.character.name if commander.character is not None else "All 0")
self.fleet[id]['chChar'].Enable()
self.fleet[id]['chFit'].Hide()
self.fleet[id]['stText'].Show()
except:
#set defaults, disable char selection, and enable fit selection
self.fleet[id]['stText'].SetLabel("None")
self.fleet[id]['chChar'].SetStringSelection("All 0")
self.fleet[id]['chChar'].Disable()
self.fleet[id]['chFit'].SetSelection(0)
self.fleet[id]['chFit'].Show()
self.fleet[id]['stText'].Hide()
if activeFitID:
self.Enable()
else:
self.Disable()
self.Layout()
self.SendSizeEvent()
def AddCommander(self, fitID, type = None):
''' Adds booster to a fit, then recalculates active fit '''
if type is None:
return
activeFitID = self.mainFrame.getActiveFit()
if activeFitID:
sFit = service.Fit.getInstance()
boostee = sFit.getFit(activeFitID)
booster = sFit.getFit(fitID)
fleetSrv = service.Fleet.getInstance()
if type == 0: fleetSrv.setLinearFleetCom(boostee, booster)
if type == 1: fleetSrv.setLinearWingCom(boostee, booster)
if type == 2: fleetSrv.setLinearSquadCom(boostee, booster)
sFit.recalc(boostee)
wx.PostEvent(self.mainFrame, GE.FitChanged(fitID=activeFitID))
def RefreshBoosterFits(self, event = None):
sFit = service.Fit.getInstance()
sMkt = service.Market.getInstance()
fitList = sFit.getBoosterFits()
for id in self.fleet:
choice = self.fleet[id]['chFit']
chCurrSelection = choice.GetSelection()
chCurrData = -1
if chCurrSelection != -1:
chCurrData = choice.GetClientData(chCurrSelection)
chCurrSelString = choice.GetString(chCurrSelection)
choice.Clear()
currSelFound = False
choice.Append("None", -1)
for fit in fitList:
id,name,type = fit
ship = sMkt.getItem(type)
choice.Append(ship.name+': '+name, id)
if chCurrData == id:
currSelFound = True
if chCurrSelection == -1:
choice.SetSelection(0)
else:
if currSelFound:
choice.SetStringSelection(chCurrSelString)
else:
choice.SetSelection(0)
def RefreshCharacterList(self, event = None):
sChar = service.Character.getInstance()
charList = sChar.getCharacterList()
for id in self.fleet:
choice = self.fleet[id]['chChar']
chCurrSelection = choice.GetSelection()
chCurrData = -1
if chCurrSelection != -1:
chCurrData = choice.GetClientData(chCurrSelection)
chCurrSelString = choice.GetString(chCurrSelection)
choice.Clear()
currSelFound = False
for char in charList:
choice.Append(char.name, char.ID)
if chCurrData == char.ID:
currSelFound = True
if chCurrSelection == -1:
choice.SetSelection(1)
else:
if currSelFound:
choice.SetStringSelection(chCurrSelString)
else:
choice.SetSelection(1)
def handleDrag(self, type, fitID):
''' Handle dragging of fit to fleet interface '''
#Those are drags coming from pyfa sources, NOT builtin wx drags
self.draggedFitID = None
if type == "fit":
sFit = service.Fit.getInstance()
fit = sFit.getFit(self.mainFrame.getActiveFit())
if fit and not fit.isStructure:
self.draggedFitID = fitID
pos = wx.GetMousePosition()
pos = self.ScreenToClient(pos)
self.PopupMenu(self.FitDNDPopupMenu, pos)
def OnPopupItemSelected(self, event):
''' Fired when booster popup item is selected '''
# Get menu selection ID via self.options
menuItem = event.EventObject.FindItemById(event.GetId())
type = self.options.index(menuItem.GetText())
if self.draggedFitID:
sFit = service.Fit.getInstance()
draggedFit = sFit.getFit(self.draggedFitID)
self.AddCommander(draggedFit.ID, type)
self.mainFrame.additionsPane.select("Fleet")
def OnFitChoiceSelected(self, event):
''' Fired when booster choice is selected '''
sFit = service.Fit.getInstance()
# set type via choice box used
chFit = event.GetEventObject()
fitID = chFit.GetClientData(chFit.GetSelection())
type = -1
for id in self.fleet:
if chFit == self.fleet[id]['chFit']: type = id
if type == -1 or fitID == -1:
event.Skip()
return
fit = sFit.getFit(fitID)
self.AddCommander(fit.ID, type)
self.mainFrame.additionsPane.select("Fleet")

View File

@@ -55,7 +55,6 @@ from gui.preferenceDialog import PreferenceDialog
from gui.graphFrame import GraphFrame
from gui.copySelectDialog import CopySelectDialog
from gui.utils.clipboard import toClipboard, fromClipboard
from gui.fleetBrowser import FleetBrowser
from gui.updateDialog import UpdateDialog
from gui.builtinViews import *
@@ -158,12 +157,6 @@ class MainFrame(wx.Frame):
self.shipBrowser = ShipBrowser(self.notebookBrowsers)
self.notebookBrowsers.AddPage(self.shipBrowser, "Fittings", tabImage = shipBrowserImg, showClose = False)
#=======================================================================
# DISABLED FOR RC2 RELEASE
#self.fleetBrowser = FleetBrowser(self.notebookBrowsers)
#self.notebookBrowsers.AddPage(self.fleetBrowser, "Fleets", showClose = False)
#=======================================================================
self.notebookBrowsers.SetSelection(1)
self.browser_fitting_split.SplitVertically(self.notebookBrowsers, self.fitting_additions_split)

6
requirements.txt Normal file
View File

@@ -0,0 +1,6 @@
matplotlib
PyYAML
python-dateutil
urllib3
requests==2.11.1
sqlalchemy

7
requirements_test.txt Normal file
View File

@@ -0,0 +1,7 @@
pytest==3.0.3
pytest-mock==1.2
pytest-cov==2.3.1
pytest-capturelog==0.7
coverage==4.2
coveralls==1.1
codecov

View File

@@ -5,7 +5,6 @@ from service.character import Character
from service.damagePattern import DamagePattern
from service.targetResists import TargetResists
from service.settings import SettingsProvider
from service.fleet import Fleet
from service.update import Update
from service.price import Price
from service.network import Network

View File

@@ -34,7 +34,6 @@ from eos.types import State, Slot
from service.market import Market
from service.damagePattern import DamagePattern
from service.character import Character
from service.fleet import Fleet
from service.settings import SettingsProvider
from service.port import Port
@@ -186,8 +185,6 @@ class Fit(object):
def deleteFit(self, fitID):
fit = eos.db.getFit(fitID)
sFleet = Fleet.getInstance()
sFleet.removeAssociatedFleetData(fit)
eos.db.remove(fit)
@@ -238,7 +235,8 @@ class Fit(object):
self.recalc(fit, withBoosters=True)
def getFit(self, fitID, projected=False, basic=False):
''' Gets fit from database, and populates fleet data.
''' Gets fit from database
Projected is a recursion flag that is set to reduce recursions into projected fits
Basic is a flag to simply return the fit without any other processing
'''
@@ -252,14 +250,6 @@ class Fit(object):
inited = getattr(fit, "inited", None)
if inited is None or inited is False:
sFleet = Fleet.getInstance()
f = sFleet.getLinearFleet(fit)
if f is None:
sFleet.removeAssociatedFleetData(fit)
fit.fleet = None
else:
fit.fleet = f
if not projected:
for fitP in fit.projectedFits:
self.getFit(fitP.ID, projected=True)

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@@ -1,215 +0,0 @@
#===============================================================================
# Copyright (C) 2010 Diego Duclos
#
# This file is part of pyfa.
#
# pyfa is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# pyfa is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with pyfa. If not, see <http://www.gnu.org/licenses/>.
#===============================================================================
import eos.db
from eos.types import Fleet as Fleet_, Wing, Squad
import copy
class Fleet(object):
instance = None
@classmethod
def getInstance(cls):
if cls.instance is None:
cls.instance = Fleet()
return cls.instance
def __init__(self):
pass
def getFleetList(self):
fleetList = []
fleets = eos.db.getFleetList()
for fleet in fleets:
fleetList.append((fleet.ID, fleet.name, fleet.count()))
return fleetList
def getFleetByID(self, ID):
f = eos.db.getFleet(ID)
return f
def addFleet(self):
f = Fleet_()
eos.db.save(f)
return f
def renameFleet(self, fleet, newName):
fleet.name = newName
eos.db.commit()
def copyFleet(self, fleet):
newFleet = copy.deepcopy(fleet)
eos.db.save(newFleet)
return newFleet
def copyFleetByID(self, ID):
fleet = self.getFleetByID(ID)
return self.copyFleet(fleet)
def deleteFleet(self, fleet):
eos.db.remove(fleet)
def deleteFleetByID(self, ID):
fleet = self.getFleetByID(ID)
self.deleteFleet(fleet)
def makeLinearFleet(self, fit):
f = Fleet_()
w = Wing()
f.wings.append(w)
s = Squad()
w.squads.append(s)
s.members.append(fit)
fit.fleet = f
eos.db.save(f)
def setLinearFleetCom(self, boostee, booster):
#if boostee == booster:
# return
if self.getLinearFleet(boostee) is None:
self.removeAssociatedFleetData(boostee)
self.makeLinearFleet(boostee)
squadIDs = set(eos.db.getSquadsIDsWithFitID(boostee.ID))
squad = eos.db.getSquad(squadIDs.pop())
if squad.wing.gang.leader is not None and booster is None:
try:
squad.wing.gang.leader.boostsFits.remove(boostee.ID)
except KeyError:
pass
squad.wing.gang.leader = booster
if self.anyBoosters(squad) is False:
self.removeAssociatedFleetData(boostee)
from service.fit import Fit
sFit = Fit.getInstance()
sFit.recalc(boostee, withBoosters=True)
def setLinearWingCom(self, boostee, booster):
#if boostee == booster:
# return
if self.getLinearFleet(boostee) is None:
self.removeAssociatedFleetData(boostee)
self.makeLinearFleet(boostee)
squadIDs = set(eos.db.getSquadsIDsWithFitID(boostee.ID))
squad = eos.db.getSquad(squadIDs.pop())
if squad.wing.leader is not None and booster is None:
try:
squad.wing.leader.boostsFits.remove(boostee.ID)
except KeyError:
pass
squad.wing.leader = booster
if self.anyBoosters(squad) is False:
self.removeAssociatedFleetData(boostee)
from service.fit import Fit
sFit = Fit.getInstance()
sFit.recalc(boostee, withBoosters=True)
def setLinearSquadCom(self, boostee, booster):
#if boostee == booster:
# return
if self.getLinearFleet(boostee) is None:
self.removeAssociatedFleetData(boostee)
self.makeLinearFleet(boostee)
squadIDs = set(eos.db.getSquadsIDsWithFitID(boostee.ID))
squad = eos.db.getSquad(squadIDs.pop())
if squad.leader is not None and booster is None:
try:
squad.leader.boostsFits.remove(boostee.ID)
except KeyError:
pass
squad.leader = booster
if self.anyBoosters(squad) is False:
self.removeAssociatedFleetData(boostee)
from service.fit import Fit
sFit = Fit.getInstance()
sFit.recalc(boostee, withBoosters=True)
def getLinearFleet(self, fit):
sqIDs = eos.db.getSquadsIDsWithFitID(fit.ID)
if len(sqIDs) != 1:
return None
s = eos.db.getSquad(sqIDs[0])
if len(s.members) != 1:
return None
w = s.wing
if len(w.squads) != 1:
return None
f = w.gang
if len(f.wings) != 1:
return None
return f
def removeAssociatedFleetData(self, fit):
squadIDs = set(eos.db.getSquadsIDsWithFitID(fit.ID))
if len(squadIDs) == 0:
return
squads = list(eos.db.getSquad(sqID) for sqID in squadIDs)
wingIDs = set(squad.wing.ID for squad in squads)
fleetIDs = set(squad.wing.gang.ID for squad in squads)
for fleetID in fleetIDs:
fleet = eos.db.getFleet(fleetID)
for wing in fleet.wings:
wingIDs.add(wing.ID)
for wingID in wingIDs:
wing = eos.db.getWing(wingID)
for squad in wing.squads:
squadIDs.add(squad.ID)
for squadID in squadIDs:
squad = eos.db.getSquad(squadID)
if squad.leader is not None:
try:
squad.leader.boostsFits.remove(fit.ID)
except KeyError:
pass
eos.db.remove(squad)
for wingID in wingIDs:
wing = eos.db.getWing(wingID)
if wing.leader is not None:
try:
wing.leader.boostsFits.remove(fit.ID)
except KeyError:
pass
eos.db.remove(wing)
for fleetID in fleetIDs:
fleet = eos.db.getFleet(fleetID)
if fleet.leader is not None:
try:
fleet.leader.boostsFits.remove(fit.ID)
except KeyError:
pass
eos.db.remove(fleet)
fit.fleet = None
return
def anyBoosters(self, squad):
wing = squad.wing
fleet = wing.gang
if squad.leader is None and wing.leader is None and fleet.leader is None:
return False
return True
def loadLinearFleet(self, fit):
if self.getLinearFleet(fit) is None:
return None
squadID = eos.db.getSquadsIDsWithFitID(fit.ID)[0]
s = eos.db.getSquad(squadID)
w = s.wing
f = w.gang
return (f.leader, w.leader, s.leader)