Add new industrial effects

This commit is contained in:
DarkPhoenix
2021-11-25 17:11:12 +03:00
parent 1156f06db2
commit 181170d7b0

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@@ -37190,6 +37190,23 @@ class Effect8158(BaseEffect):
booster.getModifiedItemAttr('stabilizeCloakDurationBonus'), **kwargs)
class Effect8199(BaseEffect):
"""
gallenteIndustrialBonusIceHoldCapacity
Used by:
Ship: Kryos
"""
type = 'passive'
@staticmethod
def handler(fit, ship, context, projectionRange, **kwargs):
fit.ship.boostItemAttr(
'specialIceHoldCapacity', ship.getModifiedItemAttr('gallenteIndustrialBonusIceHoldCapacity'),
skill='Gallente Industrial', **kwargs)
class Effect8208(BaseEffect):
"""
shipRoleBonusScanProbeStrength
@@ -37404,6 +37421,23 @@ class Effect8272(BaseEffect):
skill='Industrial Command Ships', **kwargs)
class Effect8275(BaseEffect):
"""
minmatarIndustrialBonusGasHoldCapacity
Used by:
Ship: Hoarder
"""
type = 'passive'
@staticmethod
def handler(fit, ship, context, projectionRange, **kwargs):
fit.ship.boostItemAttr(
'specialGasHoldCapacity', ship.getModifiedItemAttr('minmatarIndustrialBonusGasHoldCapacity'),
skill='Minmatar Industrial', **kwargs)
class Effect8278(BaseEffect):
"""
industrialCommandBonusOreHoldCapacity