Finish up the dynamic translations

This commit is contained in:
blitzmann
2020-07-24 21:59:38 -04:00
parent ac1e6fe5b7
commit 1fe83ddcdf
5 changed files with 29 additions and 38 deletions

View File

@@ -539,24 +539,18 @@ class GraphSettings:
Locale = namedtuple('Locale', ['wxLocale', 'eosLang'])
class LocaleSettings:
_instance = None
DEFAULT = "en"
supported_langauges = {
"en": Locale(wx.LANGUAGE_ENGLISH_US, 'en'),
"fr": Locale(wx.LANGUAGE_FRENCH, 'fr'),
"ja": Locale(wx.LANGUAGE_JAPANESE, 'ja'),
"ko": Locale(wx.LANGUAGE_KOREAN, 'ko'),
"ru": Locale(wx.LANGUAGE_RUSSIAN, 'ru'),
"zh": Locale(wx.LANGUAGE_CHINESE_SIMPLIFIED, 'zh'),
# Non game client langauges
"it": Locale(wx.LANGUAGE_ITALIAN, None),
}
DEFAULT = "en_US"
defaults = {
'locale': DEFAULT,
'eos_locale': 'Auto' # flag for "Default" which is the same as the locale or, if not available, English
}
@classmethod
def supported_langauges(cls):
"""Requires the application to be initialized, otherwise wx.Translation isn't set."""
return {x: wx.Locale.FindLanguageInfo(x) for x in wx.Translations.Get().GetAvailableTranslations(config.CATALOG)}
@classmethod
def getInstance(cls):
if cls._instance is None:
@@ -564,22 +558,18 @@ class LocaleSettings:
return cls._instance
def __init__(self):
self.settings = SettingsProvider.getInstance().getSettings('localeSettings', self.defaults)
def get(self, key):
"""gets the raw value fo the setting"""
return self.settings[key]
def get_eos_locale(self):
"""gets the effective value of the setting"""
val = self.settings['eos_locale']
return 'en'
return val if val != self.defaults['eos_locale'] else self.supported_langauges.get(self.settings['locale'], 'en').eosLang
return val if val != self.defaults['eos_locale'] else self.settings['locale'].split("_")[0]
def set(self, key, value):
if key == 'locale' and value not in self.supported_langauges:
if key == 'locale' and value not in self.supported_langauges():
self.settings[key] = self.DEFAULT
self.settings[key] = value