PEP8 formatting! \o/

This commit is contained in:
Ebag333
2016-10-19 14:03:31 -07:00
parent a314cd7cfd
commit 2a0a572b76
45 changed files with 86 additions and 48 deletions

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@@ -10,5 +10,6 @@ gangBoost = "armorHP"
def handler(fit, module, context):
if "gang" not in context: return
if "gang" not in context:
return
fit.ship.boostItemAttr("armorHP", module.getModifiedItemAttr("armorHpBonus2"))

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@@ -8,7 +8,8 @@ type = "active", "gang"
def handler(fit, module, context):
if "gang" not in context: return
if "gang" not in context:
return
for scanType in ("Magnetometric", "Radar", "Ladar", "Gravimetric"):
fit.modules.filteredItemBoost(lambda mod: mod.item.requiresSkill("Electronic Warfare"),
"scan%sStrengthBonus" % scanType,

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@@ -8,7 +8,8 @@ type = "active", "gang"
def handler(fit, module, context):
if "gang" not in context: return
if "gang" not in context:
return
fit.modules.filteredItemBoost(lambda mod: mod.item.requiresSkill("Sensor Linking"),
"maxTargetRangeBonus", module.getModifiedItemAttr("commandBonusRSD"))
fit.modules.filteredItemBoost(lambda mod: mod.item.requiresSkill("Sensor Linking"),

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@@ -8,7 +8,8 @@ type = "active", "gang"
def handler(fit, module, context):
if "gang" not in context: return
if "gang" not in context:
return
for bonus in (
"missileVelocityBonus",
"explosionDelayBonus",

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@@ -8,7 +8,8 @@ type = "active", "gang"
def handler(fit, module, context):
if "gang" not in context: return
if "gang" not in context:
return
fit.modules.filteredItemBoost(lambda mod: mod.item.requiresSkill("Target Painting"),
"signatureRadiusBonus", module.getModifiedItemAttr("commandBonusTP"),
stackingPenalties=True)

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@@ -6,7 +6,7 @@ type = "active", "projected"
def handler(fit, src, context):
if "projected" in context and (
(hasattr(src, "state") and src.state >= State.ACTIVE) or hasattr(src, "amountActive")):
(hasattr(src, "state") and src.state >= State.ACTIVE) or hasattr(src, "amountActive")):
multiplier = src.amountActive if hasattr(src, "amountActive") else 1
amount = src.getModifiedItemAttr("energyNeutralizerAmount")
time = src.getModifiedItemAttr("duration")

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@@ -9,7 +9,7 @@ type = "active", "projected"
def handler(fit, src, context):
if "projected" in context and (
(hasattr(src, "state") and src.state >= State.ACTIVE) or hasattr(src, "amountActive")):
(hasattr(src, "state") and src.state >= State.ACTIVE) or hasattr(src, "amountActive")):
amount = src.getModifiedItemAttr("energyNeutralizerAmount")
time = src.getModifiedItemAttr("duration")

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@@ -9,7 +9,7 @@ type = "active", "projected"
def handler(fit, src, context):
if "projected" in context and (
(hasattr(src, "state") and src.state >= State.ACTIVE) or hasattr(src, "amountActive")):
(hasattr(src, "state") and src.state >= State.ACTIVE) or hasattr(src, "amountActive")):
amount = src.getModifiedItemAttr("energyNeutralizerAmount")
time = src.getModifiedItemAttr("duration")

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@@ -9,7 +9,7 @@ type = "active", "projected"
def handler(fit, src, context):
if "projected" in context and (
(hasattr(src, "state") and src.state >= State.ACTIVE) or hasattr(src, "amountActive")):
(hasattr(src, "state") and src.state >= State.ACTIVE) or hasattr(src, "amountActive")):
amount = src.getModifiedItemAttr("energyNeutralizerAmount")
time = src.getModifiedItemAttr("energyNeutralizerDuration")

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@@ -13,7 +13,8 @@ type = "projected", "active"
def handler(fit, module, context):
if "projected" not in context: return
if "projected" not in context:
return
# jam formula: 1 - (1- (jammer str/ship str))^(# of jam mods with same str))
strModifier = 1 - module.getModifiedItemAttr("{}Strength{}".format(prefix, fit.scanType)) / fit.scanStrength

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@@ -13,5 +13,6 @@ type = "active", "projected"
def handler(fit, src, context):
if "projected" not in context: return
if "projected" not in context:
return
fit.ship.boostItemAttr("maxVelocity", src.getModifiedItemAttr("{}SpeedPenalty".format(prefix)))

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@@ -6,12 +6,11 @@ effects, and thus this effect file contains some custom information useful only
# User-friendly name for the ability
displayName = "Warp Disruption"
prefix = "fighterAbilityWarpDisruption"
type = "active", "projected"
def handler(fit, src, context):
if "projected" not in context: return
if "projected" not in context:
return
fit.ship.increaseItemAttr("warpScrambleStatus", src.getModifiedItemAttr("{}PointStrength".format(prefix)))

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@@ -9,6 +9,6 @@ def handler(fit, module, context):
# Note: we increase maxGroupActive by two.
# If we only increased it by one, we'd get the number to stay equal
# As Comman Processors use one themselves too
fit.modules.filteredItemIncrease(lambda mod: mod.item.group.name == "Gang Coordinator" and \
"maxGroupActive" in mod.itemModifiedAttributes,
fit.modules.filteredItemIncrease(lambda mod: mod.item.group.name == "Gang Coordinator" and
"maxGroupActive" in mod.itemModifiedAttributes,
"maxGroupActive", 1)

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@@ -7,7 +7,8 @@ gangBoost = "speedFactor"
def handler(fit, module, context):
if "gang" not in context: return
if "gang" not in context:
return
fit.modules.filteredItemBoost(lambda mod: mod.item.group.name == "Propulsion Module",
"speedFactor", module.getModifiedItemAttr("commandBonus"),
stackingPenalties=True)

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@@ -7,7 +7,8 @@ gangBoost = "armorResistance"
def handler(fit, module, context):
if "gang" not in context: return
if "gang" not in context:
return
for damageType in ("Em", "Thermal", "Explosive", "Kinetic"):
fit.ship.boostItemAttr("armor%sDamageResonance" % damageType,
module.getModifiedItemAttr("commandBonus"),

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@@ -7,7 +7,8 @@ gangBoost = "armorRepairCapacitorNeed"
def handler(fit, module, context):
if "gang" not in context: return
if "gang" not in context:
return
fit.modules.filteredItemBoost(
lambda mod: mod.item.requiresSkill("Repair Systems") or mod.item.requiresSkill("Remote Armor Repair Systems"),
"capacitorNeed", module.getModifiedItemAttr("commandBonus"))

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@@ -7,7 +7,8 @@ gangBoost = "armorRepairDuration"
def handler(fit, module, context):
if "gang" not in context: return
if "gang" not in context:
return
fit.modules.filteredItemBoost(
lambda mod: mod.item.requiresSkill("Repair Systems") or mod.item.requiresSkill("Remote Armor Repair Systems"),
"duration", module.getModifiedItemAttr("commandBonus"))

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@@ -7,6 +7,7 @@ gangBoost = "signatureRadius"
def handler(fit, module, context):
if "gang" not in context: return
if "gang" not in context:
return
fit.ship.boostItemAttr("signatureRadius", module.getModifiedItemAttr("commandBonus"),
stackingPenalties=True)

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@@ -7,7 +7,8 @@ gangBoost = "miningCapacitorNeed"
def handler(fit, module, context):
if "gang" not in context: return
if "gang" not in context:
return
groups = ("Mining Laser", "Strip Miner", "Frequency Mining Laser",
"Ice Harvester", "Gas Cloud Harvester")
fit.modules.filteredItemBoost(lambda mod: mod.item.group.name in groups,

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@@ -7,7 +7,8 @@ gangBoost = "miningDuration"
def handler(fit, module, context):
if "gang" not in context: return
if "gang" not in context:
return
groups = ("Mining Laser", "Strip Miner", "Frequency Mining Laser",
"Ice Harvester", "Gas Cloud Harvester")
fit.modules.filteredItemBoost(lambda mod: mod.item.group.name in groups,

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@@ -7,7 +7,8 @@ gangBoost = "electronicMaxRange"
def handler(fit, module, context):
if "gang" not in context: return
if "gang" not in context:
return
groups = ("Target Painter", "Weapon Disruptor", "Sensor Dampener", "ECM", "Burst Jammer")
fit.modules.filteredItemBoost(lambda mod: mod.item.group.name in groups,
"maxRange", module.getModifiedItemAttr("commandBonus"),

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@@ -7,7 +7,8 @@ gangBoost = "miningMaxRange"
def handler(fit, module, context):
if "gang" not in context: return
if "gang" not in context:
return
fit.modules.filteredItemBoost(lambda mod: mod.item.requiresSkill("Gas Cloud Harvesting") or mod.item.requiresSkill(
"Ice Harvesting") or mod.item.requiresSkill("Mining"),
"maxRange", module.getModifiedItemAttr("commandBonus"),

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@@ -7,7 +7,8 @@ gangBoost = "interdictionMaxRange"
def handler(fit, module, context):
if "gang" not in context: return
if "gang" not in context:
return
groups = ("Stasis Web", "Warp Scrambler")
fit.modules.filteredItemBoost(lambda mod: mod.item.group.name in groups,
"maxRange", module.getModifiedItemAttr("commandBonus"),

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@@ -8,7 +8,8 @@ gangBonus = "commandBonus"
def handler(fit, module, context):
if "gang" not in context: return
if "gang" not in context:
return
fit.ship.boostItemAttr("maxTargetRange", module.getModifiedItemAttr("commandBonus"),
stackingPenalties=True)
for scanType in ("Gravimetric", "Radar", "Ladar", "Magnetometric"):

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@@ -7,7 +7,8 @@ gangBoost = "shieldRepairCapacitorNeed"
def handler(fit, module, context):
if "gang" not in context: return
if "gang" not in context:
return
fit.modules.filteredItemBoost(
lambda mod: mod.item.requiresSkill("Shield Operation") or mod.item.requiresSkill("Shield Emission Systems"),
"capacitorNeed", module.getModifiedItemAttr("commandBonus"))

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@@ -7,7 +7,8 @@ gangBoost = "shieldRepairDuration"
def handler(fit, module, context):
if "gang" not in context: return
if "gang" not in context:
return
fit.modules.filteredItemBoost(
lambda mod: mod.item.requiresSkill("Shield Operation") or mod.item.requiresSkill("Shield Emission Systems"),
"duration", module.getModifiedItemAttr("commandBonus"))

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@@ -7,7 +7,8 @@ gangBoost = "shieldResistance"
def handler(fit, module, context):
if "gang" not in context: return
if "gang" not in context:
return
for damageType in ("Em", "Explosive", "Thermal", "Kinetic"):
fit.ship.boostItemAttr("shield%sDamageResonance" % damageType,
module.getModifiedItemAttr("commandBonus"),

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@@ -9,7 +9,8 @@ gangBoost = "armorRepairCapacitorNeed"
# runTime = "late"
def handler(fit, module, context):
if "gang" not in context: return
if "gang" not in context:
return
fit.modules.filteredItemBoost(
lambda mod: mod.item.requiresSkill("Repair Systems") or mod.item.requiresSkill("Remote Armor Repair Systems"),
"capacitorNeed", module.getModifiedItemAttr("commandBonus"))

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@@ -9,7 +9,8 @@ gangBoost = "armorResistance"
# runTime = "late"
def handler(fit, module, context):
if "gang" not in context: return
if "gang" not in context:
return
for damageType in ("Em", "Thermal", "Explosive", "Kinetic"):
fit.ship.boostItemAttr("armor%sDamageResonance" % damageType,
module.getModifiedItemAttr("commandBonus"),

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@@ -9,7 +9,8 @@ gangBoost = "armorRepairDuration"
# runTime = "late"
def handler(fit, module, context):
if "gang" not in context: return
if "gang" not in context:
return
fit.modules.filteredItemBoost(
lambda mod: mod.item.requiresSkill("Repair Systems") or mod.item.requiresSkill("Remote Armor Repair Systems"),
"duration", module.getModifiedItemAttr("commandBonus"))

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@@ -9,7 +9,8 @@ gangBoost = "electronicMaxRange"
# runTime = "late"
def handler(fit, module, context):
if "gang" not in context: return
if "gang" not in context:
return
groups = ("Target Painter", "Weapon Disruptor", "Sensor Dampener", "ECM", "Burst Jammer")
fit.modules.filteredItemBoost(lambda mod: mod.item.group.name in groups,
"maxRange", module.getModifiedItemAttr("commandBonus"),

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@@ -10,7 +10,8 @@ gangBonus = "commandBonus"
# runTime = "late"
def handler(fit, module, context):
if "gang" not in context: return
if "gang" not in context:
return
fit.ship.boostItemAttr("maxTargetRange", module.getModifiedItemAttr("commandBonus"),
stackingPenalties=True)
for scanType in ("Gravimetric", "Radar", "Ladar", "Magnetometric"):

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@@ -7,7 +7,8 @@ gangBoost = "miningCapacitorNeed"
def handler(fit, module, context):
if "gang" not in context: return
if "gang" not in context:
return
groups = ("Mining Laser", "Strip Miner", "Frequency Mining Laser",
"Ice Harvester", "Gas Cloud Harvester")
fit.modules.filteredItemBoost(lambda mod: mod.item.group.name in groups,

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@@ -7,7 +7,8 @@ gangBoost = "miningDuration"
def handler(fit, module, context):
if "gang" not in context: return
if "gang" not in context:
return
groups = ("Mining Laser", "Strip Miner", "Frequency Mining Laser",
"Ice Harvester", "Gas Cloud Harvester")
fit.modules.filteredItemBoost(lambda mod: mod.item.group.name in groups,

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@@ -7,7 +7,8 @@ gangBoost = "miningMaxRange"
def handler(fit, module, context):
if "gang" not in context: return
if "gang" not in context:
return
fit.modules.filteredItemBoost(lambda mod: mod.item.requiresSkill("Gas Cloud Harvesting") or mod.item.requiresSkill(
"Ice Harvesting") or mod.item.requiresSkill("Mining"),
"maxRange", module.getModifiedItemAttr("commandBonus"),

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@@ -9,7 +9,8 @@ gangBoost = "shieldRepairDuration"
# runTime = "late"
def handler(fit, module, context):
if "gang" not in context: return
if "gang" not in context:
return
fit.modules.filteredItemBoost(
lambda mod: mod.item.requiresSkill("Shield Operation") or mod.item.requiresSkill("Shield Emission Systems"),
"duration", module.getModifiedItemAttr("commandBonus"))

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@@ -9,7 +9,8 @@ gangBoost = "shieldRepairCapacitorNeed"
# runTime = "late"
def handler(fit, module, context):
if "gang" not in context: return
if "gang" not in context:
return
fit.modules.filteredItemBoost(
lambda mod: mod.item.requiresSkill("Shield Operation") or mod.item.requiresSkill("Shield Emission Systems"),
"capacitorNeed", module.getModifiedItemAttr("commandBonus"))

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@@ -9,7 +9,8 @@ gangBoost = "shieldResistance"
def handler(fit, module, context):
if "gang" not in context: return
if "gang" not in context:
return
for damageType in ("Em", "Explosive", "Thermal", "Kinetic"):
fit.ship.boostItemAttr("shield%sDamageResonance" % damageType,
module.getModifiedItemAttr("commandBonus"),

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@@ -9,6 +9,7 @@ gangBoost = "signatureRadius"
# runTime = "late"
def handler(fit, module, context):
if "gang" not in context: return
if "gang" not in context:
return
fit.ship.boostItemAttr("signatureRadius", module.getModifiedItemAttr("commandBonus"),
stackingPenalties=True)

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@@ -9,7 +9,8 @@ gangBoost = "interdictionMaxRange"
# runTime = "late"
def handler(fit, module, context):
if "gang" not in context: return
if "gang" not in context:
return
groups = ("Stasis Web", "Warp Scrambler")
fit.modules.filteredItemBoost(lambda mod: mod.item.group.name in groups,
"maxRange", module.getModifiedItemAttr("commandBonus"),

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@@ -9,7 +9,8 @@ gangBoost = "speedFactor"
# runTime = "late"
def handler(fit, module, context):
if "gang" not in context: return
if "gang" not in context:
return
fit.modules.filteredItemBoost(lambda mod: mod.item.group.name == "Propulsion Module",
"speedFactor", module.getModifiedItemAttr("commandBonus"),
stackingPenalties=True)

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@@ -10,6 +10,7 @@ runTime = "late"
def handler(fit, src, context):
if "gang" not in context: return
if "gang" not in context:
return
fit.ship.boostItemAttr(gangBoost,
src.getModifiedItemAttr(gangBonus) * src.parent.character.getSkill(gangBonusSkill).level)

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@@ -10,6 +10,7 @@ runTime = "late"
def handler(fit, src, context):
if "gang" not in context: return
if "gang" not in context:
return
fit.ship.boostItemAttr(gangBoost,
src.getModifiedItemAttr(gangBonus) * src.parent.character.getSkill(gangBonusSkill).level)

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@@ -10,6 +10,7 @@ runTime = "late"
def handler(fit, src, context):
if "gang" not in context: return
if "gang" not in context:
return
fit.ship.boostItemAttr(gangBoost,
src.getModifiedItemAttr(gangBonus) * src.parent.character.getSkill(gangBonusSkill).level)

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@@ -10,6 +10,7 @@ runTime = "late"
def handler(fit, src, context):
if "gang" not in context: return
if "gang" not in context:
return
fit.ship.boostItemAttr(gangBoost,
src.getModifiedItemAttr(gangBonus) * src.parent.character.getSkill(gangBonusSkill).level)