Add vectors to panel (not yet functional)
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@@ -24,6 +24,7 @@ import wx
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from gui.bitmap_loader import BitmapLoader
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from service.fit import Fit
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from .lists import FitList, TargetList
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from .vector import VectorPicker
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class GraphControlPanel(wx.Panel):
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@@ -56,6 +57,10 @@ class GraphControlPanel(wx.Panel):
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self.fitList = FitList(graphFrame, self)
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self.fitList.SetMinSize((270, -1))
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srcTgtSizer.Add(self.fitList, 1, wx.EXPAND)
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self.srcVector = VectorPicker(self, style=wx.NO_BORDER, size=60, offset=90, label='Src', labelpos=2)
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srcTgtSizer.Add(self.srcVector, flag=wx.SHAPED | wx.ALIGN_RIGHT | wx.ALIGN_CENTER_VERTICAL)
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self.tgtVector = VectorPicker(self, style=wx.NO_BORDER, size=60, offset=-90, label='Tgt', labelpos=3)
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srcTgtSizer.Add(self.tgtVector, flag=wx.SHAPED | wx.ALIGN_LEFT | wx.ALIGN_CENTER_VERTICAL)
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self.targets = []
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self.targetList = TargetList(graphFrame, self)
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self.targetList.SetMinSize((270, -1))
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@@ -83,7 +88,7 @@ class GraphControlPanel(wx.Panel):
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self.graphSubselSizer.Clear()
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self.inputsSizer.Clear()
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for child in self.Children:
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if child not in (self.showY0Cb, self.fitList, self.targetList):
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if child not in (self.showY0Cb, self.fitList, self.targetList, self.srcVector, self.tgtVector):
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child.Destroy()
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self.fields.clear()
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@@ -24,7 +24,7 @@ import math
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import wx
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class VectorPicker(wx.Control):
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class VectorPicker(wx.Window):
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myEVT_VECTOR_CHANGED = wx.NewEventType()
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EVT_VECTOR_CHANGED = wx.PyEventBinder(myEVT_VECTOR_CHANGED, 1)
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@@ -35,7 +35,7 @@ class VectorPicker(wx.Control):
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self._offset = float(kwargs.pop('offset', 0))
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self._size = max(0, float(kwargs.pop('size', 50)))
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self._fontsize = max(1, float(kwargs.pop('fontsize', 8)))
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wx.Control.__init__(self, *args, **kwargs)
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wx.Window.__init__(self, *args, **kwargs)
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self._font = wx.Font(self._fontsize, wx.FONTFAMILY_DEFAULT, wx.FONTSTYLE_NORMAL, wx.FONTWEIGHT_NORMAL, False)
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self._angle = 0
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self._length = 1
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@@ -183,7 +183,7 @@ class VectorPicker(wx.Control):
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width, height = self.GetClientSize()
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if width and height:
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center = min(width, height) / 2
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x, y = event.GetPositionTuple()
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x, y = event.GetPosition()
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x = x - center
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y = center - y
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angle = self._angle
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