Change range factor for turret ammo sorting from optimal + falloff/2 to optimal + falloff

This commit is contained in:
DarkPhoenix
2019-08-09 16:27:03 +03:00
parent 6db178e4d2
commit 3174deed99
2 changed files with 3 additions and 3 deletions

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@@ -67,8 +67,8 @@ class ChangeModuleAmmo(ContextMenuCombined):
if d > 0:
damage += d
# Take optimal and half falloff as range factor
rangeFactor = range_ + falloff / 2
# Take optimal and falloff as range factor
rangeFactor = range_ + falloff
return - rangeFactor, charge.name.rsplit()[-2:], damage, charge.name