Add separate spoolup calculator

This commit is contained in:
DarkPhoenix
2018-12-10 13:50:22 +03:00
parent 5b60abf4b6
commit 3228c7f74d
4 changed files with 107 additions and 15 deletions

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@@ -28,6 +28,8 @@ from eos.enum import Enum
from eos.modifiedAttributeDict import ChargeAttrShortcut, ItemAttrShortcut, ModifiedAttributeDict
from eos.saveddata.citadel import Citadel
from eos.saveddata.mutator import Mutator
from eos.utils.spoolSupport import SpoolType, calculateSpoolup
from eos.utils.float import floatUnerr
pyfalog = Logger(__name__)
@@ -169,9 +171,11 @@ class Module(HandledItem, HandledCharge, ItemAttrShortcut, ChargeAttrShortcut):
self.__charge = None
self.__dps = None
self.__dpsSpool = None
self.__dpsSpoolZero = None
self.__dpsSpoolFull = None
self.__volley = None
self.__volleySpool = None
self.__volleySpoolZero = None
self.__volleySpoolFull = None
self.__miningyield = None
self.__reloadTime = None
self.__reloadForce = None
@@ -249,8 +253,8 @@ class Module(HandledItem, HandledCharge, ItemAttrShortcut, ChargeAttrShortcut):
if chargeVolume is None or containerCapacity is None:
charges = 0
else:
charges = floor(containerCapacity / chargeVolume)
return int(charges)
charges = int(floatUnerr(containerCapacity / chargeVolume))
return charges
@property
def numShots(self):
@@ -416,9 +420,11 @@ class Module(HandledItem, HandledCharge, ItemAttrShortcut, ChargeAttrShortcut):
def damageStats(self, targetResists):
if self.__dps is None:
self.__dps = 0
self.__dpsSpool = 0
self.__dpsSpoolZero = 0
self.__dpsSpoolFull = 0
self.__volley = 0
self.__volleySpool = 0
self.__volleySpoolZero = 0
self.__volleySpoolFull = 0
if not self.isEmpty and self.state >= State.ACTIVE:
if self.charge:
@@ -426,12 +432,24 @@ class Module(HandledItem, HandledCharge, ItemAttrShortcut, ChargeAttrShortcut):
else:
func = self.getModifiedItemAttr
volley = sum([(func("%sDamage" % attr) or 0) * (1 - getattr(targetResists, "%sAmount" % attr, 0)) for attr in self.DAMAGE_TYPES])
volley *= self.getModifiedItemAttr("damageMultiplier") or 1
# Disintegrator-specific ramp-up multiplier
volleySpool = volley * ((self.getModifiedItemAttr("damageMultiplierBonusMax") or 0) + 1)
if volley:
cycleTime = self.cycleTime
cycleTime = self.cycleTime
# Base volley
volleyBase = sum([(func("%sDamage" % attr) or 0) * (1 - getattr(targetResists, "%sAmount" % attr, 0)) for attr in self.DAMAGE_TYPES])
volleyBase *= self.getModifiedItemAttr("damageMultiplier") or 1
spoolMultMax = self.getModifiedItemAttr("damageMultiplierBonusMax") or 0
spoolMultPerCycle = self.getModifiedItemAttr("damageMultiplierBonusPerCycle") or 0
# Volley affected by module-specific spoolup
if spoolMultMax:
volley = volleyBase * (1 + calculateSpoolup(spoolMultMax, spoolMultPerCycle, cycleTime, self.spoolType, self.spoolAmount))
else:
volley = volleyBase
# Full spoolup
if spoolMultMax:
volleySpoolFull = volleyBase * (1 + calculateSpoolup(spoolMultMax, spoolMultPerCycle, cycleTime, SpoolType.SCALE, 1))
else:
volleySpoolFull = volleyBase
if volleyBase:
# Some weapons repeat multiple times in one cycle (think doomsdays)
# Get the number of times it fires off
weaponDoT = max(
@@ -440,12 +458,12 @@ class Module(HandledItem, HandledCharge, ItemAttrShortcut, ChargeAttrShortcut):
)
self.__volley = volley
self.__volleySpool = volleySpool
self.__volleySpoolFull = volleySpoolFull
dpsFactor = weaponDoT / (cycleTime / 1000.0)
self.__dps = volley * dpsFactor
self.__dpsSpool = volleySpool * dpsFactor
self.__dpsSpoolFull = volleySpoolFull * dpsFactor
return self.__dps, self.__dpsSpool, self.__volley, self.__volleySpool
return self.__dps, self.__dpsSpoolFull, self.__volley, self.__volleySpoolFull
@property
def miningStats(self):
@@ -730,6 +748,11 @@ class Module(HandledItem, HandledCharge, ItemAttrShortcut, ChargeAttrShortcut):
def clear(self):
self.__dps = None
self.__dpsSpoolZero = None
self.__dpsSpoolFull = None
self.__volley = None
self.__volleySpoolZero = None
self.__volleySpoolFull = None
self.__miningyield = None
self.__volley = None
self.__reloadTime = None

0
eos/utils/__init__.py Normal file
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26
eos/utils/float.py Normal file
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@@ -0,0 +1,26 @@
"""
Sometimes use of floats may lead to undesirable results, e.g.
int(2.3 / 0.1) = 22.
We cannot afford to use different number representations (e.g. representations
provided by decimal or fraction modules), thus consequences are worked around by
this module.
"""
import math
import sys
# As we will be rounding numbers after operations (which introduce higher error
# than base float representation error), we need to keep less significant
# numbers than for single float number w/o operations
keepDigits = int(sys.float_info.dig / 2)
def floatUnerr(value):
"""Round possible float number error, killing some precision in process."""
if value == 0:
return value
# Find round factor, taking into consideration that we want to keep at least
# predefined amount of significant digits
roundFactor = int(keepDigits - math.ceil(math.log10(abs(value))))
return round(value, roundFactor)

43
eos/utils/spoolSupport.py Normal file
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@@ -0,0 +1,43 @@
# ===============================================================================
# Copyright (C) 2010 Diego Duclos
#
# This file is part of eos.
#
# eos is free software: you can redistribute it and/or modify
# it under the terms of the GNU Lesser General Public License as published by
# the Free Software Foundation, either version 2 of the License, or
# (at your option) any later version.
#
# eos is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU Lesser General Public License for more details.
#
# You should have received a copy of the GNU Lesser General Public License
# along with eos. If not, see <http://www.gnu.org/licenses/>.
# ===============================================================================
from enum import IntEnum, unique
from eos.utils.float import floatUnerr
@unique
class SpoolType(IntEnum):
SCALE = 0 # [0..1]
TIME = 1 # Expressed via time in seconds since spoolup started
CYCLES = 2 # Expressed in amount of cycles since spoolup started
def calculateSpoolup(modMaxValue, modStepValue, modCycleTime, spoolType, spoolAmount):
if spoolType == SpoolType.SCALE:
return (floatUnerr(spoolAmount * modMaxValue) // modStepValue) * modStepValue
elif spoolType == SpoolType.TIME:
# Stub
return 0
elif spoolType == SpoolType.CYCLES:
cycles = round(spoolAmount)
return min(modMaxValue, cycles * modStepValue)
else:
return 0