Able to export XML that works with EVEMon

This commit is contained in:
Martin Falatic
2013-06-13 05:19:02 -07:00
parent 42efa48c01
commit 3390c06b5d
4 changed files with 132 additions and 8 deletions

View File

@@ -109,25 +109,33 @@ class CharacterSelection(wx.Panel):
def fitChanged(self, event):
self.charChoice.Enable(event.fitID != None)
choice = self.charChoice
cFit = service.Fit.getInstance()
currCharID = choice.GetClientData(choice.GetCurrentSelection())
fit = cFit.getFit(event.fitID)
newCharID = fit.character.ID if fit is not None else None
print newCharID
if event.fitID is None:
print "** No active fit **"
self.skillReqsStaticBitmap.SetBitmap(self.cleanSkills)
self.skillReqsStaticBitmap.SetToolTipString("No active fit.")
self.skillReqsStaticBitmap.SetToolTipString("No active fit")
else:
sCharacter = service.Character.getInstance()
reqs = sCharacter.checkRequirements(fit)
sCharacter.skillReqsDict = {'charname':fit.character.name, 'skills':[]}
print "-- Skills required for character \"%s\":" % (fit.character.name,)
if len(reqs) == 0:
tip = "All prerequisites have been met"
print " -- ** All skill prerequisites have been met **"
tip = "All skill prerequisites have been met"
self.skillReqsStaticBitmap.SetBitmap(self.greenSkills)
else:
tip = self._buildSkillsTooltip(reqs)
tip = "Skills required:\n"
tip += self._buildSkillsTooltip(reqs)
self.skillReqsStaticBitmap.SetBitmap(self.redSkills)
self.skillReqsStaticBitmap.SetToolTipString(tip.strip())
print ""
print sCharacter.skillReqsDict
print ""
if newCharID == None:
cChar = service.Character.getInstance()
@@ -139,14 +147,19 @@ class CharacterSelection(wx.Panel):
def _buildSkillsTooltip(self, reqs, tabulationLevel = 0):
tip = ""
sCharacter = service.Character.getInstance()
if tabulationLevel == 0:
for item, subReqs in reqs.iteritems():
tip += "%s:\n" % item.name
print " -- {%5d} %s" % (item.ID, item.name)
tip += " %s:\n" % item.name
tip += self._buildSkillsTooltip(subReqs, 1)
else:
for name, info in reqs.iteritems():
level, more = info
tip += "%s%s: %d\n" % (" " * tabulationLevel, name, level)
level, ID, more = info
print " %s{%5d} %s: %d" % (" " * tabulationLevel, ID, name, level)
sCharacter.skillReqsDict['skills'].append(
{'skillID' : ID, 'skill' : name, 'level' : int(level)})
tip += " %s%s: %d\n" % (" " * tabulationLevel, name, level)
tip += self._buildSkillsTooltip(more, tabulationLevel + 1)
return tip

View File

@@ -335,6 +335,8 @@ class MainFrame(wx.Frame):
self.Bind(wx.EVT_MENU, self.importFromClipboard, id=wx.ID_PASTE)
# Backup fits
self.Bind(wx.EVT_MENU, self.backupToXml, id=menuBar.backupFitsId)
# Export skills needed
self.Bind(wx.EVT_MENU, self.exportSkillsNeeded, id=menuBar.exportSkillsNeededId)
# Preference dialog
self.Bind(wx.EVT_MENU, self.showPreferenceDialog, id = menuBar.preferencesId)
@@ -475,6 +477,28 @@ class MainFrame(wx.Frame):
saveDialog.Destroy()
def exportSkillsNeeded(self, event):
sCharacter = service.Character.getInstance()
saveDialog = wx.FileDialog(
self,
"Export Skills Needed As...",
wildcard = "EVEMon skills training file (*.xml)|*.xml|Text skills training file (*.txt)|*.txt",
style = wx.FD_SAVE | wx.FD_OVERWRITE_PROMPT)
if (saveDialog.ShowModal() == wx.ID_OK):
saveFmtInt = saveDialog.GetFilterIndex()
saveFmt = ""
if saveFmtInt == 0: # Per ordering of wildcards above
saveFmt = "xml"
else:
saveFmt = "txt"
print("User selected format %d \'%s\'" % (saveFmtInt, saveFmt))
filePath = saveDialog.GetPath()
self.waitDialog = animUtils.WaitDialog(self)
sCharacter.backupSkills(filePath, saveFmt, self.closeWaitDialog)
self.waitDialog.ShowModal()
saveDialog.Destroy()
def closeWaitDialog(self):
self.waitDialog.Destroy()

View File

@@ -30,6 +30,7 @@ class MainMenuBar(wx.MenuBar):
self.damagePatternEditorId = wx.NewId()
self.graphFrameId = wx.NewId()
self.backupFitsId = wx.NewId()
self.exportSkillsNeededId = wx.NewId()
self.preferencesId = wx.NewId()
self.mainFrame = gui.mainFrame.MainFrame.getInstance()
@@ -47,6 +48,7 @@ class MainMenuBar(wx.MenuBar):
fileMenu.Append(self.backupFitsId, "&Backup fits", "Backup all fittings to a XML file")
fileMenu.Append(wx.ID_OPEN, "&Import\tCTRL+O", "Import a fit into pyfa.")
fileMenu.Append(wx.ID_SAVEAS, "&Export\tCTRL+S", "Export the fit to another format.")
fileMenu.Append(self.exportSkillsNeededId, "Export &Skills Needed", "Export skills needed for this fitting")
fileMenu.AppendSeparator()
fileMenu.Append(wx.ID_EXIT)
@@ -105,5 +107,6 @@ class MainMenuBar(wx.MenuBar):
enable = event.fitID is not None
self.Enable(wx.ID_SAVEAS, enable)
self.Enable(wx.ID_COPY, enable)
self.Enable(self.exportSkillsNeededId, enable)
event.Skip()

View File

@@ -23,8 +23,48 @@ import copy
import service
import itertools
import os.path
import locale
import threading
import wx
from codecs import open
from xml.etree import ElementTree
from xml.dom import minidom
import gui.mainFrame
EVEMON_COMPATIBLE_VERSION = "4081"
class SkillBackupThread(threading.Thread):
def __init__(self, path, saveFmt, callback):
threading.Thread.__init__(self)
self.path = path
self.saveFmt = saveFmt
self.callback = callback
def run(self):
path = self.path
mainFrame = gui.mainFrame.MainFrame.getInstance()
sCharacter = Character.getInstance()
sFit = service.Fit.getInstance()
fit = sFit.getFit(mainFrame.getActiveFit())
backupFile = open(path, "w", encoding="utf-8")
backupData = "";
if self.saveFmt == "xml":
backupData = sCharacter.exportXml()
elif self.saveFmt == "txt":
backupData = sCharacter.exportText()
else:
backupData = sCharacter.exportText()
backupFile.write(backupData)
backupFile.close()
wx.CallAfter(self.callback)
class Character():
instance = None
skillReqsDict = {}
@classmethod
def getInstance(cls):
if cls.instance is None:
@@ -32,6 +72,49 @@ class Character():
return cls.instance
def exportText(self):
data = ""
mySkills = repr(self.skillReqsDict)
data += "-" * 79
data += '\n'
data += repr(self.skillReqsDict)
data += '\n'
data += "-" * 79
data += '\n'
return data
def exportXml(self):
root = ElementTree.Element("plan")
root.attrib["name"] = "Pyfa exported plan for "+self.skillReqsDict['charname']
root.attrib["revision"] = EVEMON_COMPATIBLE_VERSION
sorts = ElementTree.SubElement(root, "sorting")
sorts.attrib["criteria"] = "None"
sorts.attrib["order"] = "None"
sorts.attrib["groupByPriority"] = "false"
for s in self.skillReqsDict['skills']:
entry = ElementTree.SubElement(root, "entry")
entry.attrib["skillID"] = str(s["skillID"])
entry.attrib["skill"] = s["skill"]
entry.attrib["level"] = str(s["level"])
entry.attrib["priority"] = "3"
entry.attrib["type"] = "Prerequisite"
notes = ElementTree.SubElement(entry, "notes")
notes.text = entry.attrib["skill"]
tree = ElementTree.ElementTree(root)
data = ElementTree.tostring(root, 'utf-8')
prettydata = minidom.parseString(data).toprettyxml(indent=" ")
return prettydata
def backupSkills(self, path, saveFmt, callback):
thread = SkillBackupThread(path, saveFmt, callback)
thread.start()
def all0(self):
all0 = eos.types.Character.getAll0()
eos.db.commit()
@@ -169,10 +252,11 @@ class Character():
def _checkRequirements(self, fit, char, subThing, reqs):
for req, level in subThing.requiredSkills.iteritems():
name = req.name
ID = req.ID
info = reqs.get(name)
currLevel, subs = info if info is not None else 0, {}
if level > currLevel and (char is None or char.getSkill(req).level < level):
reqs[name] = (level, subs)
reqs[name] = (level, ID, subs)
self._checkRequirements(fit, char, req, subs)
return reqs