Fix type in database default for damage types
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@@ -68,7 +68,7 @@ class DefaultDatabaseValues(object):
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["[Hybrid Charges]Uranium", "0", "38.4", "57.6", "0"],
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["[Missiles]Mjolnir", "100", "0", "0", "0"], ["[Missiles]Inferno", "0", "100", "0", "0"],
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["[Missiles]Scourge", "0", "0", "100", "0"], ["[Missiles]Nova", "0", "0", "0", "100"],
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["[Missiles][Structure) Standup Missile", "100", "100", "100", "100"],
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["[Missiles][Structure] Standup Missile", "100", "100", "100", "100"],
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["[Projectile Ammo][T2] Tremor", "0", "0", "24", "40"],
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["[Projectile Ammo][T2] Quake", "0", "0", "40", "72"],
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["[Projectile Ammo][T2] Hail", "0", "0", "26.4", "96.8"],
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