Make projected modules overheatable again

This commit is contained in:
DarkPhoenix
2019-04-17 18:19:52 +03:00
parent 2716214816
commit 3d0db365af

View File

@@ -81,6 +81,7 @@ class ProjectedView(d.Display):
self.mainFrame.Bind(GE.FIT_CHANGED, self.fitChanged)
self.Bind(wx.EVT_LEFT_DOWN, self.click)
self.Bind(wx.EVT_RIGHT_DOWN, self.click)
self.Bind(wx.EVT_LEFT_DCLICK, self.remove)
self.Bind(wx.EVT_KEY_UP, self.kbEvent)
@@ -255,18 +256,19 @@ class ProjectedView(d.Display):
if col == self.getColIndex(State):
fitID = self.mainFrame.getActiveFit()
thing = self.get(row)
if isinstance(thing, es_Fit):
button = event.GetButton()
if isinstance(thing, es_Fit) and button != 3:
self.mainFrame.command.Submit(cmd.GuiToggleProjectedFitStateCommand(
fitID=fitID, projectedFitID=thing.ID))
elif isinstance(thing, es_Module):
self.mainFrame.command.Submit(cmd.GuiChangeProjectedModuleStateCommand(
fitID=fitID,
position=Fit.getInstance().getFit(fitID).projectedModules.index(thing),
click='right' if event.Button == 3 else 'left'))
elif isinstance(thing, es_Drone):
click='right' if button == 3 else 'left'))
elif isinstance(thing, es_Drone) and button != 3:
self.mainFrame.command.Submit(cmd.GuiToggleProjectedDroneStateCommand(
fitID=fitID, itemID=thing.itemID))
elif isinstance(thing, es_Fighter):
elif isinstance(thing, es_Fighter) and button != 3:
self.mainFrame.command.Submit(cmd.GuiToggleProjectedFighterStateCommand(
fitID=fitID, position=Fit.getInstance().getFit(fitID).projectedFighters.index(thing)))
@@ -275,6 +277,9 @@ class ProjectedView(d.Display):
if fitID is None:
return
if self.getColumn(self.ScreenToClient(event.Position)) == self.getColIndex(State):
return
sel = self.GetFirstSelected()
context = ()
item = self.get(sel)