Allow drone skill effects to process implants
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@@ -1,12 +1,14 @@
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# skillBonusDroneDurability
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#
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# Used by:
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# Implant: CreoDron 'Bumblebee' Drone Tuner T10-5D
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# Implant: CreoDron 'Yellowjacket' Drone Tuner D5-10T
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# Skill: Drone Durability
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type = "passive"
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def handler(fit, src, context):
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lvl = src.level
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lvl = src.level if "skill" in context else 1
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fit.drones.filteredItemBoost(lambda mod: mod.item.requiresSkill("Drones"), "hp",
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src.getModifiedItemAttr("hullHpBonus") * lvl)
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fit.drones.filteredItemBoost(lambda mod: mod.item.requiresSkill("Drones"), "armorHP",
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@@ -1,12 +1,14 @@
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# skillBonusDroneInterfacing
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#
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# Used by:
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# Implant: CreoDron 'Bumblebee' Drone Tuner T10-5D
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# Implant: CreoDron 'Yellowjacket' Drone Tuner D5-10T
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# Skill: Drone Interfacing
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type = "passive"
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def handler(fit, src, context):
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lvl = src.level
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lvl = src.level if "skill" in context else 1
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fit.drones.filteredItemBoost(lambda mod: mod.item.requiresSkill("Drones"), "damageMultiplier",
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src.getModifiedItemAttr("damageMultiplierBonus") * lvl)
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fit.fighters.filteredItemBoost(lambda mod: mod.item.requiresSkill("Fighters"),
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@@ -6,7 +6,7 @@ type = "passive"
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def handler(fit, src, context):
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lvl = src.level
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lvl = src.level if "skill" in context else 1
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fit.drones.filteredItemBoost(lambda mod: mod.item.requiresSkill("Drones"), "maxVelocity",
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src.getModifiedItemAttr("maxVelocityBonus") * lvl)
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fit.fighters.filteredItemBoost(lambda mod: mod.item.requiresSkill("Fighters"), "maxVelocity",
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@@ -6,7 +6,7 @@ type = "passive"
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def handler(fit, src, context):
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lvl = src.level
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lvl = src.level if "skill" in context else 1
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fit.drones.filteredItemBoost(lambda mod: mod.item.requiresSkill("Drones"), "maxRange",
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src.getModifiedItemAttr("rangeSkillBonus") * lvl)
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fit.fighters.filteredItemBoost(lambda mod: mod.item.requiresSkill("Fighters"), "fighterAbilityMissilesRange",
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