Add effect which increases rig strength if system is not hi-sec
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16
eos/effects/structurecombatrigsecuritymodification.py
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16
eos/effects/structurecombatrigsecuritymodification.py
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type = "passive"
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def handler(fit, module, context):
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secModifier = module.getModifiedItemAttr("securityModifier")
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module.multiplyItemAttr("structureRigDoomsdayDamageLossTargetBonus", secModifier)
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module.multiplyItemAttr("structureRigScanResBonus", secModifier)
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module.multiplyItemAttr("structureRigPDRangeBonus", secModifier)
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module.multiplyItemAttr("structureRigPDCapUseBonus", secModifier)
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module.multiplyItemAttr("structureRigMissileExploVeloBonus", secModifier)
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module.multiplyItemAttr("structureRigMissileVelocityBonus", secModifier)
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module.multiplyItemAttr("structureRigEwarOptimalBonus", secModifier)
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module.multiplyItemAttr("structureRigEwarFalloffBonus", secModifier)
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module.multiplyItemAttr("structureRigEwarCapUseBonus", secModifier)
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module.multiplyItemAttr("structureRigMissileExplosionRadiusBonus", secModifier)
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module.multiplyItemAttr("structureRigMaxTargetRangeBonus", secModifier)
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