Fix subsystem count, requires post processing of data from CCP when building the database... this may be fixed by the time it releases, but maybe not, and I don't want to forget about it
This commit is contained in:
@@ -243,6 +243,11 @@ def main(db, json_path):
|
||||
|
||||
eos.db.gamedata_session.commit()
|
||||
|
||||
# CCP still has 5 subsystems assigned to T3Cs, even though only 4 are available / usable. They probably have some
|
||||
# old legacy requirement or assumption that makes it difficult for them to change this value in the data. But for
|
||||
# pyfa, we can do it here as a post-processing step
|
||||
eos.db.gamedata_engine.execute("UPDATE dgmtypeattribs SET value = 4.0 WHERE attributeID = ?", (1367,))
|
||||
|
||||
print("done")
|
||||
|
||||
if __name__ == "__main__":
|
||||
|
||||
Reference in New Issue
Block a user