Fix subsystem count, requires post processing of data from CCP when building the database... this may be fixed by the time it releases, but maybe not, and I don't want to forget about it
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@@ -243,6 +243,11 @@ def main(db, json_path):
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eos.db.gamedata_session.commit()
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eos.db.gamedata_session.commit()
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# CCP still has 5 subsystems assigned to T3Cs, even though only 4 are available / usable. They probably have some
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# old legacy requirement or assumption that makes it difficult for them to change this value in the data. But for
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# pyfa, we can do it here as a post-processing step
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eos.db.gamedata_engine.execute("UPDATE dgmtypeattribs SET value = 4.0 WHERE attributeID = ?", (1367,))
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print("done")
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print("done")
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if __name__ == "__main__":
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if __name__ == "__main__":
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