Fix for #324 - do not reset itemID automatically upon removal due to way modules are swapped.
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@@ -109,7 +109,8 @@ class HandledList(list):
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# We must flag it as modified, otherwise it not be removed from the database
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# @todo: flag_modified isn't in os x skel. need to rebuild to include
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#flag_modified(thing, "itemID")
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thing.itemID = 0
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if thing.isInvalid: # see GH issue #324
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thing.itemID = 0
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list.remove(self, thing)
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class HandledModuleList(HandledList):
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@@ -191,6 +192,7 @@ class HandledImplantBoosterList(HandledList):
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oldObj = next((m for m in self if m.slot == thing.slot), None)
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if oldObj:
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logging.info("Slot %d occupied with %s, replacing with %s", thing.slot, oldObj.item.name, thing.item.name)
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oldObj.itemID = 0 # hack to remove from DB. See GH issue #324
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self.remove(oldObj)
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HandledList.append(self, thing)
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