Debug - floodfill

This commit is contained in:
HomeWorld
2010-11-14 00:46:24 +02:00
parent 49d8812b47
commit 57b3626e92

View File

@@ -181,7 +181,9 @@ class PFTabRenderer:
mdc.DrawSpline(self.leftZoneSpline)
mdc.SetBrush(wx.Brush((255,255,0)))
mdc.FloodFill(inc*2,height-inc, wx.Color(123,123,123), wx.FLOOD_SURFACE)
ret = mdc.FloodFill(inc*2,height-inc, wx.Color(123,123,123), wx.FLOOD_SURFACE)
if not ret:
print "FloodFill failed"
mdc.SelectObject(wx.NullBitmap)
@@ -211,8 +213,9 @@ class PFTabRenderer:
mdc.DrawSpline(self.rightZoneSpline)
mdc.SetBrush(wx.Brush((255,255,0)))
mdc.FloodFill(inc,height-inc, wx.Color(123,123,123), wx.FLOOD_SURFACE)
ret = mdc.FloodFill(inc,height-inc, wx.Color(123,123,123), wx.FLOOD_SURFACE)
if not ret:
print "FloodFill failed"
mdc.SelectObject(wx.NullBitmap)
region = wx.Region()