Add sorting to affected by
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@@ -18,15 +18,12 @@
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#===============================================================================
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import wx
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import wx.gizmos
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import gui.mainFrame
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import bitmapLoader
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import sys
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import wx.lib.mixins.listctrl as listmix
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import wx.html
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import service
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from eos.types import Ship, Module, Skill, Booster, Implant, Drone
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from util import formatAmount
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class ItemStatsDialog(wx.Dialog):
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@@ -385,6 +382,7 @@ class ItemEffects (wx.Panel):
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class ItemAffectedBy (wx.Panel):
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ORDER = [Ship, Module, Drone, Implant, Booster, Skill]
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def __init__(self, parent, stuff, item):
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wx.Panel.__init__ (self, parent)
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mainSizer = wx.BoxSizer(wx.VERTICAL)
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@@ -404,24 +402,24 @@ class ItemAffectedBy (wx.Panel):
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for fit, afflictors in cont.getAfflictions(attrName).iteritems():
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for afflictor in afflictors:
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if afflictor.item.name not in things:
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things[afflictor.item.name] = [set(), set()]
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things[afflictor.item.name] = [type(afflictor), set(), set()]
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info = things[afflictor.item.name]
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info[0].add(afflictor)
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info[1].add(attrName)
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info[1].add(afflictor)
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info[2].add(attrName)
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for itemName, info in things.iteritems():
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# if wx.Platform in ['__WXGTK__', '__WXMSW__']:
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# color = wx.SystemSettings_GetColour(wx.SYS_COLOUR_3DLIGHT)
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# else:
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# color = wx.Colour(237, 243, 254)
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order = things.keys()
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order.sort(key=lambda x: (self.ORDER.index(things[x][0]), x))
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for itemName in order:
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info = things[itemName]
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afflictors, attrNames = info
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afflictorType, afflictors, attrNames = info
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counter = len(afflictors)
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baseAfflictor = afflictors.pop()
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print baseAfflictor
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if baseAfflictor.item.icon:
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if afflictorType == Ship:
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itemIcon = self.imageList.Add(bitmapLoader.getBitmap("ship_small", "icons"))
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elif baseAfflictor.item.icon:
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itemIcon = self.imageList.Add(bitmapLoader.getBitmap(baseAfflictor.item.icon.iconFile, "pack"))
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else:
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itemIcon = -1
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