Fix the effects used by script (no longer restricted on category / group), and fix many effects headers

This commit is contained in:
blitzmann
2018-05-29 21:43:25 -04:00
parent c5bc9e2534
commit 618507f88c
94 changed files with 288 additions and 81 deletions

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@@ -2,7 +2,7 @@
#
# Used by:
# Modules from group: Missile Launcher Bomb (2 of 2)
# Modules from group: Shield Extender (33 of 33)
# Modules from group: Shield Extender (36 of 36)
type = "passive"

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@@ -1,7 +1,7 @@
# ammoInfluenceCapNeed
#
# Used by:
# Items from category: Charge (493 of 943)
# Items from category: Charge (493 of 947)
type = "passive"

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@@ -1,7 +1,7 @@
# ammoInfluenceRange
#
# Used by:
# Items from category: Charge (587 of 943)
# Items from category: Charge (587 of 947)
type = "passive"

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@@ -4,6 +4,7 @@
# Charges from group: Festival Charges (23 of 23)
# Charges from group: Interdiction Probe (2 of 2)
# Charges from group: Structure Festival Charges (3 of 3)
# Special Edition Assetss from group: Festival Charges Expired (2 of 2)
type = "passive"

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@@ -1,7 +1,7 @@
# ammoTrackingMultiplier
#
# Used by:
# Items from category: Charge (182 of 943)
# Items from category: Charge (182 of 947)
# Charges from group: Projectile Ammo (128 of 128)
type = "passive"

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@@ -1,4 +1,7 @@
# Not used by any item
# aoe_beacon_bioluminescence_cloud
#
# Used by:
# Celestials named like: Bioluminescence Cloud (3 of 3)
runTime = "early"
type = ("projected", "passive", "gang")

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@@ -1,4 +1,7 @@
# Not used by any item
# aoe_beacon_caustic_cloud
#
# Used by:
# Celestials named like: Caustic Cloud (3 of 3)
runTime = "early"
type = ("projected", "passive", "gang")

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@@ -1,4 +1,7 @@
# Not used by any item
# aoe_beacon_filament_cloud
#
# Used by:
# Celestials named like: Filament Cloud (3 of 3)
runTime = "early"
type = ("projected", "passive", "gang")

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@@ -1,7 +1,7 @@
# armorHPBonusAdd
#
# Used by:
# Modules from group: Armor Reinforcer (48 of 48)
# Modules from group: Armor Reinforcer (51 of 51)
type = "passive"

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@@ -1,7 +1,7 @@
# armorReinforcerMassAdd
#
# Used by:
# Modules from group: Armor Reinforcer (48 of 48)
# Modules from group: Armor Reinforcer (51 of 51)
type = "passive"

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@@ -1,7 +1,7 @@
# armorRepair
#
# Used by:
# Modules from group: Armor Repair Unit (105 of 105)
# Modules from group: Armor Repair Unit (108 of 108)
runTime = "late"
type = "active"

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@@ -4,7 +4,7 @@
# Modules from group: Capacitor Flux Coil (6 of 6)
# Modules from group: Capacitor Power Relay (20 of 20)
# Modules from group: Power Diagnostic System (23 of 23)
# Modules from group: Propulsion Module (65 of 127)
# Modules from group: Propulsion Module (68 of 133)
# Modules from group: Reactor Control Unit (22 of 22)
type = "passive"

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@@ -1,4 +1,7 @@
# Not used by any item
# citadelRigBonus
#
# Used by:
# Structures from group: Citadel (9 of 9)
type = "passive"
runTime = "early"

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@@ -2,6 +2,7 @@
#
# Used by:
# Modules from group: CPU Enhancer (19 of 19)
# Variations of structure module: Standup Co-Processor Array I (2 of 2)
type = "passive"

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@@ -2,6 +2,7 @@
#
# Used by:
# Module: Warp Disruption Burst Projector
# Structure Module: Standup Warp Disruption Burst Projector
type = "projected", "active"

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@@ -2,6 +2,7 @@
#
# Used by:
# Module: Sensor Dampening Burst Projector
# Structure Module: Standup Sensor Dampening Burst Projector
type = "projected", "active"

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@@ -2,6 +2,7 @@
#
# Used by:
# Module: ECM Jammer Burst Projector
# Structure Module: Standup ECM Jammer Burst Projector
from eos.modifiedAttributeDict import ModifiedAttributeDict
type = "projected", "active"

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@@ -2,6 +2,7 @@
#
# Used by:
# Module: Energy Neutralization Burst Projector
# Structure Module: Standup Energy Neutralization Burst Projector
from eos.saveddata.module import State
from eos.modifiedAttributeDict import ModifiedAttributeDict

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@@ -2,6 +2,7 @@
#
# Used by:
# Module: Target Illumination Burst Projector
# Structure Module: Standup Target Illumination Burst Projector
type = "projected", "active"

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@@ -2,6 +2,7 @@
#
# Used by:
# Module: Weapon Disruption Burst Projector
# Structure Module: Standup Weapon Disruption Burst Projector
type = "active", "projected"

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@@ -2,6 +2,7 @@
#
# Used by:
# Module: Stasis Webification Burst Projector
# Structure Module: Standup Stasis Webification Burst Projector
type = "active", "projected"

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@@ -1,7 +1,7 @@
# energyNeutralizerFalloff
#
# Used by:
# Modules from group: Energy Neutralizer (51 of 51)
# Modules from group: Energy Neutralizer (54 of 54)
from eos.saveddata.module import State
from eos.modifiedAttributeDict import ModifiedAttributeDict

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@@ -1,4 +1,8 @@
# Not used by any item
# fighterAbilityAttackM
#
# Used by:
# Items from category: Fighter (50 of 82)
# Fighters from group: Heavy Fighter (34 of 34)
"""
Since fighter abilities do not have any sort of item entity in the EVE database, we must derive the abilities from the
effects, and thus this effect file contains some custom information useful only to fighters.

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@@ -1,4 +1,7 @@
# Not used by any item
# fighterAbilityECM
#
# Used by:
# Fighters named like: Scarab (4 of 4)
"""
Since fighter abilities do not have any sort of item entity in the EVE database, we must derive the abilities from the
effects, and thus this effect file contains some custom information useful only to fighters.

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@@ -1,4 +1,7 @@
# Not used by any item
# fighterAbilityEnergyNeutralizer
#
# Used by:
# Fighters named like: Cenobite (4 of 4)
"""
Since fighter abilities do not have any sort of item entity in the EVE database, we must derive the abilities from the
effects, and thus this effect file contains some custom information useful only to fighters.

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@@ -1,4 +1,7 @@
# Not used by any item
# fighterAbilityEvasiveManeuvers
#
# Used by:
# Fighters from group: Light Fighter (16 of 32)
"""
Since fighter abilities do not have any sort of item entity in the EVE database, we must derive the abilities from the
effects, and thus this effect file contains some custom information useful only to fighters.

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@@ -1,4 +1,7 @@
# Not used by any item
# fighterAbilityLaunchBomb
#
# Used by:
# Fighters from group: Heavy Fighter (16 of 34)
"""
Since fighter abilities do not have any sort of item entity in the EVE database, we must derive the abilities from the
effects, and thus this effect file contains some custom information useful only to fighters.

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@@ -1,4 +1,7 @@
# Not used by any item
# fighterAbilityMicroWarpDrive
#
# Used by:
# Items from category: Fighter (48 of 82)
"""
Since fighter abilities do not have any sort of item entity in the EVE database, we must derive the abilities from the
effects, and thus this effect file contains some custom information useful only to fighters.

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@@ -1,4 +1,8 @@
# Not used by any item
# fighterAbilityMissiles
#
# Used by:
# Items from category: Fighter (48 of 82)
# Fighters from group: Light Fighter (32 of 32)
"""
Since fighter abilities do not have any sort of item entity in the EVE database, we must derive the abilities from the
effects, and thus this effect file contains some custom information useful only to fighters.

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@@ -1,4 +1,7 @@
# Not used by any item
# fighterAbilityStasisWebifier
#
# Used by:
# Fighters named like: Dromi (4 of 4)
"""
Since fighter abilities do not have any sort of item entity in the EVE database, we must derive the abilities from the
effects, and thus this effect file contains some custom information useful only to fighters.

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@@ -1,4 +1,7 @@
# Not used by any item
# fighterAbilityWarpDisruption
#
# Used by:
# Fighters named like: Siren (4 of 4)
"""
Since fighter abilities do not have any sort of item entity in the EVE database, we must derive the abilities from the
effects, and thus this effect file contains some custom information useful only to fighters.

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@@ -1,7 +1,7 @@
# fueledArmorRepair
#
# Used by:
# Modules from group: Ancillary Armor Repairer (4 of 4)
# Modules from group: Ancillary Armor Repairer (7 of 7)
runTime = "late"
type = "active"

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@@ -1,7 +1,7 @@
# fueledShieldBoosting
#
# Used by:
# Modules from group: Ancillary Shield Booster (5 of 5)
# Modules from group: Ancillary Shield Booster (8 of 8)
runTime = "late"
type = "active"

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@@ -1,4 +1,7 @@
# Not used by any item
# lightningWeapon
#
# Used by:
# Structure Module: Standup Arcing Vorton Projector I
type = 'active'

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@@ -1,7 +1,7 @@
# moduleBonusAfterburner
#
# Used by:
# Modules from group: Propulsion Module (62 of 127)
# Modules from group: Propulsion Module (65 of 133)
type = "active"
runTime = "late"

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@@ -1,7 +1,7 @@
# moduleBonusMicrowarpdrive
#
# Used by:
# Modules from group: Propulsion Module (65 of 127)
# Modules from group: Propulsion Module (68 of 133)
type = "active"
runTime = "late"

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@@ -1,8 +1,8 @@
# overloadSelfArmorDamageAmountDurationBonus
#
# Used by:
# Modules from group: Ancillary Armor Repairer (4 of 4)
# Modules from group: Armor Repair Unit (105 of 105)
# Modules from group: Ancillary Armor Repairer (7 of 7)
# Modules from group: Armor Repair Unit (108 of 108)
type = "overheat"

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@@ -2,7 +2,7 @@
#
# Used by:
# Modules from group: Capacitor Booster (59 of 59)
# Modules from group: Energy Neutralizer (51 of 51)
# Modules from group: Energy Neutralizer (54 of 54)
# Modules from group: Energy Nosferatu (51 of 51)
# Modules from group: Hull Repair Unit (25 of 25)
# Modules from group: Remote Armor Repairer (39 of 39)

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@@ -2,8 +2,8 @@
#
# Used by:
# Modules from group: Stasis Grappler (7 of 7)
# Modules from group: Stasis Web (18 of 18)
# Modules from group: Warp Scrambler (52 of 53)
# Modules from group: Stasis Web (19 of 19)
# Modules from group: Warp Scrambler (54 of 55)
type = "overheat"

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@@ -1,8 +1,8 @@
# overloadSelfShieldBonusDurationBonus
#
# Used by:
# Modules from group: Ancillary Shield Booster (5 of 5)
# Modules from group: Shield Booster (93 of 93)
# Modules from group: Ancillary Shield Booster (8 of 8)
# Modules from group: Shield Booster (97 of 97)
type = "overheat"

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@@ -1,7 +1,7 @@
# overloadSelfSpeedBonus
#
# Used by:
# Modules from group: Propulsion Module (127 of 127)
# Modules from group: Propulsion Module (133 of 133)
type = "overheat"

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@@ -1,4 +1,7 @@
# Not used by any item
# pointDefense
#
# Used by:
# Structure Modules from group: Structure Area Denial Module (2 of 2)
type = 'active'

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@@ -5,6 +5,7 @@
# Modules from group: Capacitor Power Relay (20 of 20)
# Modules from group: Power Diagnostic System (23 of 23)
# Modules from group: Reactor Control Unit (22 of 22)
# Variations of structure module: Standup Reactor Control Unit I (2 of 2)
type = "passive"

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@@ -2,6 +2,7 @@
#
# Used by:
# Modules from group: ECM (39 of 39)
# Starbases from group: Electronic Warfare Battery (12 of 12)
from eos.modifiedAttributeDict import ModifiedAttributeDict
type = "projected", "active"

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@@ -2,6 +2,7 @@
#
# Used by:
# Modules from group: Sensor Dampener (6 of 6)
# Starbases from group: Sensor Dampening Battery (3 of 3)
type = "projected", "active"

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@@ -2,7 +2,8 @@
#
# Used by:
# Modules from group: Stasis Grappler (7 of 7)
# Modules from group: Stasis Web (18 of 18)
# Modules from group: Stasis Web (19 of 19)
# Starbases from group: Stasis Webification Battery (3 of 3)
type = "active", "projected"

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@@ -1,4 +1,10 @@
# Not used by any item
# serviceModuleFullPowerHitpointPostAssign
#
# Used by:
# Structure Modules from group: Structure Citadel Service Module (2 of 2)
# Structure Modules from group: Structure Engineering Service Module (6 of 6)
# Structure Modules from group: Structure Resource Processing Service Module (4 of 4)
# Structure Module: Standup Moon Drill I
type = "passive"
runTime = "early"

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@@ -1,7 +1,7 @@
# shieldBoosting
#
# Used by:
# Modules from group: Shield Booster (93 of 93)
# Modules from group: Shield Booster (97 of 97)
runTime = "late"
type = "active"

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@@ -1,7 +1,7 @@
# shieldCapacityBonusOnline
#
# Used by:
# Modules from group: Shield Extender (33 of 33)
# Modules from group: Shield Extender (36 of 36)
# Modules from group: Shield Resistance Amplifier (88 of 88)
type = "passive"

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@@ -2,6 +2,7 @@
#
# Used by:
# Modules from group: Signal Amplifier (7 of 7)
# Structure Modules from group: Structure Signal Amplifier (2 of 2)
type = "passive"

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@@ -2,6 +2,7 @@
#
# Used by:
# Modules from group: Signal Amplifier (7 of 7)
# Structure Modules from group: Structure Signal Amplifier (2 of 2)
type = "passive"

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@@ -2,6 +2,7 @@
#
# Used by:
# Modules from group: Signal Amplifier (7 of 7)
# Structure Modules from group: Structure Signal Amplifier (2 of 2)
type = "passive"

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@@ -1,4 +1,7 @@
# Not used by any item
# structureAoERoFRoleBonus
#
# Used by:
# Items from category: Structure (11 of 14)
type = "passive"

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@@ -1,4 +1,7 @@
# Not used by any item
# structureArmorHPMultiply
#
# Used by:
# Structure Modules from group: Structure Armor Reinforcer (2 of 2)
type = "passive"
runTime = "early"

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@@ -1,4 +1,7 @@
# Not used by any item
# structureBallisticControlSystem
#
# Used by:
# Variations of structure module: Standup Ballistic Control System I (2 of 2)
type = "passive"

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@@ -1,4 +1,7 @@
# Not used by any item
# structureCapacitorCapacityBonus
#
# Used by:
# Structure Modules from group: Structure Capacitor Battery (2 of 2)
type = "passive"

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@@ -1,4 +1,7 @@
# Not used by any item
# structureEnergyNeutralizerFalloff
#
# Used by:
# Structure Modules from group: Structure Energy Neutralizer (5 of 5)
from eos.saveddata.module import State
type = "active", "projected"

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@@ -1,4 +1,7 @@
# Not used by any item
# structureFullPowerStateHitpointModifier
#
# Used by:
# Items from category: Structure (14 of 14)
type = "passive"

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@@ -1,4 +1,7 @@
# Not used by any item
# structureHiddenArmorHPMultiplier
#
# Used by:
# Items from category: Structure (14 of 14)
type = "passive"

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@@ -1,4 +1,7 @@
# Not used by any item
# structureHiddenMissileDamageMultiplier
#
# Used by:
# Items from category: Structure (14 of 14)
type = "passive"

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@@ -1,4 +1,7 @@
# Not used by any item
# structureMissileGuidanceEnhancer
#
# Used by:
# Variations of structure module: Standup Missile Guidance Enhancer I (2 of 2)
type = "passive"

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@@ -1,4 +1,7 @@
# Not used by any item
# structureModifyPowerRechargeRate
#
# Used by:
# Structure Modules from group: Structure Capacitor Power Relay (2 of 2)
type = "passive"

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@@ -1,4 +1,7 @@
# Not used by any item
# structureModuleEffectECM
#
# Used by:
# Structure Modules from group: Structure ECM Battery (3 of 3)
type = "projected", "active"

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@@ -1,4 +1,7 @@
# Not used by any item
# structureModuleEffectRemoteSensorDampener
#
# Used by:
# Variations of structure module: Standup Remote Sensor Dampener I (2 of 2)
type = "projected", "active"

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@@ -1,4 +1,7 @@
# Not used by any item
# structureModuleEffectStasisWebifier
#
# Used by:
# Structure Modules from group: Structure Stasis Webifier (2 of 2)
type = "active", "projected"

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@@ -1,4 +1,7 @@
# Not used by any item
# structureModuleEffectTargetPainter
#
# Used by:
# Variations of structure module: Standup Target Painter I (2 of 2)
type = "projected", "active"

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@@ -1,4 +1,7 @@
# Not used by any item
# structureModuleEffectWeaponDisruption
#
# Used by:
# Variations of structure module: Standup Weapon Disruptor I (2 of 2)
type = "active", "projected"

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@@ -1,4 +1,7 @@
# Not used by any item
# structureRigAoeVelocityBonusSingleTargetMissiles
#
# Used by:
# Structure Modules named like: Standup Set Missile (6 of 8)
type = "passive"

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@@ -1,4 +1,7 @@
# Not used by any item
# structureRigDoomsdayDamageLoss
#
# Used by:
# Structure Modules from group: Structure Combat Rig XL - Doomsday and Targeting (2 of 2)
type = "passive"

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@@ -1,4 +1,7 @@
# Not used by any item
# structureRigDoomsdayTargetAmountBonus
#
# Used by:
# Structure Modules from group: Structure Combat Rig XL - Doomsday and Targeting (2 of 2)
type = "passive"

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@@ -1,4 +1,8 @@
# Not used by any item
# structureRigEWCapacitorNeed
#
# Used by:
# Structure Modules from group: Structure Combat Rig M - EW Cap Reduction (2 of 2)
# Structure Modules named like: Standup Set EW (4 of 4)
type = "passive"

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@@ -1,4 +1,8 @@
# Not used by any item
# structureRigEWMaxRangeFalloff
#
# Used by:
# Structure Modules from group: Structure Combat Rig M - EW projection (2 of 2)
# Structure Modules named like: Standup Set EW (4 of 4)
type = "passive"

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@@ -1,4 +1,8 @@
# Not used by any item
# structureRigExplosionRadiusBonusAoEMissiles
#
# Used by:
# Structure Modules from group: Structure Combat Rig L - AoE Launcher Application and Projection (2 of 2)
# Structure Modules from group: Structure Combat Rig XL - Missile and AoE Missile (2 of 2)
type = "passive"

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@@ -1,4 +1,9 @@
# Not used by any item
# structureRigMaxTargetRange
#
# Used by:
# Structure Modules from group: Structure Combat Rig L - Max Targets and Sensor Boosting (2 of 2)
# Structure Modules from group: Structure Combat Rig M - Boosted Sensors (2 of 2)
# Structure Modules from group: Structure Combat Rig XL - Doomsday and Targeting (2 of 2)
type = "passive"

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@@ -1,4 +1,8 @@
# Not used by any item
# structureRigMaxTargets
#
# Used by:
# Structure Modules from group: Structure Combat Rig XL - Doomsday and Targeting (2 of 2)
# Structure Modules named like: Standup Set Target (4 of 4)
type = "passive"

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@@ -1,4 +1,8 @@
# Not used by any item
# structureRigNeutralizerCapacitorNeed
#
# Used by:
# Structure Modules from group: Structure Combat Rig XL - Energy Neutralizer and EW (2 of 2)
# Structure Modules named like: Standup Set Energy Neutralizer (4 of 6)
type = "passive"

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@@ -1,4 +1,8 @@
# Not used by any item
# structureRigNeutralizerMaxRangeFalloffEffectiveness
#
# Used by:
# Structure Modules from group: Structure Combat Rig XL - Energy Neutralizer and EW (2 of 2)
# Structure Modules named like: Standup Set Energy Neutralizer (4 of 6)
type = "passive"

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@@ -1,4 +1,8 @@
# Not used by any item
# structureRigPDBCapacitorNeed
#
# Used by:
# Structure Modules from group: Structure Combat Rig L - Point Defense Battery Application and Projection (2 of 2)
# Structure Modules from group: Structure Combat Rig XL - Doomsday and Targeting (2 of 2)
type = "passive"

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@@ -1,4 +1,8 @@
# Not used by any item
# structureRigPDBmaxRange
#
# Used by:
# Structure Modules from group: Structure Combat Rig L - Point Defense Battery Application and Projection (2 of 2)
# Structure Modules from group: Structure Combat Rig XL - Doomsday and Targeting (2 of 2)
type = "passive"

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@@ -1,4 +1,9 @@
# Not used by any item
# structureRigSensorResolution
#
# Used by:
# Structure Modules from group: Structure Combat Rig L - Max Targets and Sensor Boosting (2 of 2)
# Structure Modules from group: Structure Combat Rig M - Boosted Sensors (2 of 2)
# Structure Modules from group: Structure Combat Rig XL - Doomsday and Targeting (2 of 2)
type = "passive"

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@@ -1,4 +1,8 @@
# Not used by any item
# structureRigVelocityBonusAoeMissiles
#
# Used by:
# Structure Modules from group: Structure Combat Rig L - AoE Launcher Application and Projection (2 of 2)
# Structure Modules from group: Structure Combat Rig XL - Missile and AoE Missile (2 of 2)
type = "passive"

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@@ -1,4 +1,7 @@
# Not used by any item
# structureRigVelocityBonusSingleTargetMissiles
#
# Used by:
# Structure Modules named like: Standup Set Missile (6 of 8)
type = "passive"

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@@ -1,4 +1,7 @@
# Not used by any item
# structureWarpScrambleBlockMWDWithNPCEffect
#
# Used by:
# Structure Modules from group: Structure Warp Scrambler (2 of 2)
from eos.saveddata.module import State
# Not used by any item

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@@ -1,6 +1,7 @@
# tractorBeamCan
#
# Used by:
# Deployables from group: Mobile Tractor Unit (3 of 3)
# Modules from group: Tractor Beam (4 of 4)
type = "active"

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@@ -4,6 +4,7 @@
# Modules from group: Missile Launcher Heavy (12 of 12)
# Modules from group: Missile Launcher Rocket (15 of 15)
# Modules named like: Launcher (154 of 154)
# Structure Modules named like: Standup Launcher (7 of 7)
type = 'active', "projected"

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@@ -1,7 +1,7 @@
# warpScramble
#
# Used by:
# Modules named like: Warp Disruptor (27 of 27)
# Modules named like: Warp Disruptor (28 of 28)
type = "projected", "active"

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@@ -1,7 +1,7 @@
# warpScrambleBlockMWDWithNPCEffect
#
# Used by:
# Modules named like: Warp Scrambler (26 of 26)
# Modules named like: Warp Scrambler (27 of 27)
from eos.saveddata.module import State
runTime = "early"

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@@ -1,4 +1,7 @@
# Not used by any item
# weather_basic
#
# Used by:
# Celestial: basic_weather
runTime = "early"
type = ("projected", "passive")

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@@ -1,4 +1,9 @@
# Not used by any item
# weather_caustic_toxin
#
# Used by:
# Celestial: caustic_toxin_weather_1
# Celestial: caustic_toxin_weather_2
# Celestial: caustic_toxin_weather_3
runTime = "early"
type = ("projected", "passive", "gang")

View File

@@ -1,4 +1,9 @@
# Not used by any item
# weather_darkness
#
# Used by:
# Celestial: darkness_weather_1
# Celestial: darkness_weather_2
# Celestial: darkness_weather_3
runTime = "early"
type = ("projected", "passive", "gang")

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@@ -1,4 +1,9 @@
# Not used by any item
# weather_electric_storm
#
# Used by:
# Celestial: electric_storm_weather_1
# Celestial: electric_storm_weather_2
# Celestial: electric_storm_weather_3
runTime = "early"
type = ("projected", "passive", "gang")

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@@ -1,4 +1,9 @@
# Not used by any item
# weather_infernal
#
# Used by:
# Celestial: infernal_weather_1
# Celestial: infernal_weather_2
# Celestial: infernal_weather_3
runTime = "early"
type = ("projected", "passive", "gang")

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@@ -1,4 +1,9 @@
# Not used by any item
# weather_xenon_gas
#
# Used by:
# Celestial: xenon_gas_weather_1
# Celestial: xenon_gas_weather_2
# Celestial: xenon_gas_weather_3
runTime = "early"
type = ("projected", "passive", "gang")

View File

@@ -149,10 +149,12 @@ QUERY_ALLEFFECTS = 'SELECT effectID, effectName FROM dgmeffects'
# Limit categories to Ships (6), Modules (7), Charges (8), Skills (16),
# Drones (18), Implants (20), Subsystems (32), and groups to
# Effect Beacons (920)
# edit - remove the restrictions here - it's a wide open selection of all typeid's
# didn't want to muck too much with the code, but wanted to get most of the new stuff
# updated correctly - @blitzmann
QUERY_PUBLISHEDTYPEIDS = 'SELECT it.typeID FROM invtypes AS it INNER JOIN \
invgroups AS ig ON it.groupID = ig.groupID INNER JOIN invcategories AS ic ON \
ig.categoryID = ic.categoryID WHERE it.published = 1 AND (ic.categoryID IN \
(6, 7, 8, 16, 18, 20, 32) OR ig.groupID = 920)'
ig.categoryID = ic.categoryID'
QUERY_TYPEID_GROUPID = 'SELECT groupID FROM invtypes WHERE typeID = ? LIMIT 1'
QUERY_GROUPID_CATEGORYID = 'SELECT categoryID FROM invgroups WHERE \
groupID = ? LIMIT 1'